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Created March 29, 2016 13:13
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let me diff that for you
Only in /srv/Q3A_TA_GameSource_132/source/: bin
Only in /srv/quake3-1.32b/code: botlib
Only in /srv/quake3-1.32b/code: bspc
Only in /srv/Q3A_TA_GameSource_132/source/code/cgame: cgame.dsp
Only in /srv/quake3-1.32b/code/cgame: cgame.plg
Only in /srv/quake3-1.32b/code/cgame: cgame.sh
Only in /srv/quake3-1.32b/code/cgame: cgame_ta.sh
Only in /srv/quake3-1.32b/code/cgame: cgame.vcproj
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_consolecmds.c /srv/quake3-1.32b/code/cgame/cg_consolecmds.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_consolecmds.c 2001-07-13 16:39:46.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_consolecmds.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_consolecmds.c -- text commands typed in at the local console, or
// executed by a key binding
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_draw.c /srv/quake3-1.32b/code/cgame/cg_draw.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_draw.c 2001-05-23 15:08:01.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_draw.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_draw.c -- draw all of the graphical elements during
// active (after loading) gameplay
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_drawtools.c /srv/quake3-1.32b/code/cgame/cg_drawtools.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_drawtools.c 2001-05-23 15:08:01.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_drawtools.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_drawtools.c -- helper functions called by cg_draw, cg_scoreboard, cg_info, etc
#include "cg_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_effects.c /srv/quake3-1.32b/code/cgame/cg_effects.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_effects.c 2001-05-23 15:08:01.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_effects.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_effects.c -- these functions generate localentities, usually as a result
// of event processing
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_ents.c /srv/quake3-1.32b/code/cgame/cg_ents.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_ents.c 2001-06-04 17:52:46.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_ents.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_ents.c -- present snapshot entities, happens every single frame
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_event.c /srv/quake3-1.32b/code/cgame/cg_event.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_event.c 2001-05-23 15:08:01.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_event.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_event.c -- handle entity events at snapshot or playerstate transitions
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_info.c /srv/quake3-1.32b/code/cgame/cg_info.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_info.c 2001-05-23 15:08:01.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_info.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_info.c -- display information while data is being loading
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_localents.c /srv/quake3-1.32b/code/cgame/cg_localents.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_localents.c 2001-05-30 17:05:12.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_localents.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_localents.c -- every frame, generate renderer commands for locally
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_local.h /srv/quake3-1.32b/code/cgame/cg_local.h
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_local.h 2002-08-07 19:29:22.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_local.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "../game/q_shared.h"
#include "tr_types.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_main.c /srv/quake3-1.32b/code/cgame/cg_main.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_main.c 2001-12-04 18:44:02.000000000 -0600
+++ /srv/quake3-1.32b/code/cgame/cg_main.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_main.c -- initialization and primary entry point for cgame
#include "cg_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_marks.c /srv/quake3-1.32b/code/cgame/cg_marks.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_marks.c 2001-05-30 17:05:12.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_marks.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_marks.c -- wall marks
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_newdraw.c /srv/quake3-1.32b/code/cgame/cg_newdraw.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_newdraw.c 2001-05-23 15:08:01.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_newdraw.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
#ifndef MISSIONPACK // bk001204
#error This file not be used for classic Q3A.
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_particles.c /srv/quake3-1.32b/code/cgame/cg_particles.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_particles.c 2001-05-30 17:05:12.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_particles.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
// Rafael particles
// cg_particles.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_players.c /srv/quake3-1.32b/code/cgame/cg_players.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_players.c 2001-07-26 18:05:53.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_players.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_players.c -- handle the media and animation for player entities
#include "cg_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_playerstate.c /srv/quake3-1.32b/code/cgame/cg_playerstate.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_playerstate.c 2001-05-23 15:08:01.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_playerstate.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_playerstate.c -- this file acts on changes in a new playerState_t
// With normal play, this will be done after local prediction, but when
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_predict.c /srv/quake3-1.32b/code/cgame/cg_predict.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_predict.c 2001-08-02 19:53:36.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_predict.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_predict.c -- this file generates cg.predictedPlayerState by either
// interpolating between snapshots from the server or locally predicting
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_public.h /srv/quake3-1.32b/code/cgame/cg_public.h
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_public.h 2002-08-07 19:29:22.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_public.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_scoreboard.c /srv/quake3-1.32b/code/cgame/cg_scoreboard.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_scoreboard.c 2001-05-23 15:08:01.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_scoreboard.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_scoreboard -- draw the scoreboard on top of the game screen
#include "cg_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_servercmds.c /srv/quake3-1.32b/code/cgame/cg_servercmds.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_servercmds.c 2002-07-31 20:58:31.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_servercmds.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_servercmds.c -- reliably sequenced text commands sent by the server
// these are processed at snapshot transition time, so there will definately
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_snapshot.c /srv/quake3-1.32b/code/cgame/cg_snapshot.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_snapshot.c 2001-05-23 15:08:01.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_snapshot.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_snapshot.c -- things that happen on snapshot transition,
// not necessarily every single rendered frame
