Skip to content

Instantly share code, notes, and snippets.

@Battlecruiser
Forked from ChaosPaladin/10200-10299.xml
Last active August 29, 2015 14:17
Show Gist options
  • Save Battlecruiser/412614775ba8db7ca6ae to your computer and use it in GitHub Desktop.
Save Battlecruiser/412614775ba8db7ca6ae to your computer and use it in GitHub Desktop.
<skill id="10256" levels="1" name="Superior HP Mastery">
<!-- STR + 2, Max HP + 606, Max CP + 296 and HP Recovery Bonus + 7.3. While sitting, HP Recovery Bonus + 7 and MP recovery bonus + 3.7. When HP falls below 60%, P. Atk. + 629. When damaged to a point, has a chance of recovering 10% of Max HP. -->
<table name="#ench1hp"> 645 685 724 764 804 843 883 922 962 1002 </table>
<table name="#ench1cp"> 315 334 353 373 392 411 431 450 469 489 </table>
<table name="#ench1pAtk"> 754 809 864 919 974 1029 1084 1139 1194 1249 </table>
<table name="#ench1regHpStanding"> 7.8 8.2 8.7 9.2 9.7 10.1 10.6 11.1 11.5 12 </table>
<table name="#ench1regHpResting"> 7.5 7.9 8.4 8.8 9.3 9.8 10.2 10.7 11.1 11.6 </table>
<table name="#ench1regMp"> 3.9 4.2 4.4 4.6 4.9 5.1 5.3 5.5 5.8 6 </table>
<table name="#enchMagicLvl"> 86 87 88 90 91 92 93 95 97 99 </table>
<set name="operateType" val="P" />
<set name="magicLvl" val="85" />
<set name="icon" val="icon.skill10256" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<add stat="STR" val="2"/>
<add stat="maxHp" val="606">
<add stat="maxCp" val="296">
<add stat="pAtk" val="629">
<player hp="60"/>
</add>
<add stat="regHp" val="7.3">
<player standing="true"/>
</add>
<add stat="regHp" val="7">
<player resting="true"/>
</add>
<add stat="regMp" val="3.7"/>
<add stat="absorbDam" val="10"/>
</effect>
</for>
<enchant1for>
<add stat="STR" val="2"/>
<add stat="maxHp" val="#ench1hp"/>
<add stat="maxCp" val="#ench1cp"/>
<add stat="pAtk" val="#ench1pAtk">
<player hp="60"/>
</add>
<add stat="regHp" val="#ench1regHpStanding">
<player standing="true"/>
</add>
<add stat="regHp" val="#ench1regHpResting">
<player resting="true"/>
</add>
<add stat="regMp" val="#ench1regMp"/>
<add stat="absorbDam" val="10"/>
</enchant1for>
</skill>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment