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Adheesh Trivedi AdhTri001

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@InterStella0
InterStella0 / HelpCommand_walkthrough_guide.md
Last active March 16, 2024 09:29
Walkthrough guide on subclassing HelpCommand
@pr0g
pr0g / imgui_impl_bgfx.cpp
Last active December 19, 2023 16:32 — forked from RichardGale/imgui_impl_bgfx.cpp
imgui+bgfx
// Derived from this Gist by Richard Gale:
// https://gist.github.com/RichardGale/6e2b74bc42b3005e08397236e4be0fd0
// ImGui BFFX binding
// In this binding, ImTextureID is used to store an OpenGL 'GLuint' texture
// identifier. Read the FAQ about ImTextureID in imgui.cpp.
// You can copy and use unmodified imgui_impl_* files in your project. See
// main.cpp for an example of using this. If you use this binding you'll need to
// call 4 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXXX_NewFrame(),
@matthewzring
matthewzring / markdown-text-101.md
Last active May 4, 2024 12:26
A guide to Markdown on Discord.

Markdown Text 101

Want to inject some flavor into your everyday text chat? You're in luck! Discord uses Markdown, a simple plain text formatting system that'll help you make your sentences stand out. Here's how to do it! Just add a few characters before & after your desired text to change your text! I'll show you some examples...

What this guide covers: