Create a gist now

Instantly share code, notes, and snippets.

What would you like to do?
using UnityEngine.EventSystems;
namespace Meta
{
/// <summary>
/// Allows OnGazeStart() event to be send to a GameObject
/// </summary>
public interface IGazeStartEvent : IEventSystemHandler
{
void OnGazeStart();
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment