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@zsoltk
Last active September 10, 2022 15:34
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class Cards<T : Any>(
initialItems: List<T> = listOf(),
) : BaseNavModel<T, State>(
screenResolver = CardsOnScreenResolver, // <- What's on screen?
finalStates = setOf(VoteLike, VotePass), // <- What's destroyed?
savedStateMap = null
)
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