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_syscalls.c /srv/quake3-1.32b/code/cgame/cg_syscalls.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_syscalls.c 2002-10-05 19:07:56.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_syscalls.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_syscalls.c -- this file is only included when building a dll
// cg_syscalls.asm is included instead when building a qvm
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_view.c /srv/quake3-1.32b/code/cgame/cg_view.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_view.c 2001-05-30 17:05:12.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_view.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_view.c -- setup all the parameters (position, angle, etc)
// for a 3D rendering
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_weapons.c /srv/quake3-1.32b/code/cgame/cg_weapons.c
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_weapons.c 2001-06-04 17:52:47.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/cg_weapons.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// cg_weapons.c -- events and effects dealing with weapons
#include "cg_local.h"
Only in /srv/quake3-1.32b/code/cgame: Conscript
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/tr_types.h /srv/quake3-1.32b/code/cgame/tr_types.h
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/tr_types.h 2002-10-05 19:07:56.000000000 -0500
+++ /srv/quake3-1.32b/code/cgame/tr_types.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#ifndef __TR_TYPES_H
#define __TR_TYPES_H
Only in /srv/quake3-1.32b/code: cgame.lnt
Only in /srv/quake3-1.32b/code: clean.bat
Only in /srv/quake3-1.32b/code: client
Only in /srv/quake3-1.32b/code: Construct
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_chat.c /srv/quake3-1.32b/code/game/ai_chat.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_chat.c 2001-06-04 17:52:48.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_chat.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_chat.h /srv/quake3-1.32b/code/game/ai_chat.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_chat.h 2001-06-04 17:52:48.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_chat.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_cmd.c /srv/quake3-1.32b/code/game/ai_cmd.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_cmd.c 2001-06-04 17:52:48.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_cmd.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_cmd.h /srv/quake3-1.32b/code/game/ai_cmd.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_cmd.h 2001-06-04 17:52:49.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_cmd.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmnet.c /srv/quake3-1.32b/code/game/ai_dmnet.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmnet.c 2001-06-04 17:52:49.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_dmnet.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmnet.h /srv/quake3-1.32b/code/game/ai_dmnet.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmnet.h 2001-06-04 17:52:49.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_dmnet.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmq3.c /srv/quake3-1.32b/code/game/ai_dmq3.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmq3.c 2001-06-04 17:52:49.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_dmq3.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
@@ -4430,7 +4450,7 @@
#ifdef OBSTACLEDEBUG
ClientName(bs->client, netname, sizeof(netname));
BotAI_Print(PRT_MESSAGE, "%s: I'm blocked by model %d\n", netname, entinfo.modelindex);
-#endif OBSTACLEDEBUG
+#endif // OBSTACLEDEBUG
// if blocked by a bsp model and the bot wants to activate it
if (activate && entinfo.modelindex > 0 && entinfo.modelindex <= max_bspmodelindex) {
// find the bsp entity which should be activated in order to get the blocking entity out of the way
@@ -5439,4 +5459,3 @@
void BotShutdownDeathmatchAI(void) {
altroutegoals_setup = qfalse;
}
-
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmq3.h /srv/quake3-1.32b/code/game/ai_dmq3.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmq3.h 2001-06-04 17:52:49.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_dmq3.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_main.c /srv/quake3-1.32b/code/game/ai_main.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_main.c 2001-06-07 17:14:39.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_main.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_main.h /srv/quake3-1.32b/code/game/ai_main.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_main.h 2001-06-04 17:52:50.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_main.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_team.c /srv/quake3-1.32b/code/game/ai_team.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_team.c 2001-06-04 17:52:50.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_team.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_team.h /srv/quake3-1.32b/code/game/ai_team.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_team.h 2001-06-04 17:52:50.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_team.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_vcmd.c /srv/quake3-1.32b/code/game/ai_vcmd.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_vcmd.c 2001-06-04 17:52:50.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_vcmd.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_vcmd.h /srv/quake3-1.32b/code/game/ai_vcmd.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_vcmd.h 2001-06-04 17:52:51.000000000 -0500
+++ /srv/quake3-1.32b/code/game/ai_vcmd.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_aas.h /srv/quake3-1.32b/code/game/be_aas.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_aas.h 2001-06-04 17:52:51.000000000 -0500
+++ /srv/quake3-1.32b/code/game/be_aas.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_char.h /srv/quake3-1.32b/code/game/be_ai_char.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_char.h 2001-06-04 17:52:51.000000000 -0500
+++ /srv/quake3-1.32b/code/game/be_ai_char.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_chat.h /srv/quake3-1.32b/code/game/be_ai_chat.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_chat.h 2001-06-04 17:52:51.000000000 -0500
+++ /srv/quake3-1.32b/code/game/be_ai_chat.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
* name: be_ai_chat.h
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_gen.h /srv/quake3-1.32b/code/game/be_ai_gen.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_gen.h 2001-06-04 17:52:52.000000000 -0500
+++ /srv/quake3-1.32b/code/game/be_ai_gen.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_goal.h /srv/quake3-1.32b/code/game/be_ai_goal.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_goal.h 2001-06-04 17:52:52.000000000 -0500
+++ /srv/quake3-1.32b/code/game/be_ai_goal.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
* name: be_ai_goal.h
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_move.h /srv/quake3-1.32b/code/game/be_ai_move.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_move.h 2001-06-04 17:52:52.000000000 -0500
+++ /srv/quake3-1.32b/code/game/be_ai_move.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_weap.h /srv/quake3-1.32b/code/game/be_ai_weap.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_weap.h 2001-06-04 17:52:52.000000000 -0500
+++ /srv/quake3-1.32b/code/game/be_ai_weap.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ea.h /srv/quake3-1.32b/code/game/be_ea.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ea.h 2001-06-04 17:52:52.000000000 -0500
+++ /srv/quake3-1.32b/code/game/be_ea.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_lib.c /srv/quake3-1.32b/code/game/bg_lib.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_lib.c 2002-05-05 20:57:20.000000000 -0500
+++ /srv/quake3-1.32b/code/game/bg_lib.c 2005-08-15 16:26:12.000000000 -0500
@@ -1,6 +1,4 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
//
-// Copyright (C) 1999-2000 Id Software, Inc.
