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Only in /srv/Q3A_TA_GameSource_132/source/: bin | |
Only in /srv/quake3-1.32b/code: botlib | |
Only in /srv/quake3-1.32b/code: bspc | |
Only in /srv/Q3A_TA_GameSource_132/source/code/cgame: cgame.dsp | |
Only in /srv/quake3-1.32b/code/cgame: cgame.plg | |
Only in /srv/quake3-1.32b/code/cgame: cgame.sh | |
Only in /srv/quake3-1.32b/code/cgame: cgame_ta.sh | |
Only in /srv/quake3-1.32b/code/cgame: cgame.vcproj | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_consolecmds.c /srv/quake3-1.32b/code/cgame/cg_consolecmds.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_consolecmds.c 2001-07-13 16:39:46.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_consolecmds.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_consolecmds.c -- text commands typed in at the local console, or | |
// executed by a key binding | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_draw.c /srv/quake3-1.32b/code/cgame/cg_draw.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_draw.c 2001-05-23 15:08:01.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_draw.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_draw.c -- draw all of the graphical elements during | |
// active (after loading) gameplay | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_drawtools.c /srv/quake3-1.32b/code/cgame/cg_drawtools.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_drawtools.c 2001-05-23 15:08:01.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_drawtools.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_drawtools.c -- helper functions called by cg_draw, cg_scoreboard, cg_info, etc | |
#include "cg_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_effects.c /srv/quake3-1.32b/code/cgame/cg_effects.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_effects.c 2001-05-23 15:08:01.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_effects.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_effects.c -- these functions generate localentities, usually as a result | |
// of event processing | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_ents.c /srv/quake3-1.32b/code/cgame/cg_ents.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_ents.c 2001-06-04 17:52:46.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_ents.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_ents.c -- present snapshot entities, happens every single frame | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_event.c /srv/quake3-1.32b/code/cgame/cg_event.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_event.c 2001-05-23 15:08:01.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_event.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_event.c -- handle entity events at snapshot or playerstate transitions | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_info.c /srv/quake3-1.32b/code/cgame/cg_info.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_info.c 2001-05-23 15:08:01.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_info.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_info.c -- display information while data is being loading | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_localents.c /srv/quake3-1.32b/code/cgame/cg_localents.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_localents.c 2001-05-30 17:05:12.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_localents.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_localents.c -- every frame, generate renderer commands for locally | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_local.h /srv/quake3-1.32b/code/cgame/cg_local.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_local.h 2002-08-07 19:29:22.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_local.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "../game/q_shared.h" | |
#include "tr_types.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_main.c /srv/quake3-1.32b/code/cgame/cg_main.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_main.c 2001-12-04 18:44:02.000000000 -0600 | |
+++ /srv/quake3-1.32b/code/cgame/cg_main.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_main.c -- initialization and primary entry point for cgame | |
#include "cg_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_marks.c /srv/quake3-1.32b/code/cgame/cg_marks.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_marks.c 2001-05-30 17:05:12.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_marks.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_marks.c -- wall marks | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_newdraw.c /srv/quake3-1.32b/code/cgame/cg_newdraw.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_newdraw.c 2001-05-23 15:08:01.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_newdraw.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
#ifndef MISSIONPACK // bk001204 | |
#error This file not be used for classic Q3A. | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_particles.c /srv/quake3-1.32b/code/cgame/cg_particles.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_particles.c 2001-05-30 17:05:12.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_particles.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// Rafael particles | |
// cg_particles.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_players.c /srv/quake3-1.32b/code/cgame/cg_players.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_players.c 2001-07-26 18:05:53.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_players.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_players.c -- handle the media and animation for player entities | |
#include "cg_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_playerstate.c /srv/quake3-1.32b/code/cgame/cg_playerstate.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_playerstate.c 2001-05-23 15:08:01.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_playerstate.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_playerstate.c -- this file acts on changes in a new playerState_t | |
// With normal play, this will be done after local prediction, but when | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_predict.c /srv/quake3-1.32b/code/cgame/cg_predict.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_predict.c 2001-08-02 19:53:36.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_predict.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_predict.c -- this file generates cg.predictedPlayerState by either | |
// interpolating between snapshots from the server or locally predicting | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_public.h /srv/quake3-1.32b/code/cgame/cg_public.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_public.h 2002-08-07 19:29:22.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_public.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_scoreboard.c /srv/quake3-1.32b/code/cgame/cg_scoreboard.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_scoreboard.c 2001-05-23 15:08:01.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_scoreboard.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_scoreboard -- draw the scoreboard on top of the game screen | |
#include "cg_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_servercmds.c /srv/quake3-1.32b/code/cgame/cg_servercmds.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_servercmds.c 2002-07-31 20:58:31.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_servercmds.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_servercmds.c -- reliably sequenced text commands sent by the server | |
// these are processed at snapshot transition time, so there will definately | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_snapshot.c /srv/quake3-1.32b/code/cgame/cg_snapshot.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_snapshot.c 2001-05-23 15:08:01.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_snapshot.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_snapshot.c -- things that happen on snapshot transition, | |
// not necessarily every single rendered frame | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_syscalls.c /srv/quake3-1.32b/code/cgame/cg_syscalls.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_syscalls.c 2002-10-05 19:07:56.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_syscalls.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_syscalls.c -- this file is only included when building a dll | |
