This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
netsh dns add encryption server=223.5.5.5 dohtemplate=https://223.5.5.5/dns-query | |
netsh dns add encryption server=223.6.6.6 dohtemplate=https://223.6.6.6/dns-query | |
netsh dns add encryption server=1.12.12.12 dohtemplate=https://1.12.12.12/dns-query | |
netsh dns add encryption server=120.53.53.53 dohtemplate=https://120.53.53.53/dns-query |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Game.AddToInventory("Items.money", 1048576) | |
Game.AddToInventory("Items.CommonMaterial1", 4096) | |
Game.AddToInventory("Items.UncommonMaterial1", 4096) | |
Game.AddToInventory("Items.RareMaterial1", 4096) | |
Game.AddToInventory("Items.RareMaterial2", 4096) | |
Game.AddToInventory("Items.EpicMaterial1", 4096) | |
Game.AddToInventory("Items.EpicMaterial2", 4096) | |
Game.AddToInventory("Items.LegendaryMaterial1", 4096) | |
Game.GiveDevPoints("Attribute", 20) -- Attribute (skill) points |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// ==UserScript== | |
// @name Font-sub:Sarasa-Gothic | |
// @name:en-US Font substitute: Sarasa Gothic | |
// @name:zh-CN 字体替换:更纱黑体 | |
// @name:zh-TW 字体替换:更紗黑體 | |
// @name:zh-HK 字体替换:更紗黑體 | |
// @name:ja-JP フォント置換:更紗ゴシック | |
// @name:ko-KR 글꼴 대체:사라사고딕 | |
// @namespace https://gist.github.com/zozovo/8a76915acf197a873304dd23f2cfd49c | |
// @version 7.3 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. | |
; #Warn ; Enable warnings to assist with detecting common errors. | |
SendMode Input ; Recommended for new scripts due to its superior speed and reliability. | |
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. | |
#Include Gdip_All.ahk | |
; Start gdi+ | |
If !pToken := Gdip_Startup() | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
CONFIG = { | |
'Arial Black' : 'ENG', | |
'Arial' : 'ENG', | |
'Calibri' : 'ENG', | |
'Cambria' : 'ENG', | |
'Candara' : 'ENG', | |
'Comic Sans MS' : 'ENG', | |
'Constantia' : 'ENG', | |
'Corbel' : 'ENG', | |
'Georgia' : 'ENG', |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- Quest Frame | |
QuestTitleFont:SetFont("Fonts\\ARKai_T.ttf", 20); | |
QuestTitleFontBlackShadow:SetFont("Fonts\\ARKai_T.ttf", 20); | |
QuestFont:SetFont("Fonts\\ARKai_T.ttf", 17); | |
QuestFontNormalSmall:SetFont("Fonts\\ARKai_T.ttf", 16); | |
QuestFontHighlight:SetFont("Fonts\\ARKai_T.ttf", 16); | |
-- Player Frame | |
PlayerName:SetFont(ImpFont, 11, flags); | |
PlayerLevelText:SetFont(ImpFont, 11, flags); |