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Public API members of the Windows version of MonoGame.Framework.dll which are missing in the Android version.
System.Boolean Microsoft.Xna.Framework.Audio.SoundEffect::get_IsDisposed()
System.String Microsoft.Xna.Framework.Content.ContentTypeReader::Normalize(System.String,System.String[])
Microsoft.Xna.Framework.FrameworkDispatcher
System.Void Microsoft.Xna.Framework.FrameworkDispatcher::Update()
Microsoft.Xna.Framework.GameWindow Microsoft.Xna.Framework.Game::get_Window()
Microsoft.Xna.Framework.GameWindow Microsoft.Xna.Framework.GamerServices.Guide::get_Window()
System.Void Microsoft.Xna.Framework.GamerServices.Guide::set_Window(Microsoft.Xna.Framework.GameWindow)
System.Void Microsoft.Xna.Framework.GamerServices.GuideAlreadyVisibleException::.ctor(System.String,System.Exception)
System.Void Microsoft.Xna.Framework.GamerServices.GuideAlreadyVisibleException::.ctor(System.String)
System.Void Microsoft.Xna.Framework.GamerServices.GuideAlreadyVisibleException::.ctor()
Microsoft.Xna.Framework.GamerServices.GuideAlreadyVisibleException
System.Void Microsoft.Xna.Framework.GameWindow::add_TextInput(System.EventHandler`1<Microsoft.Xna.Framework.TextInputEventArgs>)
Microsoft.Xna.Framework.GameWindow Microsoft.Xna.Framework.GameWindow::Create(Microsoft.Xna.Framework.Game,System.Int32,System.Int32)
System.Boolean Microsoft.Xna.Framework.GameWindow::get_IsBorderless()
Microsoft.Xna.Framework.Point Microsoft.Xna.Framework.GameWindow::get_Position()
System.Void Microsoft.Xna.Framework.GameWindow::OnTextInput(System.Object,Microsoft.Xna.Framework.TextInputEventArgs)
System.Void Microsoft.Xna.Framework.GameWindow::remove_TextInput(System.EventHandler`1<Microsoft.Xna.Framework.TextInputEventArgs>)
System.Void Microsoft.Xna.Framework.GameWindow::set_IsBorderless(System.Boolean)
System.Void Microsoft.Xna.Framework.GameWindow::set_Position(Microsoft.Xna.Framework.Point)
Microsoft.Xna.Framework.Graphics.Texture3D Microsoft.Xna.Framework.Graphics.EffectParameter::GetValueTexture3D()
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsAdapter,Microsoft.Xna.Framework.Graphics.GraphicsProfile,Microsoft.Xna.Framework.Graphics.PresentationParameters)
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::add_Disposing(System.EventHandler`1<System.EventArgs>)
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::add_ResourceCreated(System.EventHandler`1<Microsoft.Xna.Framework.Graphics.ResourceCreatedEventArgs>)
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::add_ResourceDestroyed(System.EventHandler`1<Microsoft.Xna.Framework.Graphics.ResourceDestroyedEventArgs>)
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::CreateDeviceResources()
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::Flush()
System.Object Microsoft.Xna.Framework.Graphics.GraphicsDevice::get_Handle()
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::remove_Disposing(System.EventHandler`1<System.EventArgs>)
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::remove_ResourceCreated(System.EventHandler`1<Microsoft.Xna.Framework.Graphics.ResourceCreatedEventArgs>)
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::remove_ResourceDestroyed(System.EventHandler`1<Microsoft.Xna.Framework.Graphics.ResourceDestroyedEventArgs>)
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::SetRenderTarget(Microsoft.Xna.Framework.Graphics.RenderTarget3D,System.Int32)
System.Void Microsoft.Xna.Framework.Graphics.GraphicsDevice::SetRenderTarget(Microsoft.Xna.Framework.Graphics.RenderTargetCube,Microsoft.Xna.Framework.Graphics.CubeMapFace)
Microsoft.Xna.Framework.Graphics.OcclusionQuery
System.Void Microsoft.Xna.Framework.Graphics.OcclusionQuery::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice)
System.Void Microsoft.Xna.Framework.Graphics.OcclusionQuery::Begin()
System.Void Microsoft.Xna.Framework.Graphics.OcclusionQuery::Dispose(System.Boolean)
