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@AlexMeesters AlexMeesters/Main.cs Secret
Last active May 2, 2019

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public class Main : MonoBehaviour
// Runs before a scene gets loaded
public static void LoadMain()
GameObject main = GameObject.Instantiate(Resources.Load("Main")) as GameObject;
// You can choose to add any "Service" component to the Main prefab.
// Examples are: Input, Saving, Sound, Config, Asset Bundles, Advertisements
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