// cg_syscalls.asm is included instead when building a qvm | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_view.c /srv/quake3-1.32b/code/cgame/cg_view.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_view.c 2001-05-30 17:05:12.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_view.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_view.c -- setup all the parameters (position, angle, etc) | |
// for a 3D rendering | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_weapons.c /srv/quake3-1.32b/code/cgame/cg_weapons.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/cg_weapons.c 2001-06-04 17:52:47.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/cg_weapons.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// cg_weapons.c -- events and effects dealing with weapons | |
#include "cg_local.h" | |
Only in /srv/quake3-1.32b/code/cgame: Conscript | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/cgame/tr_types.h /srv/quake3-1.32b/code/cgame/tr_types.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/cgame/tr_types.h 2002-10-05 19:07:56.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/cgame/tr_types.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#ifndef __TR_TYPES_H | |
#define __TR_TYPES_H | |
Only in /srv/quake3-1.32b/code: cgame.lnt | |
Only in /srv/quake3-1.32b/code: clean.bat | |
Only in /srv/quake3-1.32b/code: client | |
Only in /srv/quake3-1.32b/code: Construct | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_chat.c /srv/quake3-1.32b/code/game/ai_chat.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_chat.c 2001-06-04 17:52:48.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_chat.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_chat.h /srv/quake3-1.32b/code/game/ai_chat.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_chat.h 2001-06-04 17:52:48.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_chat.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_cmd.c /srv/quake3-1.32b/code/game/ai_cmd.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_cmd.c 2001-06-04 17:52:48.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_cmd.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_cmd.h /srv/quake3-1.32b/code/game/ai_cmd.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_cmd.h 2001-06-04 17:52:49.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_cmd.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmnet.c /srv/quake3-1.32b/code/game/ai_dmnet.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmnet.c 2001-06-04 17:52:49.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_dmnet.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmnet.h /srv/quake3-1.32b/code/game/ai_dmnet.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmnet.h 2001-06-04 17:52:49.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_dmnet.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmq3.c /srv/quake3-1.32b/code/game/ai_dmq3.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmq3.c 2001-06-04 17:52:49.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_dmq3.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
@@ -4430,7 +4450,7 @@ | |
#ifdef OBSTACLEDEBUG | |
ClientName(bs->client, netname, sizeof(netname)); | |
BotAI_Print(PRT_MESSAGE, "%s: I'm blocked by model %d\n", netname, entinfo.modelindex); | |
-#endif OBSTACLEDEBUG | |
+#endif // OBSTACLEDEBUG | |
// if blocked by a bsp model and the bot wants to activate it | |
if (activate && entinfo.modelindex > 0 && entinfo.modelindex <= max_bspmodelindex) { | |
// find the bsp entity which should be activated in order to get the blocking entity out of the way | |
@@ -5439,4 +5459,3 @@ | |
void BotShutdownDeathmatchAI(void) { | |
altroutegoals_setup = qfalse; | |
} | |
- | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmq3.h /srv/quake3-1.32b/code/game/ai_dmq3.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_dmq3.h 2001-06-04 17:52:49.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_dmq3.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_main.c /srv/quake3-1.32b/code/game/ai_main.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_main.c 2001-06-07 17:14:39.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_main.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_main.h /srv/quake3-1.32b/code/game/ai_main.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_main.h 2001-06-04 17:52:50.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_main.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_team.c /srv/quake3-1.32b/code/game/ai_team.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_team.c 2001-06-04 17:52:50.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_team.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_team.h /srv/quake3-1.32b/code/game/ai_team.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_team.h 2001-06-04 17:52:50.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_team.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_vcmd.c /srv/quake3-1.32b/code/game/ai_vcmd.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_vcmd.c 2001-06-04 17:52:50.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_vcmd.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/ai_vcmd.h /srv/quake3-1.32b/code/game/ai_vcmd.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/ai_vcmd.h 2001-06-04 17:52:51.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/ai_vcmd.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_aas.h /srv/quake3-1.32b/code/game/be_aas.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_aas.h 2001-06-04 17:52:51.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/be_aas.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_char.h /srv/quake3-1.32b/code/game/be_ai_char.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_char.h 2001-06-04 17:52:51.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/be_ai_char.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_chat.h /srv/quake3-1.32b/code/game/be_ai_chat.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_chat.h 2001-06-04 17:52:51.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/be_ai_chat.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
* name: be_ai_chat.h | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_gen.h /srv/quake3-1.32b/code/game/be_ai_gen.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_gen.h 2001-06-04 17:52:52.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/be_ai_gen.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_goal.h /srv/quake3-1.32b/code/game/be_ai_goal.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_goal.h 2001-06-04 17:52:52.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/be_ai_goal.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
* name: be_ai_goal.h | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_move.h /srv/quake3-1.32b/code/game/be_ai_move.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_move.h 2001-06-04 17:52:52.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/be_ai_move.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_weap.h /srv/quake3-1.32b/code/game/be_ai_weap.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ai_weap.h 2001-06-04 17:52:52.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/be_ai_weap.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/be_ea.h /srv/quake3-1.32b/code/game/be_ea.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/be_ea.h 2001-06-04 17:52:52.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/be_ea.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_lib.c /srv/quake3-1.32b/code/game/bg_lib.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_lib.c 2002-05-05 20:57:20.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/bg_lib.c 2005-08-15 16:26:12.000000000 -0500 | |
@@ -1,6 +1,4 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
// | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
// | |
// bg_lib,c -- standard C library replacement routines used by code | |
// compiled for the virtual machine | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_lib.h /srv/quake3-1.32b/code/game/bg_lib.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_lib.h 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/bg_lib.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// bg_lib.h -- standard C library replacement routines used by code | |