System.Void Microsoft.Xna.Framework.Graphics.OcclusionQuery::End()
System.Boolean Microsoft.Xna.Framework.Graphics.OcclusionQuery::get_IsComplete()
System.Int32 Microsoft.Xna.Framework.Graphics.OcclusionQuery::get_PixelCount()
Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565
System.Void Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::.ctor(Microsoft.Xna.Framework.Vector3)
System.Void Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::.ctor(System.Single,System.Single,System.Single)
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::Equals(Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565)
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::Equals(System.Object)
System.UInt16 Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::get_PackedValue()
System.Int32 Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::GetHashCode()
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::op_Equality(Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565,Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565)
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::op_Inequality(Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565,Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565)
System.Void Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::set_PackedValue(System.UInt16)
System.String Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::ToString()
Microsoft.Xna.Framework.Vector3 Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565::ToVector3()
Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444
System.Void Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::.ctor(Microsoft.Xna.Framework.Vector4)
System.Void Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::.ctor(System.Single,System.Single,System.Single,System.Single)
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::Equals(Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444)
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::Equals(System.Object)
System.UInt16 Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::get_PackedValue()
System.Int32 Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::GetHashCode()
System.Int32 Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::GetHashCode()
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::op_Equality(Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444,Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444)
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::op_Inequality(Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444,Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444)
System.Void Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::set_PackedValue(System.UInt16)
System.String Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::ToString()
Microsoft.Xna.Framework.Vector4 Microsoft.Xna.Framework.Graphics.PackedVector.Bgra4444::ToVector4()
Microsoft.Xna.Framework.Graphics.PackedVector.Byte4
System.Void Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::.ctor(System.Single,System.Single,System.Single,System.Single)
System.Void Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::.ctor(Microsoft.Xna.Framework.Vector4)
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::Equals(Microsoft.Xna.Framework.Graphics.PackedVector.Byte4)
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::Equals(System.Object)
System.UInt32 Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::get_PackedValue()
System.Int32 Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::GetHashCode()
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::op_Equality(Microsoft.Xna.Framework.Graphics.PackedVector.Byte4,Microsoft.Xna.Framework.Graphics.PackedVector.Byte4)
System.Boolean Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::op_Inequality(Microsoft.Xna.Framework.Graphics.PackedVector.Byte4,Microsoft.Xna.Framework.Graphics.PackedVector.Byte4)
