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Mykhaylo Titov AShim3D

  • Red Beat
  • Kiev, Ukraine
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using System;
using UnityEditor.Animations;
using UnityEditorInternal;
using UnityEngine;
namespace UnityEditor
{
[CanEditMultipleObjects, CustomEditor(typeof(AnimatorOverrideController))]
internal class AnimContrEd : Editor
{
using UnityEngine;
public class MinMaxSliderAttribute : PropertyAttribute {
public readonly float max;
public readonly float min;
public readonly bool showFLoatFields;
public MinMaxSliderAttribute(float min, float max, bool showFLoatFields = false) {
this.min = min;
@AShim3D
AShim3D / TempTools.cs
Last active February 23, 2024 10:11
Sort children by name in selected gameobjects. Unity3D 4.5+ (C#).
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
public class TempTools {
[MenuItem ("AShim/SortChildrenByName")]
public static void SortChildrenByName() {