// compiled for the virtual machine | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_local.h /srv/quake3-1.32b/code/game/bg_local.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_local.h 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/bg_local.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// bg_local.h -- local definitions for the bg (both games) files | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_misc.c /srv/quake3-1.32b/code/game/bg_misc.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_misc.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/bg_misc.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// bg_misc.c -- both games misc functions, all completely stateless | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_pmove.c /srv/quake3-1.32b/code/game/bg_pmove.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_pmove.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/bg_pmove.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// bg_pmove.c -- both games player movement code | |
// takes a playerstate and a usercmd as input and returns a modifed playerstate | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_public.h /srv/quake3-1.32b/code/game/bg_public.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_public.h 2001-08-02 19:53:36.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/bg_public.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// bg_public.h -- definitions shared by both the server game and client game modules | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/bg_slidemove.c /srv/quake3-1.32b/code/game/bg_slidemove.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/bg_slidemove.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/bg_slidemove.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// bg_slidemove.c -- part of bg_pmove functionality | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/botlib.h /srv/quake3-1.32b/code/game/botlib.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/botlib.h 2001-06-04 17:52:53.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/botlib.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/***************************************************************************** | |
* name: botlib.h | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/chars.h /srv/quake3-1.32b/code/game/chars.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/chars.h 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/chars.h 2005-08-19 13:06:22.000000000 -0500 | |
@@ -1,14 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
-// | |
-//=========================================================================== | |
-// | |
-// Name: chars.h | |
-// Function: bot characteristics | |
-// Programmer: Mr Elusive (MrElusive@idsoftware.com) | |
-// Last update: 1999-09-08 | |
-// Tab Size: 4 (real tabs) | |
-//=========================================================================== | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
//======================================================== | |
//======================================================== | |
Only in /srv/quake3-1.32b/code/game: Conscript | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_active.c /srv/quake3-1.32b/code/game/g_active.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_active.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_active.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
Only in /srv/Q3A_TA_GameSource_132/source/code/game: game.dsp | |
Only in /srv/quake3-1.32b/code/game: game.sh | |
Only in /srv/quake3-1.32b/code/game: game_ta.sh | |
Only in /srv/quake3-1.32b/code/game: game.vcproj | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_arenas.c /srv/quake3-1.32b/code/game/g_arenas.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_arenas.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_arenas.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// | |
// g_arenas.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_bot.c /srv/quake3-1.32b/code/game/g_bot.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_bot.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_bot.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// g_bot.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_client.c /srv/quake3-1.32b/code/game/g_client.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_client.c 2002-09-19 15:26:01.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_client.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_cmds.c /srv/quake3-1.32b/code/game/g_cmds.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_cmds.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_cmds.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_combat.c /srv/quake3-1.32b/code/game/g_combat.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_combat.c 2002-08-01 00:02:19.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_combat.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// g_combat.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_items.c /srv/quake3-1.32b/code/game/g_items.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_items.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_items.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_local.h /srv/quake3-1.32b/code/game/g_local.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_local.h 2002-08-07 19:29:22.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_local.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// g_local.h -- local definitions for game module | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_main.c /srv/quake3-1.32b/code/game/g_main.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_main.c 2002-09-30 11:37:21.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_main.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_mem.c /srv/quake3-1.32b/code/game/g_mem.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_mem.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_mem.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// | |
// g_mem.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_misc.c /srv/quake3-1.32b/code/game/g_misc.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_misc.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_misc.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// g_misc.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_missile.c /srv/quake3-1.32b/code/game/g_missile.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_missile.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_missile.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_mover.c /srv/quake3-1.32b/code/game/g_mover.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_mover.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_mover.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_public.h /srv/quake3-1.32b/code/game/g_public.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_public.h 2002-09-18 21:28:32.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_public.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// g_public.h -- game module information visible to server | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_rankings.c /srv/quake3-1.32b/code/game/g_rankings.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_rankings.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_rankings.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// g_rankings.c -- reports for global rankings system | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_rankings.h /srv/quake3-1.32b/code/game/g_rankings.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_rankings.h 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_rankings.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// g_rankings.h -- score keys for global rankings | |
