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@tmpvar
tmpvar / dda-cursor.h
Last active April 25, 2022 17:36
Branchless 3D DDA cursor
#include <glm/glm.hpp>
using namespace glm;
struct DDACursor {
vec3 mask;
vec3 mapPos;
vec3 rayStep;
vec3 rayDir;
vec3 rayPos;
vec3 sideDist;
@ityonemo
ityonemo / test.md
Last active April 25, 2024 10:23
Zig in 30 minutes

A half-hour to learn Zig

This is inspired by https://fasterthanli.me/blog/2020/a-half-hour-to-learn-rust/

Basics

the command zig run my_code.zig will compile and immediately run your Zig program. Each of these cells contains a zig program that you can try to run (some of them contain compile-time errors that you can comment out to play with)

/* So how does this work?
I'm using ANSI escape sequences to control the behavior of the terminal while
cat is outputting the text. I deliberately place these control sequences inside
comments so the C++ compiler doesn't try to treat them as code.*/
//
/*The commands in the fake code comment move the cursor to the left edge and
clear out the line, allowing the fake code to take the place of the real code.
And this explanation uses similar commands to wipe itself out too. */
//
#include <cstdio>
@rylev
rylev / rust-in-large-organizations-notes.md
Last active February 2, 2023 10:08
Rust in Large Organizations Notes

Rust in Large Organizations

Initially taken by Niko Matsakis and lightly edited by Ryan Levick

Agenda

  • Introductions
  • Cargo inside large build systems
  • FFI
  • Foundations and financial support
@sebbbi
sebbbi / FastUniformLoadWithWaveOps.txt
Last active February 15, 2024 08:41
Fast uniform load with wave ops (up to 64x speedup)
In shader programming, you often run into a problem where you want to iterate an array in memory over all pixels in a compute shader
group (tile). Tiled deferred lighting is the most common case. 8x8 tile loops over a light list culled for that tile.
Simplified HLSL code looks like this:
Buffer<float4> lightDatas;
Texture2D<uint2> lightStartCounts;
RWTexture2D<float4> output;
[numthreads(8, 8, 1)]
@KodrAus
KodrAus / Profile Rust on Linux.md
Last active November 14, 2023 17:19
Profiling Rust Applications

Profiling performance

Using perf:

$ perf record -g binary
$ perf script | stackcollapse-perf.pl | rust-unmangle | flamegraph.pl > flame.svg

NOTE: See @GabrielMajeri's comments below about the -g option.

@jagrosh
jagrosh / Github Webhook Tutorial.md
Last active April 26, 2024 00:27
Simple Github -> Discord webhook

Step 1 - Make a Discord Webhook

  1. Find the Discord channel in which you would like to send commits and other updates

  2. In the settings for that channel, find the Webhooks option and create a new webhook. Note: Do NOT give this URL out to the public. Anyone or service can post messages to this channel, without even needing to be in the server. Keep it safe! WebhookDiscord

Step 2 - Set up the webhook on Github

  1. Navigate to your repository on Github, and open the Settings Settings