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Compiling scopeguard v1.1.0
Compiling conquer-util v0.2.0
Compiling bit_field v0.9.0
Compiling bitflags v1.2.1
Compiling font8x8 v0.2.7
Compiling num-traits v0.2.14
Compiling bootloader v0.9.11
error: duplicate lang item in crate `core` (which `rustc_std_workspace_core` depends on): `bool`.
|
= note: the lang item is first defined in crate `core` (which `scopeguard` depends on)
@zombiepigdragon
zombiepigdragon / 2020vision.html
Created January 1, 2020 00:13
Countdown to 2020!
<!DOCTYPE html>
<html>
<head>
<title>Countdown to 2020</title>
<script>
setInterval(function() {
var destTime = new Date(2020, 0, 0, 24, 0, 0, 0);
var currentTime = new Date();
var nextTime = new Date(destTime - currentTime);
console.log(currentTime);
@zombiepigdragon
zombiepigdragon / voice.rpy
Last active December 28, 2021 04:33
A simple TTS script for Monika After Story
# INSTALLATION:
# Installing this submod is fairly straightforward, but also highly involved.
# Essentially, it goes as follows:
# 1) Download this file (voice.rpy) into the game directory.
# 2) Save https://raw.githubusercontent.com/python/cpython/2.7/Lib/Queue.py to the game/python-packages/ directory.
# 3) Download the wheel (whl) file for pyttsx3 2.7 (Newer versions don't seem to work) from [https://pypi.org/project/pyttsx3/2.7/#files] and save it somewhere accessible.
# 4) Open this file in an archive editor (whl files are .zips internally, so chainging the file extention to .zip is a
# way to do it without addidional software on Windows).
# 5) Within this archive, there should be a directory called pyttsx3. Extract this directory to game/python-packages/pyttsx3.
# 6) This is the fun part: you have to find the valid voices for your system. If you find valid options for Windows or Mac,