System.Void Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::set_PackedValue(System.UInt32)
System.String Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::ToString()
Microsoft.Xna.Framework.Vector4 Microsoft.Xna.Framework.Graphics.PackedVector.Byte4::ToVector4()
System.Void Microsoft.Xna.Framework.Graphics.RenderTarget2D::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Int32,System.Boolean,Microsoft.Xna.Framework.Graphics.SurfaceFormat,Microsoft.Xna.Framework.Graphics.DepthFormat,System.Int32,Microsoft.Xna.Framework.Graphics.RenderTargetUsage,Microsoft.Xna.Framework.Graphics.Texture2D/SurfaceType)
System.Void Microsoft.Xna.Framework.Graphics.RenderTarget2D::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Int32,System.Boolean,Microsoft.Xna.Framework.Graphics.SurfaceFormat,Microsoft.Xna.Framework.Graphics.DepthFormat,System.Int32,Microsoft.Xna.Framework.Graphics.RenderTargetUsage,System.Boolean)
Microsoft.Xna.Framework.Graphics.RenderTarget3D
System.Void Microsoft.Xna.Framework.Graphics.RenderTarget3D::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Int32,System.Int32)
System.Void Microsoft.Xna.Framework.Graphics.RenderTarget3D::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Int32,System.Int32,System.Boolean,Microsoft.Xna.Framework.Graphics.SurfaceFormat,Microsoft.Xna.Framework.Graphics.DepthFormat)
System.Void Microsoft.Xna.Framework.Graphics.RenderTarget3D::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Int32,System.Int32,System.Boolean,Microsoft.Xna.Framework.Graphics.SurfaceFormat,Microsoft.Xna.Framework.Graphics.DepthFormat,System.Int32,Microsoft.Xna.Framework.Graphics.RenderTargetUsage)
System.Void Microsoft.Xna.Framework.Graphics.RenderTarget3D::add_ContentLost(System.EventHandler`1<System.EventArgs>)
System.Void Microsoft.Xna.Framework.Graphics.RenderTarget3D::Dispose(System.Boolean)
Microsoft.Xna.Framework.Graphics.DepthFormat Microsoft.Xna.Framework.Graphics.RenderTarget3D::get_DepthStencilFormat()
System.Boolean Microsoft.Xna.Framework.Graphics.RenderTarget3D::get_IsContentLost()
System.Int32 Microsoft.Xna.Framework.Graphics.RenderTarget3D::get_MultiSampleCount()
Microsoft.Xna.Framework.Graphics.RenderTargetUsage Microsoft.Xna.Framework.Graphics.RenderTarget3D::get_RenderTargetUsage()
System.Void Microsoft.Xna.Framework.Graphics.RenderTarget3D::remove_ContentLost(System.EventHandler`1<System.EventArgs>)
System.Void Microsoft.Xna.Framework.Graphics.RenderTargetBinding::.ctor(Microsoft.Xna.Framework.Graphics.RenderTarget3D,System.Int32)
System.Void Microsoft.Xna.Framework.Graphics.RenderTargetBinding::.ctor(Microsoft.Xna.Framework.Graphics.RenderTarget3D)
System.Void Microsoft.Xna.Framework.Graphics.RenderTargetBinding::.ctor(Microsoft.Xna.Framework.Graphics.RenderTargetCube,Microsoft.Xna.Framework.Graphics.CubeMapFace)
System.Int32 Microsoft.Xna.Framework.Graphics.RenderTargetBinding::get_ArraySlice()
Microsoft.Xna.Framework.Graphics.RenderTargetBinding Microsoft.Xna.Framework.Graphics.RenderTargetBinding::op_Implicit(Microsoft.Xna.Framework.Graphics.RenderTarget3D)
Microsoft.Xna.Framework.Graphics.RenderTargetCube
System.Void Microsoft.Xna.Framework.Graphics.RenderTargetCube::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Boolean,Microsoft.Xna.Framework.Graphics.SurfaceFormat,Microsoft.Xna.Framework.Graphics.DepthFormat,System.Int32,Microsoft.Xna.Framework.Graphics.RenderTargetUsage)
System.Void Microsoft.Xna.Framework.Graphics.RenderTargetCube::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Boolean,Microsoft.Xna.Framework.Graphics.SurfaceFormat,Microsoft.Xna.Framework.Graphics.DepthFormat)
System.Void Microsoft.Xna.Framework.Graphics.RenderTargetCube::Dispose(System.Boolean)
Microsoft.Xna.Framework.Graphics.DepthFormat Microsoft.Xna.Framework.Graphics.RenderTargetCube::get_DepthStencilFormat()
System.Int32 Microsoft.Xna.Framework.Graphics.RenderTargetCube::get_MultiSampleCount()
