- App
- Three login types (Basic Auth), (Access Token) or via (OAuth)
- Multiple Accounts
- Enterprise Accounts
- Themes mode
- Offline-mode
- Markdown and code highlighting support
- Notifications overview and "Mark all as read"
- Search users/orgs, repos, issues/prs & code.
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**--RULES--** | |
**1 --> ** No spamming, advertising, or NSFW content. Don't be a jerk or generally obnoxious - nobody likes trolls. | |
**2 --> ** Please do not mention `@everyone` unless immediate attention is required, we prefer you to use `@here`. | |
**3 --> ** When asking for help, make sure to provide as much detail as possible. Simply saying, "it's broke yo", or "how 2 make plugin" certainly won't get either of us anywhere. (http://www.nohello.com). In addition to this rule: while we welcome beginners, please try using google or stack overflow first. | |
**4 --> ** Don't expect us to hold your hand entirely - we can help you understand concepts and locate the correct resources, but not write your code for you. "Help Vampire" is a common term to describe those who try to get others to do everything for them. http://www.skidmore.edu/~pdwyer/e/eoc/help_vampire.htm | |
**5 --> ** If you need help, and nobody seems to be available at the moment, feel free to mention the @Staff or @Team Member roles. These are people that w |
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[18:23:53] [Server thread/CRITICAL]: Failed to save player data for HimbeersaftLP | |
[18:23:53] [Server thread/CRITICAL]: TypeError: "Argument 2 passed to pocketmine\nbt\tag\DoubleTag::__construct() must be of the type float, string given, called in phar://C:/Users/---/Documents/GitHub/Server/BedWars/PocketMine-MP_1.7dev-571_50f273c0_API-3.0.0-ALPHA10.phar/src/pocketmine/entity/Entity.php on line 806" (EXCEPTION) in "src/pocketmine/nbt/tag/DoubleTag" at line 39 | |
[18:23:53] [Server thread/DEBUG]: #0 src/pocketmine/entity/Entity(806): pocketmine\nbt\tag\DoubleTag->__construct(string , string 984.5) | |
[18:23:53] [Server thread/DEBUG]: #1 src/pocketmine/entity/Living(142): pocketmine\entity\Entity->saveNBT() | |
[18:23:53] [Server thread/DEBUG]: #2 src/pocketmine/entity/Human(483): pocketmine\entity\Living->saveNBT() | |
[18:23:53] [Server thread/DEBUG]: #3 src/pocketmine/Player(3389): pocketmine\entity\Human->saveNBT() | |
[18:23:53] [Server thread/DEBUG]: #4 src/pocketmine/Player(3297): pocketmine\Player->save() | |
[18:23:53] [Serv |
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/* | |
MAIN VARS | |
Change these to modify dark matter's colors. | |
*/ | |
:root { | |
--main-color: #25ACE8; | |
--main-color-faded: rgba(37,172,232,0.2); | |
--accent-color: #1D6586; | |
--dark-color: #161921; |
- Way more content introductions than last year
- Gameplay revealed for dungeons and earth!
- Remember: 1.15 = Bugs and Bees (bugfixes, estimated later 2019), 1.16 = Nether Update (Estimated either early spring 2020 or summer 2020. Not late spring, when dungeons releases)
- Minecraft: Builders and Biomes board game apparently?
- Minecraft Festival for Minecon 2020: 3 days in Florida, with fans!
- Adventure plots! Generates in parks, multiplayer
- Better rewards once completed