- 2011 - A trip through the Graphics Pipeline 2011
- 2015 - Life of a triangle - NVIDIA's logical pipeline
- 2015 - Render Hell 2.0
- 2016 - How bad are small triangles on GPU and why?
- 2017 - GPU Performance for Game Artists
- 2019 - Understanding the anatomy of GPUs using Pokémon
- 2020 - GPU ARCHITECTURE RESOURCES
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// code updates are now there: | |
// https://github.com/Bleuje/processing-animations-code/blob/main/code/hilbertcurvetransforms/hilbertcurvetransforms.pde | |
// Processing code by Etienne JACOB | |
// motion blur template by beesandbombs | |
// CC BY-SA 3.0 license because it's using code from Wikipedia | |
// View the rendered result at: https://bleuje.com/gifanimationsite/single/hilbertcurvetransforms/ | |
int[][] result; | |
float t, c; |
To remove a submodule you need to:
- Delete the relevant section from the .gitmodules file.
- Stage the .gitmodules changes git add .gitmodules
- Delete the relevant section from .git/config.
- Run git rm --cached path_to_submodule (no trailing slash).
- Run rm -rf .git/modules/path_to_submodule (no trailing slash).
- Commit git commit -m "Removed submodule "
- Delete the now untracked submodule files rm -rf path_to_submodule
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extern mod extra; | |
use extra::json::*; | |
/* | |
* This function manages to do absolutely no copying, which is pretty cool. | |
* | |
* "What are all those `'r`s?" you ask. Well, they're liftime parameters. They | |
* indicate how long something lasts (before it's freed). They can't change how | |
* long something lives for, they only allow you to tell the compiler stuff it |