//
// bg_lib,c -- standard C library replacement routines used by code
// compiled for the virtual machine
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_lib.h /srv/quake3-1.32b/code/game/bg_lib.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_lib.h 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/bg_lib.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
// bg_lib.h -- standard C library replacement routines used by code
// compiled for the virtual machine
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_local.h /srv/quake3-1.32b/code/game/bg_local.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_local.h 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/bg_local.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// bg_local.h -- local definitions for the bg (both games) files
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_misc.c /srv/quake3-1.32b/code/game/bg_misc.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_misc.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/bg_misc.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// bg_misc.c -- both games misc functions, all completely stateless
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_pmove.c /srv/quake3-1.32b/code/game/bg_pmove.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_pmove.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/bg_pmove.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// bg_pmove.c -- both games player movement code
// takes a playerstate and a usercmd as input and returns a modifed playerstate
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_public.h /srv/quake3-1.32b/code/game/bg_public.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_public.h 2001-08-02 19:53:36.000000000 -0500
+++ /srv/quake3-1.32b/code/game/bg_public.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// bg_public.h -- definitions shared by both the server game and client game modules
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_slidemove.c /srv/quake3-1.32b/code/game/bg_slidemove.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_slidemove.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/bg_slidemove.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// bg_slidemove.c -- part of bg_pmove functionality
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/botlib.h /srv/quake3-1.32b/code/game/botlib.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/botlib.h 2001-06-04 17:52:53.000000000 -0500
+++ /srv/quake3-1.32b/code/game/botlib.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*****************************************************************************
* name: botlib.h
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/chars.h /srv/quake3-1.32b/code/game/chars.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/chars.h 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/chars.h 2005-08-19 13:06:22.000000000 -0500
@@ -1,14 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
-//
-//===========================================================================
-//
-// Name: chars.h
-// Function: bot characteristics
-// Programmer: Mr Elusive (MrElusive@idsoftware.com)
-// Last update: 1999-09-08
-// Tab Size: 4 (real tabs)
-//===========================================================================
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//========================================================
//========================================================
Only in /srv/quake3-1.32b/code/game: Conscript
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_active.c /srv/quake3-1.32b/code/game/g_active.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_active.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_active.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
Only in /srv/Q3A_TA_GameSource_132/source/code/game: game.dsp
Only in /srv/quake3-1.32b/code/game: game.sh
Only in /srv/quake3-1.32b/code/game: game_ta.sh
Only in /srv/quake3-1.32b/code/game: game.vcproj
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_arenas.c /srv/quake3-1.32b/code/game/g_arenas.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_arenas.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_arenas.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
//
// g_arenas.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_bot.c /srv/quake3-1.32b/code/game/g_bot.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_bot.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_bot.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// g_bot.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_client.c /srv/quake3-1.32b/code/game/g_client.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_client.c 2002-09-19 15:26:01.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_client.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_cmds.c /srv/quake3-1.32b/code/game/g_cmds.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_cmds.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_cmds.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_combat.c /srv/quake3-1.32b/code/game/g_combat.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_combat.c 2002-08-01 00:02:19.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_combat.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// g_combat.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_items.c /srv/quake3-1.32b/code/game/g_items.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_items.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_items.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_local.h /srv/quake3-1.32b/code/game/g_local.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_local.h 2002-08-07 19:29:22.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_local.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// g_local.h -- local definitions for game module
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_main.c /srv/quake3-1.32b/code/game/g_main.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_main.c 2002-09-30 11:37:21.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_main.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_mem.c /srv/quake3-1.32b/code/game/g_mem.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_mem.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_mem.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
//
// g_mem.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_misc.c /srv/quake3-1.32b/code/game/g_misc.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_misc.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_misc.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// g_misc.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_missile.c /srv/quake3-1.32b/code/game/g_missile.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_missile.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_missile.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_mover.c /srv/quake3-1.32b/code/game/g_mover.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_mover.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_mover.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_public.h /srv/quake3-1.32b/code/game/g_public.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_public.h 2002-09-18 21:28:32.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_public.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// g_public.h -- game module information visible to server
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_rankings.c /srv/quake3-1.32b/code/game/g_rankings.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_rankings.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_rankings.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
// g_rankings.c -- reports for global rankings system
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_rankings.h /srv/quake3-1.32b/code/game/g_rankings.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_rankings.h 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_rankings.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
// g_rankings.h -- score keys for global rankings
#ifndef _G_RANKINGS_H_
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_session.c /srv/quake3-1.32b/code/game/g_session.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_session.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_session.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_spawn.c /srv/quake3-1.32b/code/game/g_spawn.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_spawn.c 2001-06-10 19:19:46.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_spawn.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_svcmds.c /srv/quake3-1.32b/code/game/g_svcmds.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_svcmds.c 2002-08-10 19:42:45.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_svcmds.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// this file holds commands that can be executed by the server console, but not remote clients
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_syscalls.c /srv/quake3-1.32b/code/game/g_syscalls.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_syscalls.c 2002-10-05 19:07:56.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_syscalls.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_target.c /srv/quake3-1.32b/code/game/g_target.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_target.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_target.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_team.c /srv/quake3-1.32b/code/game/g_team.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_team.c 2001-06-07 17:14:39.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_team.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_team.h /srv/quake3-1.32b/code/game/g_team.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_team.h 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_team.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#ifdef MISSIONPACK
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_trigger.c /srv/quake3-1.32b/code/game/g_trigger.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_trigger.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_trigger.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "g_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_utils.c /srv/quake3-1.32b/code/game/g_utils.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_utils.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_utils.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// g_utils.c -- misc utility functions for game module
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_weapon.c /srv/quake3-1.32b/code/game/g_weapon.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_weapon.c 2001-05-23 15:08:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/g_weapon.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// g_weapon.c
// perform the server side effects of a weapon firing
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/inv.h /srv/quake3-1.32b/code/game/inv.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/inv.h 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/game/inv.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
#define INVENTORY_NONE 0
//armor
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/match.h /srv/quake3-1.32b/code/game/match.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/match.h 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/game/match.h 2005-08-19 13:06:22.000000000 -0500
@@ -1,12 +1,24 @@
-//===========================================================================
-//
-// Name: match.h
-// Function: match template defines
-// Programmer: Mr Elusive
-// Last update:
-// Tab Size: 4 (real tabs)
-//
-//===========================================================================
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
// make sure this is the same character as we use in chats in g_cmd.c
#define EC "\x19"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/q_math.c /srv/quake3-1.32b/code/game/q_math.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/q_math.c 2001-09-27 20:51:05.000000000 -0500
+++ /srv/quake3-1.32b/code/game/q_math.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// q_math.c -- stateless support routines that are included in each code module
#include "q_shared.h"
@@ -1072,6 +1092,7 @@
vec_t VectorNormalize( vec3_t v ) {
+ // NOTE: TTimo - Apple G4 altivec source uses double?
float length, ilength;
length = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/q_shared.c /srv/quake3-1.32b/code/game/q_shared.c
--- /srv/Q3A_TA_GameSource_132/source/code/game/q_shared.c 2001-05-30 17:05:13.000000000 -0500
+++ /srv/quake3-1.32b/code/game/q_shared.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// q_shared.c -- stateless support routines that are included in each code dll
#include "q_shared.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/q_shared.h /srv/quake3-1.32b/code/game/q_shared.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/q_shared.h 2002-10-08 10:13:02.000000000 -0500
+++ /srv/quake3-1.32b/code/game/q_shared.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#ifndef __Q_SHARED_H
#define __Q_SHARED_H
@@ -86,8 +106,14 @@
#if (defined(powerc) || defined(powerpc) || defined(ppc) || defined(__ppc) || defined(__ppc__)) && !defined(C_ONLY)
#define idppc 1
+#if defined(__VEC__)
+#define idppc_altivec 1
+#else
+#define idppc_altivec 0
+#endif
#else
#define idppc 0
+#define idppc_altivec 0
#endif
// for windows fastcall option
@@ -1333,13 +1359,13 @@
float s2;
float t2;
qhandle_t glyph; // handle to the shader with the glyph
- char shaderName[32];
+ char shaderName[32];
} glyphInfo_t;
typedef struct {
glyphInfo_t glyphs [GLYPHS_PER_FONT];
- float glyphScale;
- char name[MAX_QPATH];
+ float glyphScale;
+ char name[MAX_QPATH];
} fontInfo_t;
#define Square(x) ((x)*(x))
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/surfaceflags.h /srv/quake3-1.32b/code/game/surfaceflags.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/surfaceflags.h 2001-07-13 16:39:46.000000000 -0500
+++ /srv/quake3-1.32b/code/game/surfaceflags.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// This file must be identical in the quake and utils directories
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/syn.h /srv/quake3-1.32b/code/game/syn.h
--- /srv/Q3A_TA_GameSource_132/source/code/game/syn.h 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/game/syn.h 2005-08-19 13:06:22.000000000 -0500
@@ -1,12 +1,24 @@
-//===========================================================================
-//
-// Name: syn.h
-// Function: synonyms
-// Programmer: Mr Elusive
-// Last update: -
-// Tab Size: 4 (real tabs)
-// Notes: -
-//===========================================================================
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
#define CONTEXT_ALL 0xFFFFFFFF
#define CONTEXT_NORMAL 1
Only in /srv/quake3-1.32b/code: game.lnt
Only in /srv/quake3-1.32b/code: installdebug.bat
Only in /srv/quake3-1.32b/code: installrelease.bat
Only in /srv/quake3-1.32b/code: installvms.bat
Only in /srv/quake3-1.32b/code: jpeg-6
Only in /srv/quake3-1.32b/code: macosx
Only in /srv/quake3-1.32b/code: Makefile
Only in /srv/quake3-1.32b/code: null
Only in /srv/quake3-1.32b/code: opts.lnt
Only in /srv/quake3-1.32b/code/q3_ui: compile.bat
Only in /srv/quake3-1.32b/code/q3_ui: Conscript
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/keycodes.h /srv/quake3-1.32b/code/q3_ui/keycodes.h
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/keycodes.h 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/keycodes.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#ifndef __KEYCODES_H__
#define __KEYCODES_H__
Only in /srv/Q3A_TA_GameSource_132/source/code/q3_ui: q3_ui.dsp
Only in /srv/quake3-1.32b/code/q3_ui: q3_ui.sh
Only in /srv/quake3-1.32b/code/q3_ui: q3_ui.vcproj
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_addbots.c /srv/quake3-1.32b/code/q3_ui/ui_addbots.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_addbots.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_addbots.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_atoms.c /srv/quake3-1.32b/code/q3_ui/ui_atoms.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_atoms.c 2002-09-25 00:03:13.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_atoms.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/**********************************************************************
UI_ATOMS.C
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_cdkey.c /srv/quake3-1.32b/code/q3_ui/ui_cdkey.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_cdkey.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_cdkey.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_cinematics.c /srv/quake3-1.32b/code/q3_ui/ui_cinematics.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_cinematics.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_cinematics.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_confirm.c /srv/quake3-1.32b/code/q3_ui/ui_confirm.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_confirm.c 2002-07-29 14:10:51.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_confirm.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_connect.c /srv/quake3-1.32b/code/q3_ui/ui_connect.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_connect.c 2002-09-04 11:00:41.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_connect.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_controls2.c /srv/quake3-1.32b/code/q3_ui/ui_controls2.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_controls2.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_controls2.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_credits.c /srv/quake3-1.32b/code/q3_ui/ui_credits.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_credits.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_credits.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_demo2.c /srv/quake3-1.32b/code/q3_ui/ui_demo2.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_demo2.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_demo2.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_display.c /srv/quake3-1.32b/code/q3_ui/ui_display.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_display.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_display.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_gameinfo.c /srv/quake3-1.32b/code/q3_ui/ui_gameinfo.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_gameinfo.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_gameinfo.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
//
// gameinfo.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_ingame.c /srv/quake3-1.32b/code/q3_ui/ui_ingame.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_ingame.c 2002-07-29 14:10:51.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_ingame.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_loadconfig.c /srv/quake3-1.32b/code/q3_ui/ui_loadconfig.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_loadconfig.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_loadconfig.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=============================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_local.h /srv/quake3-1.32b/code/q3_ui/ui_local.h
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_local.h 2002-10-05 19:07:56.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_local.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#ifndef __UI_LOCAL_H__
#define __UI_LOCAL_H__
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_login.c /srv/quake3-1.32b/code/q3_ui/ui_login.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_login.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_login.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
//
// ui_login.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_main.c /srv/quake3-1.32b/code/q3_ui/ui_main.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_main.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_main.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_menu.c /srv/quake3-1.32b/code/q3_ui/ui_menu.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_menu.c 2002-09-19 14:32:33.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_menu.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_mfield.c /srv/quake3-1.32b/code/q3_ui/ui_mfield.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_mfield.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_mfield.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_mods.c /srv/quake3-1.32b/code/q3_ui/ui_mods.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_mods.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_mods.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_network.c /srv/quake3-1.32b/code/q3_ui/ui_network.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_network.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_network.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_options.c /srv/quake3-1.32b/code/q3_ui/ui_options.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_options.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_options.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,25 @@
