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January 2, 2020 20:00
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Convolution2L sc ugen wrapped in a norns engine
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Engine_Kyber : CroneEngine { | |
var <synth; | |
*new { arg context, doneCallback; | |
^super.new(context, doneCallback); | |
} | |
alloc { | |
SynthDef(\Convolution2L, { | |
arg in, out, kernel, trigger=0.0, framesize=2048, crossfade=1.0; | |
var sig = { | |
Convolution2L.ar(SoundIn.ar([0, 1]), | |
kernel, | |
trigger, | |
framesize, | |
crossfade | |
); | |
}; | |
Out.ar(out, sig); | |
}).add; | |
context.server.sync; | |
synth = Synth.new(\Convolution2L, [ | |
\out, context.out_b.index], | |
context.xg); | |
this.addCommand("kernel", "f", {|msg| | |
synth.set(\freq, msg[1]); | |
}); | |
this.addCommand("trigger", "f", {|msg| | |
synth.set(\res, msg[1]); | |
}); | |
this.addCommand("framesize", "f", {|msg| | |
synth.set(\inputGain, msg[1]); | |
}); | |
this.addCommand("crossfade", "f", {|msg| | |
synth.set(\fType, msg[1]); | |
}); | |
free { | |
synth.free; | |
} | |
} |
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