#ifndef _G_RANKINGS_H_ | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_session.c /srv/quake3-1.32b/code/game/g_session.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_session.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_session.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_spawn.c /srv/quake3-1.32b/code/game/g_spawn.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_spawn.c 2001-06-10 19:19:46.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_spawn.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_svcmds.c /srv/quake3-1.32b/code/game/g_svcmds.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_svcmds.c 2002-08-10 19:42:45.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_svcmds.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// this file holds commands that can be executed by the server console, but not remote clients | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_syscalls.c /srv/quake3-1.32b/code/game/g_syscalls.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_syscalls.c 2002-10-05 19:07:56.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_syscalls.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_target.c /srv/quake3-1.32b/code/game/g_target.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_target.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_target.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_team.c /srv/quake3-1.32b/code/game/g_team.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_team.c 2001-06-07 17:14:39.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_team.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_team.h /srv/quake3-1.32b/code/game/g_team.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_team.h 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_team.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#ifdef MISSIONPACK | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_trigger.c /srv/quake3-1.32b/code/game/g_trigger.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_trigger.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_trigger.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "g_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_utils.c /srv/quake3-1.32b/code/game/g_utils.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_utils.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_utils.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// g_utils.c -- misc utility functions for game module | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/g_weapon.c /srv/quake3-1.32b/code/game/g_weapon.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/g_weapon.c 2001-05-23 15:08:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/g_weapon.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// g_weapon.c | |
// perform the server side effects of a weapon firing | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/inv.h /srv/quake3-1.32b/code/game/inv.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/inv.h 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/inv.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
#define INVENTORY_NONE 0 | |
//armor | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/match.h /srv/quake3-1.32b/code/game/match.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/match.h 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/match.h 2005-08-19 13:06:22.000000000 -0500 | |
@@ -1,12 +1,24 @@ | |
-//=========================================================================== | |
-// | |
-// Name: match.h | |
-// Function: match template defines | |
-// Programmer: Mr Elusive | |
-// Last update: | |
-// Tab Size: 4 (real tabs) | |
-// | |
-//=========================================================================== | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// make sure this is the same character as we use in chats in g_cmd.c | |
#define EC "\x19" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/q_math.c /srv/quake3-1.32b/code/game/q_math.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/q_math.c 2001-09-27 20:51:05.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/q_math.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// q_math.c -- stateless support routines that are included in each code module | |
#include "q_shared.h" | |
@@ -1072,6 +1092,7 @@ | |
vec_t VectorNormalize( vec3_t v ) { | |
+ // NOTE: TTimo - Apple G4 altivec source uses double? | |
float length, ilength; | |
length = v[0]*v[0] + v[1]*v[1] + v[2]*v[2]; | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/q_shared.c /srv/quake3-1.32b/code/game/q_shared.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/q_shared.c 2001-05-30 17:05:13.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/q_shared.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// q_shared.c -- stateless support routines that are included in each code dll | |
#include "q_shared.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/q_shared.h /srv/quake3-1.32b/code/game/q_shared.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/q_shared.h 2002-10-08 10:13:02.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/q_shared.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#ifndef __Q_SHARED_H | |
#define __Q_SHARED_H | |
@@ -86,8 +106,14 @@ | |
#if (defined(powerc) || defined(powerpc) || defined(ppc) || defined(__ppc) || defined(__ppc__)) && !defined(C_ONLY) | |
#define idppc 1 | |
+#if defined(__VEC__) | |
+#define idppc_altivec 1 | |
+#else | |
+#define idppc_altivec 0 | |
+#endif | |
#else | |
#define idppc 0 | |
+#define idppc_altivec 0 | |
#endif | |
// for windows fastcall option | |
@@ -1333,13 +1359,13 @@ | |
float s2; | |
float t2; | |
qhandle_t glyph; // handle to the shader with the glyph | |
- char shaderName[32]; | |
+ char shaderName[32]; | |
} glyphInfo_t; | |
typedef struct { | |
glyphInfo_t glyphs [GLYPHS_PER_FONT]; | |
- float glyphScale; | |
- char name[MAX_QPATH]; | |
+ float glyphScale; | |
+ char name[MAX_QPATH]; | |
} fontInfo_t; | |
#define Square(x) ((x)*(x)) | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/surfaceflags.h /srv/quake3-1.32b/code/game/surfaceflags.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/surfaceflags.h 2001-07-13 16:39:46.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/surfaceflags.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// This file must be identical in the quake and utils directories | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/game/syn.h /srv/quake3-1.32b/code/game/syn.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/game/syn.h 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/game/syn.h 2005-08-19 13:06:22.000000000 -0500 | |
@@ -1,12 +1,24 @@ | |
-//=========================================================================== | |
-// | |
-// Name: syn.h | |
-// Function: synonyms | |
-// Programmer: Mr Elusive | |
-// Last update: - | |
-// Tab Size: 4 (real tabs) | |
-// Notes: - | |
-//=========================================================================== | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
#define CONTEXT_ALL 0xFFFFFFFF | |
#define CONTEXT_NORMAL 1 | |
Only in /srv/quake3-1.32b/code: game.lnt | |
Only in /srv/quake3-1.32b/code: installdebug.bat | |
Only in /srv/quake3-1.32b/code: installrelease.bat | |
Only in /srv/quake3-1.32b/code: installvms.bat | |
Only in /srv/quake3-1.32b/code: jpeg-6 | |
Only in /srv/quake3-1.32b/code: macosx | |
Only in /srv/quake3-1.32b/code: Makefile | |
Only in /srv/quake3-1.32b/code: null | |
Only in /srv/quake3-1.32b/code: opts.lnt | |
Only in /srv/quake3-1.32b/code/q3_ui: compile.bat | |
Only in /srv/quake3-1.32b/code/q3_ui: Conscript | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/keycodes.h /srv/quake3-1.32b/code/q3_ui/keycodes.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/keycodes.h 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/keycodes.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#ifndef __KEYCODES_H__ | |
#define __KEYCODES_H__ | |
Only in /srv/Q3A_TA_GameSource_132/source/code/q3_ui: q3_ui.dsp | |
Only in /srv/quake3-1.32b/code/q3_ui: q3_ui.sh | |
Only in /srv/quake3-1.32b/code/q3_ui: q3_ui.vcproj | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_addbots.c /srv/quake3-1.32b/code/q3_ui/ui_addbots.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_addbots.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_addbots.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_atoms.c /srv/quake3-1.32b/code/q3_ui/ui_atoms.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_atoms.c 2002-09-25 00:03:13.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_atoms.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/********************************************************************** | |
UI_ATOMS.C | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_cdkey.c /srv/quake3-1.32b/code/q3_ui/ui_cdkey.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_cdkey.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_cdkey.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_cinematics.c /srv/quake3-1.32b/code/q3_ui/ui_cinematics.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_cinematics.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_cinematics.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_confirm.c /srv/quake3-1.32b/code/q3_ui/ui_confirm.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_confirm.c 2002-07-29 14:10:51.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_confirm.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_connect.c /srv/quake3-1.32b/code/q3_ui/ui_connect.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_connect.c 2002-09-04 11:00:41.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_connect.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_controls2.c /srv/quake3-1.32b/code/q3_ui/ui_controls2.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_controls2.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_controls2.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_credits.c /srv/quake3-1.32b/code/q3_ui/ui_credits.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_credits.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_credits.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_demo2.c /srv/quake3-1.32b/code/q3_ui/ui_demo2.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_demo2.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_demo2.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_display.c /srv/quake3-1.32b/code/q3_ui/ui_display.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_display.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_display.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_gameinfo.c /srv/quake3-1.32b/code/q3_ui/ui_gameinfo.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_gameinfo.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_gameinfo.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// | |
// gameinfo.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_ingame.c /srv/quake3-1.32b/code/q3_ui/ui_ingame.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_ingame.c 2002-07-29 14:10:51.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_ingame.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_loadconfig.c /srv/quake3-1.32b/code/q3_ui/ui_loadconfig.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_loadconfig.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_loadconfig.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
============================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_local.h /srv/quake3-1.32b/code/q3_ui/ui_local.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_local.h 2002-10-05 19:07:56.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_local.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#ifndef __UI_LOCAL_H__ | |
#define __UI_LOCAL_H__ | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_login.c /srv/quake3-1.32b/code/q3_ui/ui_login.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_login.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_login.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// | |
// ui_login.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_main.c /srv/quake3-1.32b/code/q3_ui/ui_main.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_main.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_main.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_menu.c /srv/quake3-1.32b/code/q3_ui/ui_menu.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_menu.c 2002-09-19 14:32:33.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_menu.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_mfield.c /srv/quake3-1.32b/code/q3_ui/ui_mfield.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_mfield.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_mfield.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_mods.c /srv/quake3-1.32b/code/q3_ui/ui_mods.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_mods.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_mods.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_network.c /srv/quake3-1.32b/code/q3_ui/ui_network.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_network.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_network.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_options.c /srv/quake3-1.32b/code/q3_ui/ui_options.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_options.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_options.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,25 @@ | |
/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
+/* | |
======================================================================= | |
SYSTEM CONFIGURATION MENU | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_playermodel.c /srv/quake3-1.32b/code/q3_ui/ui_playermodel.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_playermodel.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_playermodel.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_players.c /srv/quake3-1.32b/code/q3_ui/ui_players.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_players.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_players.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// ui_players.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_playersettings.c /srv/quake3-1.32b/code/q3_ui/ui_playersettings.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_playersettings.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_playersettings.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_preferences.c /srv/quake3-1.32b/code/q3_ui/ui_preferences.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_preferences.c 2001-08-19 18:19:27.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_preferences.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_qmenu.c /srv/quake3-1.32b/code/q3_ui/ui_qmenu.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_qmenu.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_qmenu.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/********************************************************************** | |
UI_QMENU.C | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_rankings.c /srv/quake3-1.32b/code/q3_ui/ui_rankings.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_rankings.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_rankings.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// | |
// ui_rankings.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_rankstatus.c /srv/quake3-1.32b/code/q3_ui/ui_rankstatus.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_rankstatus.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_rankstatus.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// | |
// ui_rankstatus.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_removebots.c /srv/quake3-1.32b/code/q3_ui/ui_removebots.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_removebots.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_removebots.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_saveconfig.c /srv/quake3-1.32b/code/q3_ui/ui_saveconfig.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_saveconfig.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_saveconfig.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
============================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_serverinfo.c /srv/quake3-1.32b/code/q3_ui/ui_serverinfo.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_serverinfo.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_serverinfo.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_servers2.c /srv/quake3-1.32b/code/q3_ui/ui_servers2.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_servers2.c 2002-09-26 13:03:34.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_servers2.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_setup.c /srv/quake3-1.32b/code/q3_ui/ui_setup.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_setup.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_setup.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_signup.c /srv/quake3-1.32b/code/q3_ui/ui_signup.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_signup.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_signup.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// | |
// ui_signup.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sound.c /srv/quake3-1.32b/code/q3_ui/ui_sound.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sound.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_sound.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sparena.c /srv/quake3-1.32b/code/q3_ui/ui_sparena.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sparena.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_sparena.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_specifyleague.c /srv/quake3-1.32b/code/q3_ui/ui_specifyleague.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_specifyleague.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_specifyleague.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_specifyserver.c /srv/quake3-1.32b/code/q3_ui/ui_specifyserver.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_specifyserver.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_specifyserver.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_splevel.c /srv/quake3-1.32b/code/q3_ui/ui_splevel.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_splevel.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_splevel.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