/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+/*
=======================================================================
SYSTEM CONFIGURATION MENU
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_playermodel.c /srv/quake3-1.32b/code/q3_ui/ui_playermodel.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_playermodel.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_playermodel.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_players.c /srv/quake3-1.32b/code/q3_ui/ui_players.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_players.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_players.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// ui_players.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_playersettings.c /srv/quake3-1.32b/code/q3_ui/ui_playersettings.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_playersettings.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_playersettings.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_preferences.c /srv/quake3-1.32b/code/q3_ui/ui_preferences.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_preferences.c 2001-08-19 18:19:27.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_preferences.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_qmenu.c /srv/quake3-1.32b/code/q3_ui/ui_qmenu.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_qmenu.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_qmenu.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/**********************************************************************
UI_QMENU.C
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_rankings.c /srv/quake3-1.32b/code/q3_ui/ui_rankings.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_rankings.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_rankings.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
//
// ui_rankings.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_rankstatus.c /srv/quake3-1.32b/code/q3_ui/ui_rankstatus.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_rankstatus.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_rankstatus.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
//
// ui_rankstatus.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_removebots.c /srv/quake3-1.32b/code/q3_ui/ui_removebots.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_removebots.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_removebots.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_saveconfig.c /srv/quake3-1.32b/code/q3_ui/ui_saveconfig.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_saveconfig.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_saveconfig.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=============================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_serverinfo.c /srv/quake3-1.32b/code/q3_ui/ui_serverinfo.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_serverinfo.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_serverinfo.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_servers2.c /srv/quake3-1.32b/code/q3_ui/ui_servers2.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_servers2.c 2002-09-26 13:03:34.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_servers2.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_setup.c /srv/quake3-1.32b/code/q3_ui/ui_setup.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_setup.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_setup.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_signup.c /srv/quake3-1.32b/code/q3_ui/ui_signup.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_signup.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_signup.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
//
// ui_signup.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sound.c /srv/quake3-1.32b/code/q3_ui/ui_sound.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sound.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_sound.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sparena.c /srv/quake3-1.32b/code/q3_ui/ui_sparena.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sparena.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_sparena.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_specifyleague.c /srv/quake3-1.32b/code/q3_ui/ui_specifyleague.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_specifyleague.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_specifyleague.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_specifyserver.c /srv/quake3-1.32b/code/q3_ui/ui_specifyserver.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_specifyserver.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_specifyserver.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_splevel.c /srv/quake3-1.32b/code/q3_ui/ui_splevel.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_splevel.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_splevel.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=============================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sppostgame.c /srv/quake3-1.32b/code/q3_ui/ui_sppostgame.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sppostgame.c 2001-07-26 18:05:53.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_sppostgame.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=============================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_spreset.c /srv/quake3-1.32b/code/q3_ui/ui_spreset.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_spreset.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_spreset.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,25 @@
/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+/*
=======================================================================
RESET MENU
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_spskill.c /srv/quake3-1.32b/code/q3_ui/ui_spskill.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_spskill.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_spskill.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=============================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_startserver.c /srv/quake3-1.32b/code/q3_ui/ui_startserver.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_startserver.c 2002-07-29 14:10:51.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_startserver.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=============================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_team.c /srv/quake3-1.32b/code/q3_ui/ui_team.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_team.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_team.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
//
// ui_team.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_teamorders.c /srv/quake3-1.32b/code/q3_ui/ui_teamorders.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_teamorders.c 2001-05-23 15:08:03.000000000 -0500
+++ /srv/quake3-1.32b/code/q3_ui/ui_teamorders.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_video.c /srv/quake3-1.32b/code/q3_ui/ui_video.c
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_video.c 2001-12-04 18:44:02.000000000 -0600
+++ /srv/quake3-1.32b/code/q3_ui/ui_video.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
Only in /srv/quake3-1.32b/code: qcommon
Only in /srv/Q3A_TA_GameSource_132/source/code: quake3sdk.dsw
Only in /srv/quake3-1.32b/code: quake3.sln
Only in /srv/quake3-1.32b/code: quake3.vcproj
Only in /srv/quake3-1.32b/code: renderer
Only in /srv/quake3-1.32b/code: renderer.lnt
Only in /srv/quake3-1.32b/code: run.bat
Only in /srv/quake3-1.32b/code: runrelease.bat
Only in /srv/quake3-1.32b/code: server
Only in /srv/quake3-1.32b/code: splines
Only in /srv/quake3-1.32b/code/ui: compile.bat
Only in /srv/quake3-1.32b/code/ui: Conscript
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/keycodes.h /srv/quake3-1.32b/code/ui/keycodes.h
