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@Aessi
Created April 23, 2019 15:34
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Gravity map type
#Extends "MapTypes/TrackMania/Race.Script.txt"
***ValidationStart***
***
foreach (Player in AllPlayers) {
Player.GravityCoef = 0.1;
}
***
// Other labels are :
// ValidationStart
// ValidationLoop
// ValidationEnd
// MapTypeStart
// MapTypeLoop
// MapTypeEnd
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