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Anenth / notification.scss
Created May 12, 2014 15:14
Synamically change text color based on a background color
$notification-confirm: hsla(101, 72%, 37%, 1); // Green
$notification-warning: #ffc53a; // Yellow
$notification-alert: rgb(172, 34, 34); // Red
%notification {
border-radius: 10px;
display: block;
font-size: 1.5em;
font-family: sans-serif;
padding: 1em 2em;

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
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Anenth / gist:6319964
Created August 23, 2013 14:32
CSS: Bootstrap icons and theme for DataTables
.dataTables_wrapper {
position: relative;
clear: both;
zoom: 1; /* Feeling sorry for IE */
}
.dataTables_length {
float: right;
width:40%;
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Anenth / gist:6128752
Created August 1, 2013 06:03
Parse js
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script>
<script type="text/javascript" src="http://www.parsecdn.com/js/parse-1.2.8.min.js"></script>
Parse.initialize("CqvQbKeavBips6SMg1w2HVl1dPFwdq3KOTYOhpwg", "Xu3fHRW5GWhVPgFFvlMiK0ACFSkaSmmzn8I87XqM"); //application key
var TestObject = Parse.Object.extend("TestObject");
//adding new element to the db