Microsoft.Xna.Framework.Graphics.RenderTargetUsage Microsoft.Xna.Framework.Graphics.RenderTargetCube::get_RenderTargetUsage()
Microsoft.Xna.Framework.Graphics.ResourceCreatedEventArgs
System.Void Microsoft.Xna.Framework.Graphics.ResourceCreatedEventArgs::.ctor()
System.Object Microsoft.Xna.Framework.Graphics.ResourceCreatedEventArgs::get_Resource()
Microsoft.Xna.Framework.Graphics.ResourceCreatedEventArgs
Microsoft.Xna.Framework.Graphics.ResourceDestroyedEventArgs
System.Void Microsoft.Xna.Framework.Graphics.ResourceDestroyedEventArgs::.ctor()
System.String Microsoft.Xna.Framework.Graphics.ResourceDestroyedEventArgs::get_Name()
System.Object Microsoft.Xna.Framework.Graphics.ResourceDestroyedEventArgs::get_Tag()
Microsoft.Xna.Framework.Graphics.SurfaceFormat Microsoft.Xna.Framework.Graphics.SurfaceFormat::Bgr32
Microsoft.Xna.Framework.Graphics.SurfaceFormat Microsoft.Xna.Framework.Graphics.SurfaceFormat::Bgra32
Microsoft.Xna.Framework.Graphics.SurfaceFormat Microsoft.Xna.Framework.Graphics.SurfaceFormat::Dxt1a
Microsoft.Xna.Framework.Graphics.SwapChainRenderTarget
System.Void Microsoft.Xna.Framework.Graphics.SwapChainRenderTarget::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.IntPtr,System.Int32,System.Int32,System.Boolean,Microsoft.Xna.Framework.Graphics.SurfaceFormat,Microsoft.Xna.Framework.Graphics.DepthFormat,System.Int32,Microsoft.Xna.Framework.Graphics.RenderTargetUsage,Microsoft.Xna.Framework.Graphics.PresentInterval)
System.Void Microsoft.Xna.Framework.Graphics.SwapChainRenderTarget::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.IntPtr,System.Int32,System.Int32)
System.Void Microsoft.Xna.Framework.Graphics.SwapChainRenderTarget::Present()
System.IntPtr Microsoft.Xna.Framework.Graphics.Texture::GetSharedHandle()
System.Void Microsoft.Xna.Framework.Graphics.Texture2D::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Int32,System.Boolean,Microsoft.Xna.Framework.Graphics.SurfaceFormat,Microsoft.Xna.Framework.Graphics.Texture2D/SurfaceType)
System.Void Microsoft.Xna.Framework.Graphics.Texture2D::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Int32)
Microsoft.Xna.Framework.Graphics.Texture2D/SurfaceType
Microsoft.Xna.Framework.Graphics.Texture2D/SurfaceType Microsoft.Xna.Framework.Graphics.Texture2D/SurfaceType::RenderTarget
Microsoft.Xna.Framework.Graphics.Texture2D/SurfaceType Microsoft.Xna.Framework.Graphics.Texture2D/SurfaceType::SwapChainRenderTarget
Microsoft.Xna.Framework.Graphics.Texture2D/SurfaceType Microsoft.Xna.Framework.Graphics.Texture2D/SurfaceType::Texture
System.Int32 Microsoft.Xna.Framework.Graphics.Texture2D/SurfaceType::value__
Microsoft.Xna.Framework.Graphics.Texture3D
System.Void Microsoft.Xna.Framework.Graphics.Texture3D::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Int32,System.Int32,System.Boolean,Microsoft.Xna.Framework.Graphics.SurfaceFormat,System.Boolean)
System.Void Microsoft.Xna.Framework.Graphics.Texture3D::.ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Int32,System.Int32,System.Int32,System.Boolean,Microsoft.Xna.Framework.Graphics.SurfaceFormat)
System.Int32 Microsoft.Xna.Framework.Graphics.Texture3D::get_Depth()
System.Int32 Microsoft.Xna.Framework.Graphics.Texture3D::get_Height()
System.Int32 Microsoft.Xna.Framework.Graphics.Texture3D::get_Width()
System.Void Microsoft.Xna.Framework.Graphics.Texture3D::SetData(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,T[],System.Int32,System.Int32)
System.Void Microsoft.Xna.Framework.Graphics.Texture3D::SetData(T[],System.Int32,System.Int32)
System.Void Microsoft.Xna.Framework.Graphics.Texture3D::SetData(T[])
Microsoft.Xna.Framework.Media.MediaLibrary
Microsoft.Xna.Framework.Graphics.GraphicsProfile Microsoft.Xna.Framework.GraphicsDeviceInformation::get_GraphicsProfile()
System.Void Microsoft.Xna.Framework.GraphicsDeviceInformation::set_GraphicsProfile(Microsoft.Xna.Framework.Graphics.GraphicsProfile)