--- /srv/Q3A_TA_GameSource_132/source/code/ui/keycodes.h 2001-05-23 15:08:04.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/keycodes.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#ifndef __KEYCODES_H__
#define __KEYCODES_H__
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_atoms.c /srv/quake3-1.32b/code/ui/ui_atoms.c
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_atoms.c 2001-05-23 15:08:04.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/ui_atoms.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/**********************************************************************
UI_ATOMS.C
Only in /srv/Q3A_TA_GameSource_132/source/code/ui: ui.dsp
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_gameinfo.c /srv/quake3-1.32b/code/ui/ui_gameinfo.c
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_gameinfo.c 2001-05-23 15:08:04.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/ui_gameinfo.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
//
// gameinfo.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_local.h /srv/quake3-1.32b/code/ui/ui_local.h
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_local.h 2002-09-26 13:03:34.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/ui_local.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#ifndef __UI_LOCAL_H__
#define __UI_LOCAL_H__
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_main.c /srv/quake3-1.32b/code/ui/ui_main.c
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_main.c 2002-09-26 13:03:35.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/ui_main.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
/*
=======================================================================
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_players.c /srv/quake3-1.32b/code/ui/ui_players.c
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_players.c 2001-07-26 18:05:53.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/ui_players.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// ui_players.c
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_public.h /srv/quake3-1.32b/code/ui/ui_public.h
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_public.h 2002-09-26 13:03:35.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/ui_public.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#ifndef __UI_PUBLIC_H__
#define __UI_PUBLIC_H__
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_shared.c /srv/quake3-1.32b/code/ui/ui_shared.c
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_shared.c 2002-07-29 14:10:51.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/ui_shared.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
// string allocation/managment
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_shared.h /srv/quake3-1.32b/code/ui/ui_shared.h
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_shared.h 2001-05-23 15:08:04.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/ui_shared.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
#ifndef __UI_SHARED_H
#define __UI_SHARED_H
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_syscalls.c /srv/quake3-1.32b/code/ui/ui_syscalls.c
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_syscalls.c 2002-10-05 19:07:56.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/ui_syscalls.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,4 +1,24 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
//
#include "ui_local.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_util.c /srv/quake3-1.32b/code/ui/ui_util.c
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_util.c 2001-05-23 15:08:04.000000000 -0500
+++ /srv/quake3-1.32b/code/ui/ui_util.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
// ui_util.c
//
// origin: rad
Only in /srv/quake3-1.32b/code/ui: ui.vcproj
Only in /srv/quake3-1.32b/code: unix
Only in /srv/quake3-1.32b/code: win32
Only in /srv/quake3-1.32b/: common
Only in /srv/quake3-1.32b/: COPYING.txt
Only in /srv/quake3-1.32b/lcc/bin: lcc.exe
Only in /srv/quake3-1.32b/lcc/bin: q3cpp.exe
Only in /srv/quake3-1.32b/lcc/bin: q3rcc.exe
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/COPYRIGHT /srv/quake3-1.32b/lcc/COPYRIGHT
--- /srv/Q3A_TA_GameSource_132/source/lcc/COPYRIGHT 2001-10-17 23:53:11.000000000 -0500
+++ /srv/quake3-1.32b/lcc/COPYRIGHT 2001-10-17 16:53:10.000000000 -0500
@@ -58,4 +58,4 @@
-----
Chris Fraser / cwfraser@microsoft.com
David Hanson / drh@microsoft.com
-$Revision: 1.1.1.1 $ $Date: 2001/10/17 21:53:11 $
+$Revision: 145 $ $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/doc/4.html /srv/quake3-1.32b/lcc/doc/4.html
--- /srv/Q3A_TA_GameSource_132/source/lcc/doc/4.html 2001-10-17 23:53:18.000000000 -0500
+++ /srv/quake3-1.32b/lcc/doc/4.html 2001-10-17 16:53:10.000000000 -0500
@@ -748,7 +748,7 @@
HREF="mailto:cwfraser@microsoft.com">cwfraser@microsoft.com</a><br>
<a HREF="http://www.research.microsoft.com/~drh/">David Hanson</a> / <a
HREF="mailto:drh@microsoft.com">drh@microsoft.com</a><br>
- $Revision: 1.1.1.1 $ $Date: 2001/10/17 21:53:18 $
+ $Revision: 145 $ $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $
</address>
</body>
</html>
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/doc/bprint.1 /srv/quake3-1.32b/lcc/doc/bprint.1
--- /srv/Q3A_TA_GameSource_132/source/lcc/doc/bprint.1 2001-10-17 23:53:18.000000000 -0500
+++ /srv/quake3-1.32b/lcc/doc/bprint.1 2001-10-17 16:53:10.000000000 -0500
@@ -1,5 +1,5 @@
-.\" $Id: bprint.1,v 1.1.1.1 2001/10/17 21:53:18 timo Exp $
-.TH BPRINT 1 "local \- $Date: 2001/10/17 21:53:18 $"
+.\" $Id: bprint.1 145 2001-10-17 21:53:10Z timo $
+.TH BPRINT 1 "local \- $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $"
.SH NAME
bprint \- expression profiler
.SH SYNOPSIS
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/doc/install.html /srv/quake3-1.32b/lcc/doc/install.html
--- /srv/Q3A_TA_GameSource_132/source/lcc/doc/install.html 2001-10-17 23:53:18.000000000 -0500
+++ /srv/quake3-1.32b/lcc/doc/install.html 2001-10-17 16:53:10.000000000 -0500
@@ -790,7 +790,7 @@
HREF="mailto:cwfraser@microsoft.com">cwfraser@microsoft.com</a><br>
<a HREF="http://www.research.microsoft.com/~drh/">David Hanson</a> / <a
HREF="mailto:drh@microsoft.com">drh@microsoft.com</a><br>
- $Revision: 1.1.1.1 $ $Date: 2001/10/17 21:53:18 $
+ $Revision: 145 $ $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $
</address>
</body>
</html>
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/doc/lcc.1 /srv/quake3-1.32b/lcc/doc/lcc.1
--- /srv/Q3A_TA_GameSource_132/source/lcc/doc/lcc.1 2001-10-17 23:53:18.000000000 -0500
+++ /srv/quake3-1.32b/lcc/doc/lcc.1 2001-10-17 16:53:10.000000000 -0500
@@ -1,5 +1,5 @@
-.\" $Id: lcc.1,v 1.1.1.1 2001/10/17 21:53:18 timo Exp $
-.TH LCC 1 "local \- $Date: 2001/10/17 21:53:18 $"
+.\" $Id: lcc.1 145 2001-10-17 21:53:10Z timo $
+.TH LCC 1 "local \- $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $"
.SH NAME
lcc \- ANSI C compiler
.SH SYNOPSIS
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/lburg/gram.y /srv/quake3-1.32b/lcc/lburg/gram.y
--- /srv/Q3A_TA_GameSource_132/source/lcc/lburg/gram.y 2001-10-17 23:53:25.000000000 -0500
+++ /srv/quake3-1.32b/lcc/lburg/gram.y 2001-10-17 16:53:10.000000000 -0500
@@ -1,7 +1,7 @@
%{
#include <stdio.h>
#include "lburg.h"
-static char rcsid[] = "$Id: gram.y,v 1.1.1.1 2001/10/17 21:53:25 timo Exp $";
+static char rcsid[] = "$Id: gram.y 145 2001-10-17 21:53:10Z timo $";
/*lint -e616 -e527 -e652 -esym(552,yynerrs) -esym(563,yynewstate,yyerrlab) */
static int yylineno = 0;
%}
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/lburg/lburg.1 /srv/quake3-1.32b/lcc/lburg/lburg.1
--- /srv/Q3A_TA_GameSource_132/source/lcc/lburg/lburg.1 2001-10-17 23:53:25.000000000 -0500
+++ /srv/quake3-1.32b/lcc/lburg/lburg.1 2001-10-17 16:53:10.000000000 -0500
@@ -1,5 +1,5 @@
.TH LBURG 1 "local \- 11/30/94"
-.\" $Id: lburg.1,v 1.1.1.1 2001/10/17 21:53:25 timo Exp $
+.\" $Id: lburg.1 145 2001-10-17 21:53:10Z timo $
.SH NAME
lburg \- lcc's code-generator generator
.SH SYNOPSIS
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/LOG /srv/quake3-1.32b/lcc/LOG
--- /srv/Q3A_TA_GameSource_132/source/lcc/LOG 2001-10-17 23:53:11.000000000 -0500
+++ /srv/quake3-1.32b/lcc/LOG 2001-10-17 16:53:10.000000000 -0500
@@ -88,4 +88,4 @@
On the x86, ECX was saved by the callee, when it should have been
saved by the caller.
