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zolrath / WE-Markdown.css
Created January 20, 2016 09:23 — forked from jerone/WE-Markdown.css
Github Flavored Markdown Stylesheet for Web Essentials
html {
-ms-text-size-adjust: 100%;
-webkit-text-size-adjust: 100%;
font-family: sans-serif;
}
body {
margin: 0;
padding: 30px;
min-width: 1020px;
@zolrath
zolrath / OpenSimplexNoise.cs
Created January 19, 2016 20:10 — forked from digitalshadow/OpenSimplexNoise.cs
OpenSimplex Noise Refactored for C#
/* OpenSimplex Noise in C#
* Ported from https://gist.github.com/KdotJPG/b1270127455a94ac5d19
* and heavily refactored to improve performance. */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
namespace NoiseTest
@zolrath
zolrath / TimeOfDayManager
Created January 19, 2016 00:30 — forked from anonymous/TimeOfDayManager
Control the sun, fog, ambient light, and sun rotation through curves and gradients.
using UnityEngine;
public class TimeOfDayManager : MonoBehaviour
{
public float secondsInFullDay = 120f;
[HideInInspector]
public float timeMultiplier = 1f;