This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#ifndef M3D_H | |
#define M3D_H | |
typedef struct m3d m3d; | |
struct m3d *m3d_new(const char *path); | |
void m3d_free(struct m3d *m); | |
struct img *m3d_get_tex(struct m3d *m, int n); | |
float *m3d_get_verts(struct m3d *m, int n, uint32_t *out); | |
unsigned short *m3d_get_elems(struct m3d *m, int n, uint32_t *out); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
signed int __cdecl sub_41CC00(struct player *a1) | |
{ | |
__int16 v1; // ax@1 | |
unsigned int v2; // edi@1 | |
int v3; // ebp@1 | |
unsigned int v4; // ebx@4 | |
int v5; // eax@5 | |
unsigned int v6; // ecx@13 | |
__int16 v7; // ax@25 | |
int v8; // edx@25 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
printf( | |
"arse", | |
"biscuits" | |
); |