-$Id: LOG,v 1.1.1.1 2001/10/17 21:53:11 timo Exp $
+$Id: LOG 145 2001-10-17 21:53:10Z timo $
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/makefile /srv/quake3-1.32b/lcc/makefile
--- /srv/Q3A_TA_GameSource_132/source/lcc/makefile 2001-10-17 23:53:11.000000000 -0500
+++ /srv/quake3-1.32b/lcc/makefile 2001-10-17 16:53:10.000000000 -0500
@@ -1,4 +1,4 @@
-# $Id: makefile,v 1.1.1.1 2001/10/17 21:53:11 timo Exp $
+# $Id: makefile 145 2001-10-17 21:53:10Z timo $
HOSTFILE=etc/linux.c
TEMPDIR=/tmp
A=.a
@@ -19,7 +19,7 @@
B=$(BUILDDIR)/
T=$(TSTDIR)/
-# $Id: makefile,v 1.1.1.1 2001/10/17 21:53:11 timo Exp $
+# $Id: makefile 145 2001-10-17 21:53:10Z timo $
what:
-@echo make all rcc lburg cpp lcc bprint liblcc triple clean clobber
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/makefile.nt /srv/quake3-1.32b/lcc/makefile.nt
--- /srv/Q3A_TA_GameSource_132/source/lcc/makefile.nt 2002-10-05 19:07:57.000000000 -0500
+++ /srv/quake3-1.32b/lcc/makefile.nt 2002-10-05 12:07:56.000000000 -0500
@@ -1,4 +1,4 @@
-# $Id: makefile.nt,v 1.2 2002/10/05 17:07:57 timo Exp $
+# $Id: makefile.nt 314 2002-10-05 17:07:57Z timo $
HOSTFILE=etc/win32.c
TARGET=x86\win32
TEMPDIR=\\temp
@@ -12,7 +12,7 @@
B=$(BUILDDIR)^\
T=$B$(TARGET)\tst^\
C=$Blcc -Wo-lccdir=$(BUILDDIR) -Wf-target=$(TARGET) -I$B$(TARGET)/include
-# $Id: makefile.nt,v 1.2 2002/10/05 17:07:57 timo Exp $
+# $Id: makefile.nt 314 2002-10-05 17:07:57Z timo $
what:
-@echo make all q3rcc lburg q3cpp lcc bprint liblcc triple clean clobber
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/README /srv/quake3-1.32b/lcc/README
--- /srv/Q3A_TA_GameSource_132/source/lcc/README 2001-10-17 23:53:11.000000000 -0500
+++ /srv/quake3-1.32b/lcc/README 2001-10-17 16:53:10.000000000 -0500
@@ -18,4 +18,4 @@
Chris Fraser / cwfraser@microsoft.com
David Hanson / drh@microsoft.com
-$Revision: 1.1.1.1 $ $Date: 2001/10/17 21:53:11 $
+$Revision: 145 $ $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $
Only in /srv/quake3-1.32b/lcc: README.id
Only in /srv/Q3A_TA_GameSource_132/source/lcc: README.Id
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/alpha.md /srv/quake3-1.32b/lcc/src/alpha.md
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/alpha.md 2001-10-17 23:53:35.000000000 -0500
+++ /srv/quake3-1.32b/lcc/src/alpha.md 2001-10-17 16:53:10.000000000 -0500
@@ -1188,5 +1188,5 @@
};
-static char rcsid[] = "$Id: alpha.md,v 1.1.1.1 2001/10/17 21:53:35 timo Exp $";
+static char rcsid[] = "$Id: alpha.md 145 2001-10-17 21:53:10Z timo $";
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/mips.md /srv/quake3-1.32b/lcc/src/mips.md
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/mips.md 2001-10-17 23:53:37.000000000 -0500
+++ /srv/quake3-1.32b/lcc/src/mips.md 2001-10-17 16:53:10.000000000 -0500
@@ -1117,4 +1117,4 @@
}
};
-static char rcsid[] = "$Id: mips.md,v 1.1.1.1 2001/10/17 21:53:37 timo Exp $";
+static char rcsid[] = "$Id: mips.md 145 2001-10-17 21:53:10Z timo $";
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/rcc.asdl /srv/quake3-1.32b/lcc/src/rcc.asdl
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/rcc.asdl 2001-10-17 23:53:37.000000000 -0500
+++ /srv/quake3-1.32b/lcc/src/rcc.asdl 2001-10-17 16:53:10.000000000 -0500
@@ -1,5 +1,5 @@
-- lcc IR
--- $Id: rcc.asdl,v 1.1.1.1 2001/10/17 21:53:37 timo Exp $
+-- $Id: rcc.asdl 145 2001-10-17 21:53:10Z timo $
module rcc {
-- Pickles start with an int version number, followed by rcc.program
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/sparc.md /srv/quake3-1.32b/lcc/src/sparc.md
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/sparc.md 2001-10-17 23:53:37.000000000 -0500
+++ /srv/quake3-1.32b/lcc/src/sparc.md 2001-10-17 16:53:10.000000000 -0500
@@ -1160,4 +1160,4 @@
}
};
-static char rcsid[] = "$Id: sparc.md,v 1.1.1.1 2001/10/17 21:53:37 timo Exp $";
+static char rcsid[] = "$Id: sparc.md 145 2001-10-17 21:53:10Z timo $";
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/x86linux.md /srv/quake3-1.32b/lcc/src/x86linux.md
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/x86linux.md 2001-10-17 23:53:38.000000000 -0500
+++ /srv/quake3-1.32b/lcc/src/x86linux.md 2001-10-17 16:53:10.000000000 -0500
@@ -33,7 +33,7 @@
extern void stabtype(Symbol);
static int pflag = 0;
-static char rcsid[] = "$Id: x86linux.md,v 1.1.1.1 2001/10/17 21:53:38 timo Exp $";
+static char rcsid[] = "$Id: x86linux.md 145 2001-10-17 21:53:10Z timo $";
#define hasargs(p) (p->syms[0] && p->syms[0]->u.c.v.i > 0 ? 0 : LBURG_MAX)
%}
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/x86.md /srv/quake3-1.32b/lcc/src/x86.md
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/x86.md 2001-10-17 23:53:38.000000000 -0500
+++ /srv/quake3-1.32b/lcc/src/x86.md 2001-10-17 16:53:10.000000000 -0500
@@ -995,4 +995,4 @@
clobber,
}
};
-static char rcsid[] = "$Id: x86.md,v 1.1.1.1 2001/10/17 21:53:38 timo Exp $";
+static char rcsid[] = "$Id: x86.md 145 2001-10-17 21:53:10Z timo $";
Only in /srv/quake3-1.32b/: libs
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/cmdlib.c /srv/quake3-1.32b/q3asm/cmdlib.c
--- /srv/Q3A_TA_GameSource_132/source/q3asm/cmdlib.c 2001-11-01 00:55:59.000000000 -0600
+++ /srv/quake3-1.32b/q3asm/cmdlib.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
// cmdlib.c
#include "cmdlib.h"
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/cmdlib.h /srv/quake3-1.32b/q3asm/cmdlib.h
--- /srv/Q3A_TA_GameSource_132/source/q3asm/cmdlib.h 2001-11-01 00:55:59.000000000 -0600
+++ /srv/quake3-1.32b/q3asm/cmdlib.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
// cmdlib.h
#ifndef __CMDLIB__
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/mathlib.h /srv/quake3-1.32b/q3asm/mathlib.h
--- /srv/Q3A_TA_GameSource_132/source/q3asm/mathlib.h 2001-11-01 00:55:59.000000000 -0600
+++ /srv/quake3-1.32b/q3asm/mathlib.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
#ifndef __MATHLIB__
#define __MATHLIB__
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/opstrings.h /srv/quake3-1.32b/q3asm/opstrings.h
--- /srv/Q3A_TA_GameSource_132/source/q3asm/opstrings.h 2001-10-17 23:53:11.000000000 -0500