============================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sppostgame.c /srv/quake3-1.32b/code/q3_ui/ui_sppostgame.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_sppostgame.c 2001-07-26 18:05:53.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_sppostgame.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
============================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_spreset.c /srv/quake3-1.32b/code/q3_ui/ui_spreset.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_spreset.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_spreset.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,25 @@ | |
/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
+/* | |
======================================================================= | |
RESET MENU | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_spskill.c /srv/quake3-1.32b/code/q3_ui/ui_spskill.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_spskill.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_spskill.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
============================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_startserver.c /srv/quake3-1.32b/code/q3_ui/ui_startserver.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_startserver.c 2002-07-29 14:10:51.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_startserver.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
============================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_team.c /srv/quake3-1.32b/code/q3_ui/ui_team.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_team.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_team.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// | |
// ui_team.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_teamorders.c /srv/quake3-1.32b/code/q3_ui/ui_teamorders.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_teamorders.c 2001-05-23 15:08:03.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_teamorders.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_video.c /srv/quake3-1.32b/code/q3_ui/ui_video.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/q3_ui/ui_video.c 2001-12-04 18:44:02.000000000 -0600 | |
+++ /srv/quake3-1.32b/code/q3_ui/ui_video.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
Only in /srv/quake3-1.32b/code: qcommon | |
Only in /srv/Q3A_TA_GameSource_132/source/code: quake3sdk.dsw | |
Only in /srv/quake3-1.32b/code: quake3.sln | |
Only in /srv/quake3-1.32b/code: quake3.vcproj | |
Only in /srv/quake3-1.32b/code: renderer | |
Only in /srv/quake3-1.32b/code: renderer.lnt | |
Only in /srv/quake3-1.32b/code: run.bat | |
Only in /srv/quake3-1.32b/code: runrelease.bat | |
Only in /srv/quake3-1.32b/code: server | |
Only in /srv/quake3-1.32b/code: splines | |
Only in /srv/quake3-1.32b/code/ui: compile.bat | |
Only in /srv/quake3-1.32b/code/ui: Conscript | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/keycodes.h /srv/quake3-1.32b/code/ui/keycodes.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/keycodes.h 2001-05-23 15:08:04.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/keycodes.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#ifndef __KEYCODES_H__ | |
#define __KEYCODES_H__ | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_atoms.c /srv/quake3-1.32b/code/ui/ui_atoms.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_atoms.c 2001-05-23 15:08:04.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/ui_atoms.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/********************************************************************** | |
UI_ATOMS.C | |
Only in /srv/Q3A_TA_GameSource_132/source/code/ui: ui.dsp | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_gameinfo.c /srv/quake3-1.32b/code/ui/ui_gameinfo.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_gameinfo.c 2001-05-23 15:08:04.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/ui_gameinfo.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// | |
// gameinfo.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_local.h /srv/quake3-1.32b/code/ui/ui_local.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_local.h 2002-09-26 13:03:34.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/ui_local.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#ifndef __UI_LOCAL_H__ | |
#define __UI_LOCAL_H__ | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_main.c /srv/quake3-1.32b/code/ui/ui_main.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_main.c 2002-09-26 13:03:35.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/ui_main.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
/* | |
======================================================================= | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_players.c /srv/quake3-1.32b/code/ui/ui_players.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_players.c 2001-07-26 18:05:53.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/ui_players.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// ui_players.c | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_public.h /srv/quake3-1.32b/code/ui/ui_public.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_public.h 2002-09-26 13:03:35.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/ui_public.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#ifndef __UI_PUBLIC_H__ | |
#define __UI_PUBLIC_H__ | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_shared.c /srv/quake3-1.32b/code/ui/ui_shared.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_shared.c 2002-07-29 14:10:51.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/ui_shared.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
// string allocation/managment | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_shared.h /srv/quake3-1.32b/code/ui/ui_shared.h | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_shared.h 2001-05-23 15:08:04.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/ui_shared.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
#ifndef __UI_SHARED_H | |
#define __UI_SHARED_H | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_syscalls.c /srv/quake3-1.32b/code/ui/ui_syscalls.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_syscalls.c 2002-10-05 19:07:56.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/ui_syscalls.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,4 +1,24 @@ | |
-// Copyright (C) 1999-2000 Id Software, Inc. | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// | |
#include "ui_local.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/code/ui/ui_util.c /srv/quake3-1.32b/code/ui/ui_util.c | |
--- /srv/Q3A_TA_GameSource_132/source/code/ui/ui_util.c 2001-05-23 15:08:04.000000000 -0500 | |
+++ /srv/quake3-1.32b/code/ui/ui_util.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// ui_util.c | |
// | |
// origin: rad | |
Only in /srv/quake3-1.32b/code/ui: ui.vcproj | |
Only in /srv/quake3-1.32b/code: unix | |
Only in /srv/quake3-1.32b/code: win32 | |
Only in /srv/quake3-1.32b/: common | |
Only in /srv/quake3-1.32b/: COPYING.txt | |
Only in /srv/quake3-1.32b/lcc/bin: lcc.exe | |
Only in /srv/quake3-1.32b/lcc/bin: q3cpp.exe | |
Only in /srv/quake3-1.32b/lcc/bin: q3rcc.exe | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/COPYRIGHT /srv/quake3-1.32b/lcc/COPYRIGHT | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/COPYRIGHT 2001-10-17 23:53:11.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/COPYRIGHT 2001-10-17 16:53:10.000000000 -0500 | |
@@ -58,4 +58,4 @@ | |
----- | |
Chris Fraser / cwfraser@microsoft.com | |
David Hanson / drh@microsoft.com | |
-$Revision: 1.1.1.1 $ $Date: 2001/10/17 21:53:11 $ | |
+$Revision: 145 $ $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $ | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/doc/4.html /srv/quake3-1.32b/lcc/doc/4.html | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/doc/4.html 2001-10-17 23:53:18.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/doc/4.html 2001-10-17 16:53:10.000000000 -0500 | |
@@ -748,7 +748,7 @@ | |
HREF="mailto:cwfraser@microsoft.com">cwfraser@microsoft.com</a><br> | |
<a HREF="http://www.research.microsoft.com/~drh/">David Hanson</a> / <a | |
HREF="mailto:drh@microsoft.com">drh@microsoft.com</a><br> | |
- $Revision: 1.1.1.1 $ $Date: 2001/10/17 21:53:18 $ | |
+ $Revision: 145 $ $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $ | |
</address> | |
</body> | |
