Created
November 18, 2017 06:09
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using UnityEngine.EventSystems; | |
namespace Meta | |
{ | |
/// <summary> | |
/// Allows OnGazeStart() event to be send to a GameObject | |
/// </summary> | |
public interface IGazeStartEvent : IEventSystemHandler | |
{ | |
void OnGazeStart(); | |
} | |
} |
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