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ANIMTYPE nwn2_animstan.2da nwn2_animcom.2da
ANIMTYPE_IDLE (0) IDLE IDLE
ANIMTYPE_RUNFORWARD (1) - RUNFORWARD
ANIMTYPE_WALKFORWARD (2) - WALKFORWARD
ANIMTYPE_ATTACK01 (3) - ATTACK01
ANIMTYPE_ATTACK02 (4) - ATTACK02
ANIMTYPE_ATTACK03 (5) - ATTACK03
ANIMTYPE_ATTACK04 (6) - ATTACK04
ANIMTYPE_DODGE01 (7) - DODGE01
@Arbos
Arbos / jrl_file_format.rst
Last active January 30, 2020 07:12
NWN2 JRL file format

JRL file format

JRL is a GFF file.

Top Level Struct

========== ========== =========== Name Type Description

@Arbos
Arbos / blend2fbx.py
Last active April 8, 2019 19:19
Blender to MDB/GR2 and back
import bpy
import sys
argv = sys.argv
argv = argv[argv.index("--") + 1:] # get all args after "--"
fbx_out = argv[0]
bpy.ops.export_scene.fbx(filepath=fbx_out,
axis_forward='-Z',
@Arbos
Arbos / nwn2_playerinfo_format.rst
Created February 10, 2019 23:12
NWN2 playerinfo.bin format

NWN2 playerinfo.bin format

This file is located at each save game directory and contains the data shown in the info pane of the load and save screens.

========= =========== Type Description ========= =========== uint32 First name length