</html> | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/doc/bprint.1 /srv/quake3-1.32b/lcc/doc/bprint.1 | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/doc/bprint.1 2001-10-17 23:53:18.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/doc/bprint.1 2001-10-17 16:53:10.000000000 -0500 | |
@@ -1,5 +1,5 @@ | |
-.\" $Id: bprint.1,v 1.1.1.1 2001/10/17 21:53:18 timo Exp $ | |
-.TH BPRINT 1 "local \- $Date: 2001/10/17 21:53:18 $" | |
+.\" $Id: bprint.1 145 2001-10-17 21:53:10Z timo $ | |
+.TH BPRINT 1 "local \- $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $" | |
.SH NAME | |
bprint \- expression profiler | |
.SH SYNOPSIS | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/doc/install.html /srv/quake3-1.32b/lcc/doc/install.html | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/doc/install.html 2001-10-17 23:53:18.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/doc/install.html 2001-10-17 16:53:10.000000000 -0500 | |
@@ -790,7 +790,7 @@ | |
HREF="mailto:cwfraser@microsoft.com">cwfraser@microsoft.com</a><br> | |
<a HREF="http://www.research.microsoft.com/~drh/">David Hanson</a> / <a | |
HREF="mailto:drh@microsoft.com">drh@microsoft.com</a><br> | |
- $Revision: 1.1.1.1 $ $Date: 2001/10/17 21:53:18 $ | |
+ $Revision: 145 $ $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $ | |
</address> | |
</body> | |
</html> | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/doc/lcc.1 /srv/quake3-1.32b/lcc/doc/lcc.1 | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/doc/lcc.1 2001-10-17 23:53:18.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/doc/lcc.1 2001-10-17 16:53:10.000000000 -0500 | |
@@ -1,5 +1,5 @@ | |
-.\" $Id: lcc.1,v 1.1.1.1 2001/10/17 21:53:18 timo Exp $ | |
-.TH LCC 1 "local \- $Date: 2001/10/17 21:53:18 $" | |
+.\" $Id: lcc.1 145 2001-10-17 21:53:10Z timo $ | |
+.TH LCC 1 "local \- $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $" | |
.SH NAME | |
lcc \- ANSI C compiler | |
.SH SYNOPSIS | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/lburg/gram.y /srv/quake3-1.32b/lcc/lburg/gram.y | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/lburg/gram.y 2001-10-17 23:53:25.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/lburg/gram.y 2001-10-17 16:53:10.000000000 -0500 | |
@@ -1,7 +1,7 @@ | |
%{ | |
#include <stdio.h> | |
#include "lburg.h" | |
-static char rcsid[] = "$Id: gram.y,v 1.1.1.1 2001/10/17 21:53:25 timo Exp $"; | |
+static char rcsid[] = "$Id: gram.y 145 2001-10-17 21:53:10Z timo $"; | |
/*lint -e616 -e527 -e652 -esym(552,yynerrs) -esym(563,yynewstate,yyerrlab) */ | |
static int yylineno = 0; | |
%} | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/lburg/lburg.1 /srv/quake3-1.32b/lcc/lburg/lburg.1 | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/lburg/lburg.1 2001-10-17 23:53:25.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/lburg/lburg.1 2001-10-17 16:53:10.000000000 -0500 | |
@@ -1,5 +1,5 @@ | |
.TH LBURG 1 "local \- 11/30/94" | |
-.\" $Id: lburg.1,v 1.1.1.1 2001/10/17 21:53:25 timo Exp $ | |
+.\" $Id: lburg.1 145 2001-10-17 21:53:10Z timo $ | |
.SH NAME | |
lburg \- lcc's code-generator generator | |
.SH SYNOPSIS | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/LOG /srv/quake3-1.32b/lcc/LOG | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/LOG 2001-10-17 23:53:11.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/LOG 2001-10-17 16:53:10.000000000 -0500 | |
@@ -88,4 +88,4 @@ | |
On the x86, ECX was saved by the callee, when it should have been | |
saved by the caller. | |
-$Id: LOG,v 1.1.1.1 2001/10/17 21:53:11 timo Exp $ | |
+$Id: LOG 145 2001-10-17 21:53:10Z timo $ | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/makefile /srv/quake3-1.32b/lcc/makefile | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/makefile 2001-10-17 23:53:11.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/makefile 2001-10-17 16:53:10.000000000 -0500 | |
@@ -1,4 +1,4 @@ | |
-# $Id: makefile,v 1.1.1.1 2001/10/17 21:53:11 timo Exp $ | |
+# $Id: makefile 145 2001-10-17 21:53:10Z timo $ | |
HOSTFILE=etc/linux.c | |
TEMPDIR=/tmp | |
A=.a | |
@@ -19,7 +19,7 @@ | |
B=$(BUILDDIR)/ | |
T=$(TSTDIR)/ | |
-# $Id: makefile,v 1.1.1.1 2001/10/17 21:53:11 timo Exp $ | |
+# $Id: makefile 145 2001-10-17 21:53:10Z timo $ | |
what: | |
-@echo make all rcc lburg cpp lcc bprint liblcc triple clean clobber | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/makefile.nt /srv/quake3-1.32b/lcc/makefile.nt | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/makefile.nt 2002-10-05 19:07:57.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/makefile.nt 2002-10-05 12:07:56.000000000 -0500 | |
@@ -1,4 +1,4 @@ | |
-# $Id: makefile.nt,v 1.2 2002/10/05 17:07:57 timo Exp $ | |
+# $Id: makefile.nt 314 2002-10-05 17:07:57Z timo $ | |
HOSTFILE=etc/win32.c | |
TARGET=x86\win32 | |
TEMPDIR=\\temp | |
@@ -12,7 +12,7 @@ | |
B=$(BUILDDIR)^\ | |
T=$B$(TARGET)\tst^\ | |
C=$Blcc -Wo-lccdir=$(BUILDDIR) -Wf-target=$(TARGET) -I$B$(TARGET)/include | |
-# $Id: makefile.nt,v 1.2 2002/10/05 17:07:57 timo Exp $ | |
+# $Id: makefile.nt 314 2002-10-05 17:07:57Z timo $ | |
what: | |
-@echo make all q3rcc lburg q3cpp lcc bprint liblcc triple clean clobber | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/README /srv/quake3-1.32b/lcc/README | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/README 2001-10-17 23:53:11.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/README 2001-10-17 16:53:10.000000000 -0500 | |
@@ -18,4 +18,4 @@ | |
Chris Fraser / cwfraser@microsoft.com | |
David Hanson / drh@microsoft.com | |
-$Revision: 1.1.1.1 $ $Date: 2001/10/17 21:53:11 $ | |
+$Revision: 145 $ $Date: 2001-10-17 16:53:10 -0500 (Wed, 17 Oct 2001) $ | |
Only in /srv/quake3-1.32b/lcc: README.id | |
Only in /srv/Q3A_TA_GameSource_132/source/lcc: README.Id | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/alpha.md /srv/quake3-1.32b/lcc/src/alpha.md | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/alpha.md 2001-10-17 23:53:35.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/src/alpha.md 2001-10-17 16:53:10.000000000 -0500 | |
@@ -1188,5 +1188,5 @@ | |
}; | |
-static char rcsid[] = "$Id: alpha.md,v 1.1.1.1 2001/10/17 21:53:35 timo Exp $"; | |
+static char rcsid[] = "$Id: alpha.md 145 2001-10-17 21:53:10Z timo $"; | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/mips.md /srv/quake3-1.32b/lcc/src/mips.md | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/mips.md 2001-10-17 23:53:37.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/src/mips.md 2001-10-17 16:53:10.000000000 -0500 | |
@@ -1117,4 +1117,4 @@ | |
} | |
}; | |
-static char rcsid[] = "$Id: mips.md,v 1.1.1.1 2001/10/17 21:53:37 timo Exp $"; | |
+static char rcsid[] = "$Id: mips.md 145 2001-10-17 21:53:10Z timo $"; | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/rcc.asdl /srv/quake3-1.32b/lcc/src/rcc.asdl | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/rcc.asdl 2001-10-17 23:53:37.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/src/rcc.asdl 2001-10-17 16:53:10.000000000 -0500 | |
@@ -1,5 +1,5 @@ | |
-- lcc IR | |
--- $Id: rcc.asdl,v 1.1.1.1 2001/10/17 21:53:37 timo Exp $ | |
+-- $Id: rcc.asdl 145 2001-10-17 21:53:10Z timo $ | |
module rcc { | |
-- Pickles start with an int version number, followed by rcc.program | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/sparc.md /srv/quake3-1.32b/lcc/src/sparc.md | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/sparc.md 2001-10-17 23:53:37.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/src/sparc.md 2001-10-17 16:53:10.000000000 -0500 | |
@@ -1160,4 +1160,4 @@ | |
} | |
}; | |
-static char rcsid[] = "$Id: sparc.md,v 1.1.1.1 2001/10/17 21:53:37 timo Exp $"; | |
+static char rcsid[] = "$Id: sparc.md 145 2001-10-17 21:53:10Z timo $"; | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/x86linux.md /srv/quake3-1.32b/lcc/src/x86linux.md | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/x86linux.md 2001-10-17 23:53:38.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/src/x86linux.md 2001-10-17 16:53:10.000000000 -0500 | |
@@ -33,7 +33,7 @@ | |
extern void stabtype(Symbol); | |
static int pflag = 0; | |
-static char rcsid[] = "$Id: x86linux.md,v 1.1.1.1 2001/10/17 21:53:38 timo Exp $"; | |
+static char rcsid[] = "$Id: x86linux.md 145 2001-10-17 21:53:10Z timo $"; | |
#define hasargs(p) (p->syms[0] && p->syms[0]->u.c.v.i > 0 ? 0 : LBURG_MAX) | |
%} | |
diff -ur /srv/Q3A_TA_GameSource_132/source/lcc/src/x86.md /srv/quake3-1.32b/lcc/src/x86.md | |
--- /srv/Q3A_TA_GameSource_132/source/lcc/src/x86.md 2001-10-17 23:53:38.000000000 -0500 | |
+++ /srv/quake3-1.32b/lcc/src/x86.md 2001-10-17 16:53:10.000000000 -0500 | |
