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@miku
miku / mysqldump2sqlite3.sh
Created December 14, 2010 20:28
Convert a mysql database dump into something sqlite3 understands.
#!/bin/sh
# ================================================================
#
# Convert a mysql database dump into something sqlite3 understands.
#
# Adapted from
# http://stackoverflow.com/questions/489277/script-to-convert-mysql-dump-sql-file-into-format-that-can-be-imported-into-sqlit
#
# (c) 2010 Martin Czygan <martin.czygan@gmail.com>
@esperlu
esperlu / mysql2sqlite.sh
Created April 27, 2011 05:46
MySQL to Sqlite converter
#!/bin/sh
# Converts a mysqldump file into a Sqlite 3 compatible file. It also extracts the MySQL `KEY xxxxx` from the
# CREATE block and create them in separate commands _after_ all the INSERTs.
# Awk is choosen because it's fast and portable. You can use gawk, original awk or even the lightning fast mawk.
# The mysqldump file is traversed only once.
# Usage: $ ./mysql2sqlite mysqldump-opts db-name | sqlite3 database.sqlite
# Example: $ ./mysql2sqlite --no-data -u root -pMySecretPassWord myDbase | sqlite3 database.sqlite
@chbaranowski
chbaranowski / pom.xml
Created May 13, 2011 16:54
Replace a String value of a property in Apache Maven (Workaround)
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.seitenbau.demo.maven</groupId>
<artifactId>maven-properties-replace</artifactId>
<version>0.0.1-SNAPSHOT</version>
<packaging>jar</packaging>
<build>
<plugins>
@ssbarnea
ssbarnea / mysql-convert-utf8.py
Created July 6, 2011 18:48
Script to convert a a database to use utf8 encoding
#! /usr/bin/env python
import MySQLdb
host = "localhost"
passwd = ""
user = "root"
dbname = "mydbname"
db = MySQLdb.connect(host=host, user=user, passwd=passwd, db=dbname)
cursor = db.cursor()
@JeromeParadis
JeromeParadis / redis_delete_keys_pattern.sh
Created September 25, 2011 06:22
Redis: How delete keys matching a pattern?
redis-cli KEYS "prefix:*" | xargs redis-cli DEL
@ChrisWills
ChrisWills / .screenrc-main-example
Created November 3, 2011 17:50
A nice default screenrc
# GNU Screen - main configuration file
# All other .screenrc files will source this file to inherit settings.
# Author: Christian Wills - cwills.sys@gmail.com
# Allow bold colors - necessary for some reason
attrcolor b ".I"
# Tell screen how to set colors. AB = background, AF=foreground
termcapinfo xterm 'Co#256:AB=\E[48;5;%dm:AF=\E[38;5;%dm'
@myobie
myobie / mountain-lion-brew-setup.markdown
Created February 18, 2012 20:14
Get Mountain Lion and Homebrew to Be Happy

Get Mountain Lion and Homebrew to Be Happy

1) Install XCode 4.4 into /Applications

Get it from the App Store.

2) Install Command Line Tools

In XCode's Preferences > Downloads you can install command line tools.

@rodionmoiseev
rodionmoiseev / gist:2484934
Created April 25, 2012 00:41
Setting up Play 2.0 in build.gradle
apply plugin: 'java'
apply plugin: 'scala'
// For those using Eclipse or IntelliJ IDEA
apply plugin: 'eclipse'
apply plugin: 'idea'
def findPlay20(){
def pathEnvName = ['PATH', 'Path'].find{ System.getenv()[it] != null }
for(path in System.getenv()[pathEnvName].split(File.pathSeparator)){
for(playExec in ['play.bat', 'play.sh', 'play']){
@earthgecko
earthgecko / bash.generate.random.alphanumeric.string.sh
Last active July 4, 2024 17:31
shell/bash generate random alphanumeric string
#!/bin/bash
# bash generate random alphanumeric string
#
# bash generate random 32 character alphanumeric string (upper and lowercase) and
NEW_UUID=$(cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 32 | head -n 1)
# bash generate random 32 character alphanumeric string (lowercase only)
cat /dev/urandom | tr -dc 'a-z0-9' | fold -w 32 | head -n 1
@sekati
sekati / xcode-build-bump.sh
Created July 24, 2012 20:44
Xcode Auto-increment Build & Version Numbers
# xcode-build-bump.sh
# @desc Auto-increment the build number every time the project is run.
# @usage
# 1. Select: your Target in Xcode
# 2. Select: Build Phases Tab
# 3. Select: Add Build Phase -> Add Run Script
# 4. Paste code below in to new "Run Script" section
# 5. Drag the "Run Script" below "Link Binaries With Libraries"
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0)