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PROJECT_ID = "avolkov-31337" | |
PIPELINE_ROOT = "gs://avolkov/tmp/vertex" | |
REGION = "us-central1" | |
from typing import NamedTuple | |
import kfp | |
from kfp.components import load_component_from_url, InputPath, OutputPath, create_component_from_func | |
from kfp.v2.google import experimental | |
@create_component_from_func |
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function f1() { return @("hello"); } | |
function f2() { return @("hello", "world"); } | |
$a = @(f1); | |
write-host $a.Length # prints 1 | |
$a = @(f2); | |
write-host $a.Length # prints 2 |
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System.Boolean Microsoft.Xna.Framework.Audio.SoundEffect::get_IsDisposed() | |
System.String Microsoft.Xna.Framework.Content.ContentTypeReader::Normalize(System.String,System.String[]) | |
Microsoft.Xna.Framework.FrameworkDispatcher | |
System.Void Microsoft.Xna.Framework.FrameworkDispatcher::Update() | |
Microsoft.Xna.Framework.GameWindow Microsoft.Xna.Framework.Game::get_Window() | |
Microsoft.Xna.Framework.GameWindow Microsoft.Xna.Framework.GamerServices.Guide::get_Window() |
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MakePortableSkeletonProcessor: Started MakePortableSkeletonProcessor. | |
MakeSkeletonProcessor: Started MakeSkeletonProcessor. | |
RemoveAllResourcesProcessor: Started RemoveAllResourcesProcessor. | |
RemoveAllResourcesProcessor: Finished RemoveAllResourcesProcessor. | |
EnsureParameterlessConstructorsProcessor: Started EnsureParameterlessConstructorsProcessor. | |
EnsureParameterlessConstructors: Added parameterless constructor to type Microsoft.Xna.Framework.Content.ContentTypeReader. | |
EnsureParameterlessConstructors: Added parameterless constructor to type Microsoft.Xna.Framework.Content.ContentManager. | |
EnsureParameterlessConstructors: Added parameterless constructor to type Microsoft.Xna.Framework.Graphics.Texture3D. | |
EnsureParameterlessConstructors: Added parameterless constructor to type Microsoft.Xna.Framework.Graphics.TextureCube. | |
EnsureParameterlessConstructors: Added parameterless constructor to type Microsoft.Xna.Framework.Graphics. |
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[MonoGame.Framework]Enumerator | |
[MonoGame.Framework]GateType | |
[MonoGame.Framework]Microsoft.Xna.Framework.Audio.AudioChannels | |
[MonoGame.Framework]Microsoft.Xna.Framework.Audio.AudioEmitter | |
[MonoGame.Framework]Microsoft.Xna.Framework.Audio.AudioListener | |
[MonoGame.Framework]Microsoft.Xna.Framework.Audio.AudioStopOptions | |
[MonoGame.Framework]Microsoft.Xna.Framework.Audio.InstancePlayLimitException | |
[MonoGame.Framework]Microsoft.Xna.Framework.Audio.NoAudioHardwareException | |
[MonoGame.Framework]Microsoft.Xna.Framework.Audio.SoundEffect | |
[MonoGame.Framework]Microsoft.Xna.Framework.Audio.SoundEffectInstance |