Microsoft.Xna.Framework.Input.GamePadState Microsoft.Xna.Framework.Input.GamePad::GetState(Microsoft.Xna.Framework.PlayerIndex,Microsoft.Xna.Framework.Input.GamePadDeadZone)
System.Void Microsoft.Xna.Framework.Input.Mouse::set_WindowHandle(System.IntPtr)
System.Int32 Microsoft.Xna.Framework.MathHelper::Clamp(System.Int32,System.Int32,System.Int32)
System.Void Microsoft.Xna.Framework.Media.MediaLibrary::.ctor(Microsoft.Xna.Framework.Media.MediaSource)
System.Void Microsoft.Xna.Framework.Media.MediaLibrary::.ctor()
System.Void Microsoft.Xna.Framework.Media.MediaLibrary::Dispose()
Microsoft.Xna.Framework.Media.SongCollection Microsoft.Xna.Framework.Media.MediaLibrary::get_Songs()
System.Void Microsoft.Xna.Framework.Media.MediaLibrary::SavePicture(System.String,System.IO.Stream)
System.Void Microsoft.Xna.Framework.Media.MediaLibrary::SavePicture(System.String,System.Byte[])
Microsoft.Xna.Framework.Media.MediaSource
Microsoft.Xna.Framework.Media.MediaSourceType Microsoft.Xna.Framework.Media.MediaSource::get_MediaSourceType()
System.String Microsoft.Xna.Framework.Media.MediaSource::get_Name()
System.Collections.Generic.IList`1<Microsoft.Xna.Framework.Media.MediaSource> Microsoft.Xna.Framework.Media.MediaSource::GetAvailableMediaSources()
Microsoft.Xna.Framework.Media.VideoSoundtrackType
Microsoft.Xna.Framework.Media.VideoSoundtrackType Microsoft.Xna.Framework.Media.VideoSoundtrackType::Dialog
Microsoft.Xna.Framework.Media.VideoSoundtrackType Microsoft.Xna.Framework.Media.VideoSoundtrackType::Music
Microsoft.Xna.Framework.Media.VideoSoundtrackType Microsoft.Xna.Framework.Media.VideoSoundtrackType::MusicAndDialog
System.Int32 Microsoft.Xna.Framework.Media.VideoSoundtrackType::value__
Microsoft.Xna.Framework.TextInputEventArgs
System.Void Microsoft.Xna.Framework.TextInputEventArgs::.ctor(System.Char)
System.Char Microsoft.Xna.Framework.TextInputEventArgs::get_Character()
System.Void Microsoft.Xna.Framework.Vector3::Transform(Microsoft.Xna.Framework.Vector3[],Microsoft.Xna.Framework.Quaternion&,Microsoft.Xna.Framework.Vector3[])
MonoGame.Framework.WinFormsGameWindow
System.Void MonoGame.Framework.WinFormsGameWindow::BeginScreenDeviceChange(System.Boolean)
System.Void MonoGame.Framework.WinFormsGameWindow::Dispose()
System.Void MonoGame.Framework.WinFormsGameWindow::EndScreenDeviceChange(System.String,System.Int32,System.Int32)
System.Boolean MonoGame.Framework.WinFormsGameWindow::get_AllowUserResizing()
Microsoft.Xna.Framework.Rectangle MonoGame.Framework.WinFormsGameWindow::get_ClientBounds()
Microsoft.Xna.Framework.DisplayOrientation MonoGame.Framework.WinFormsGameWindow::get_CurrentOrientation()
System.IntPtr MonoGame.Framework.WinFormsGameWindow::get_Handle()
System.Boolean MonoGame.Framework.WinFormsGameWindow::get_IsBorderless()
Microsoft.Xna.Framework.Point MonoGame.Framework.WinFormsGameWindow::get_Position()
System.String MonoGame.Framework.WinFormsGameWindow::get_ScreenDeviceName()
System.Void MonoGame.Framework.WinFormsGameWindow::MouseVisibleToggled()
System.Void MonoGame.Framework.WinFormsGameWindow::set_AllowUserResizing(System.Boolean)
System.Void MonoGame.Framework.WinFormsGameWindow::set_IsBorderless(System.Boolean)
System.Void MonoGame.Framework.WinFormsGameWindow::set_Position(Microsoft.Xna.Framework.Point)
System.Void MonoGame.Framework.WinFormsGameWindow::SetSupportedOrientations(Microsoft.Xna.Framework.DisplayOrientation)
System.Void MonoGame.Framework.WinFormsGameWindow::SetTitle(System.String)
MonoGame.Framework.WinFormsGameWindow/NativeMessage
System.IntPtr MonoGame.Framework.WinFormsGameWindow/NativeMessage::handle
System.IntPtr MonoGame.Framework.WinFormsGameWindow/NativeMessage::lParam
System.UInt32 MonoGame.Framework.WinFormsGameWindow/NativeMessage::msg
System.UInt32 MonoGame.Framework.WinFormsGameWindow/NativeMessage::time
System.IntPtr MonoGame.Framework.WinFormsGameWindow/NativeMessage::wParam
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