@@ -995,4 +995,4 @@ | |
clobber, | |
} | |
}; | |
-static char rcsid[] = "$Id: x86.md,v 1.1.1.1 2001/10/17 21:53:38 timo Exp $"; | |
+static char rcsid[] = "$Id: x86.md 145 2001-10-17 21:53:10Z timo $"; | |
Only in /srv/quake3-1.32b/: libs | |
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/cmdlib.c /srv/quake3-1.32b/q3asm/cmdlib.c | |
--- /srv/Q3A_TA_GameSource_132/source/q3asm/cmdlib.c 2001-11-01 00:55:59.000000000 -0600 | |
+++ /srv/quake3-1.32b/q3asm/cmdlib.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// cmdlib.c | |
#include "cmdlib.h" | |
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/cmdlib.h /srv/quake3-1.32b/q3asm/cmdlib.h | |
--- /srv/Q3A_TA_GameSource_132/source/q3asm/cmdlib.h 2001-11-01 00:55:59.000000000 -0600 | |
+++ /srv/quake3-1.32b/q3asm/cmdlib.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
// cmdlib.h | |
#ifndef __CMDLIB__ | |
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/mathlib.h /srv/quake3-1.32b/q3asm/mathlib.h | |
--- /srv/Q3A_TA_GameSource_132/source/q3asm/mathlib.h 2001-11-01 00:55:59.000000000 -0600 | |
+++ /srv/quake3-1.32b/q3asm/mathlib.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
#ifndef __MATHLIB__ | |
#define __MATHLIB__ | |
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/opstrings.h /srv/quake3-1.32b/q3asm/opstrings.h | |
--- /srv/Q3A_TA_GameSource_132/source/q3asm/opstrings.h 2001-10-17 23:53:11.000000000 -0500 | |
+++ /srv/quake3-1.32b/q3asm/opstrings.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
{ "BREAK", OP_BREAK }, | |
{ "CNSTF4", OP_CONST }, | |
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/q3asm.c /srv/quake3-1.32b/q3asm/q3asm.c | |
--- /srv/Q3A_TA_GameSource_132/source/q3asm/q3asm.c 2001-10-29 22:58:15.000000000 -0600 | |
+++ /srv/quake3-1.32b/q3asm/q3asm.c 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
#include "cmdlib.h" | |
#include "mathlib.h" | |
Only in /srv/Q3A_TA_GameSource_132/source/q3asm: q3asm.dsp | |
Only in /srv/Q3A_TA_GameSource_132/source/q3asm: q3asm.dsw | |
Only in /srv/quake3-1.32b/q3asm: q3asm.sln | |
Only in /srv/quake3-1.32b/q3asm: q3asm.vcproj | |
diff -ur /srv/Q3A_TA_GameSource_132/source/q3asm/qfiles.h /srv/quake3-1.32b/q3asm/qfiles.h | |
--- /srv/Q3A_TA_GameSource_132/source/q3asm/qfiles.h 2001-11-01 00:55:59.000000000 -0600 | |
+++ /srv/quake3-1.32b/q3asm/qfiles.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
#ifndef __QFILES_H__ | |
#define __QFILES_H__ | |
Only in /srv/quake3-1.32b/: q3map | |
Only in /srv/quake3-1.32b/: q3radiant | |
Only in /srv/Q3A_TA_GameSource_132/source/: QIIIA Game Source License.doc | |
Only in /srv/quake3-1.32b/: README.txt | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: addfilter.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: botselection.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: cdkey.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: chip.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: cinematic.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: cinematicmenu.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: connect.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: controls2.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: controls.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: createfavorite.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: createserver.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: credit.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: default.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: demo.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: demo_quit.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: endofgame2.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: endofgame.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: error.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: fight.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: filter.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: findplayer.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: help2.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: help.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: hud.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: hud_old.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_about.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_addbot.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_callvote2.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_callvote.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_controls.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_join.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_leave.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_options.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_orders2.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_orders.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_player.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_scoreffa.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_serverinfo.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_system.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_vote2.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ingame_vote.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: joinserver.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: main2.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: main.menu | |
diff -ur /srv/Q3A_TA_GameSource_132/source/ui/menudef.h /srv/quake3-1.32b/ui/menudef.h | |
--- /srv/Q3A_TA_GameSource_132/source/ui/menudef.h 2001-05-23 15:27:20.000000000 -0500 | |
+++ /srv/quake3-1.32b/ui/menudef.h 2005-08-15 18:10:06.000000000 -0500 | |
@@ -1,3 +1,24 @@ | |
+/* | |
+=========================================================================== | |
+Copyright (C) 1999-2005 Id Software, Inc. | |
+ | |
+This file is part of Quake III Arena source code. | |
+ | |
+Quake III Arena source code is free software; you can redistribute it | |
+and/or modify it under the terms of the GNU General Public License as | |
+published by the Free Software Foundation; either version 2 of the License, | |
+or (at your option) any later version. | |
+ | |
+Quake III Arena source code is distributed in the hope that it will be | |
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
+GNU General Public License for more details. | |
+ | |
+You should have received a copy of the GNU General Public License | |
+along with Foobar; if not, write to the Free Software | |
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
+=========================================================================== | |
+*/ | |
#define ITEM_TYPE_TEXT 0 // simple text | |
#define ITEM_TYPE_BUTTON 1 // button, basically text with a border | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: min_hud.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: mod.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: newleague.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: options.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: ordershelp.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: password.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: player.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: powerup2.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: powerup.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: punkbuster.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: quake3.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: quitcredit.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: quit.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: rankings.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: resetscore.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: score.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: score_results.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: serverinfo.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: serverinfo_old.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: setup.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: skirmish.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: small.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: system.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: team.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: teamscore.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: testhud.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/ui: vid_restart.menu | |
Only in /srv/Q3A_TA_GameSource_132/source/: uninstal.log |
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