This file is located at each save game directory and contains the data shown in the info pane of the load and save screens.
========= =========== Type Description ========= =========== uint32 First name length
import bpy | |
import sys | |
argv = sys.argv | |
argv = argv[argv.index("--") + 1:] # get all args after "--" | |
fbx_out = argv[0] | |
bpy.ops.export_scene.fbx(filepath=fbx_out, | |
axis_forward='-Z', |
ANIMTYPE | nwn2_animstan.2da | nwn2_animcom.2da |
---|---|---|
ANIMTYPE_IDLE (0) | IDLE | IDLE |
ANIMTYPE_RUNFORWARD (1) | - | RUNFORWARD |
ANIMTYPE_WALKFORWARD (2) | - | WALKFORWARD |
ANIMTYPE_ATTACK01 (3) | - | ATTACK01 |
ANIMTYPE_ATTACK02 (4) | - | ATTACK02 |
ANIMTYPE_ATTACK03 (5) | - | ATTACK03 |
ANIMTYPE_ATTACK04 (6) | - | ATTACK04 |
ANIMTYPE_DODGE01 (7) | - | DODGE01 |