+++ /srv/quake3-1.32b/q3asm/opstrings.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
{ "BREAK", OP_BREAK },
{ "CNSTF4", OP_CONST },
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/q3asm.c /srv/quake3-1.32b/q3asm/q3asm.c
--- /srv/Q3A_TA_GameSource_132/source/q3asm/q3asm.c 2001-10-29 22:58:15.000000000 -0600
+++ /srv/quake3-1.32b/q3asm/q3asm.c 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
#include "cmdlib.h"
#include "mathlib.h"
Only in /srv/Q3A_TA_GameSource_132/source/q3asm: q3asm.dsp
Only in /srv/Q3A_TA_GameSource_132/source/q3asm: q3asm.dsw
Only in /srv/quake3-1.32b/q3asm: q3asm.sln
Only in /srv/quake3-1.32b/q3asm: q3asm.vcproj
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/qfiles.h /srv/quake3-1.32b/q3asm/qfiles.h
--- /srv/Q3A_TA_GameSource_132/source/q3asm/qfiles.h 2001-11-01 00:55:59.000000000 -0600
+++ /srv/quake3-1.32b/q3asm/qfiles.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
#ifndef __QFILES_H__
#define __QFILES_H__
Only in /srv/quake3-1.32b/: q3map
Only in /srv/quake3-1.32b/: q3radiant
Only in /srv/Q3A_TA_GameSource_132/source/: QIIIA Game Source License.doc
Only in /srv/quake3-1.32b/: README.txt
Only in /srv/Q3A_TA_GameSource_132/source/ui: addfilter.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: botselection.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: cdkey.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: chip.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: cinematic.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: cinematicmenu.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: connect.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: controls2.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: controls.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: createfavorite.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: createserver.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: credit.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: default.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: demo.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: demo_quit.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: endofgame2.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: endofgame.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: error.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: fight.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: filter.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: findplayer.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: help2.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: help.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: hud.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: hud_old.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_about.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_addbot.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_callvote2.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_callvote.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_controls.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_join.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_leave.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_options.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_orders2.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_orders.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_player.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_scoreffa.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_serverinfo.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_system.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_vote2.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_vote.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: joinserver.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: main2.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: main.menu
diff -ur /srv/Q3A_TA_GameSource_132/source/ui/menudef.h /srv/quake3-1.32b/ui/menudef.h
--- /srv/Q3A_TA_GameSource_132/source/ui/menudef.h 2001-05-23 15:27:20.000000000 -0500
+++ /srv/quake3-1.32b/ui/menudef.h 2005-08-15 18:10:06.000000000 -0500
@@ -1,3 +1,24 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
#define ITEM_TYPE_TEXT 0 // simple text
#define ITEM_TYPE_BUTTON 1 // button, basically text with a border
Only in /srv/Q3A_TA_GameSource_132/source/ui: min_hud.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: mod.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: newleague.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: options.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: ordershelp.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: password.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: player.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: powerup2.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: powerup.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: punkbuster.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: quake3.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: quitcredit.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: quit.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: rankings.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: resetscore.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: score.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: score_results.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: serverinfo.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: serverinfo_old.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: setup.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: skirmish.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: small.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: system.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: team.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: teamscore.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: testhud.menu
Only in /srv/Q3A_TA_GameSource_132/source/ui: vid_restart.menu
Only in /srv/Q3A_TA_GameSource_132/source/: uninstal.log
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