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BigRoy /
Created September 28, 2023 12:20
OpenPype / AYON debug loader to list all context data as json
import json
from openpype.pipeline import load
from import load_stylesheet
class ShowContextData(load.LoaderPlugin):
"""Debug context data of representation"""
families = ["*"]
BigRoy /
Created September 27, 2023 21:07
Set numbered aliases for all attributes on all nodes in maya
import math; import itertools as i; from itertools import chain as j
import maya.cmds as __
__._ = lambda _: chr(int(math.sqrt(_)+140//3))
__.__ = __.setAttr, __.listAttr,, __.aliasAttr
__._._ = 2601, 4900, 4900, 4624, 3481, 2704, 5041, 4900, 3025, 361, 3844, 3481, 2601, 4761
___ = __.__[2](dag=1)
____ = list({k: 0 for k in (__.__[1](___))})
____ = tuple(j.from_iterable(zip(i.count(), ____)))
_ = lambda _______: __.__[0](f"{_______}.aal", ____, type=''.join(map(__._, __._._)))
_.__ = lambda ______________: __.__[-1]("eispoo", f"{______________}.{__.__[1](______________, scalar=1)[0]}")
BigRoy /
Created September 27, 2023 09:29
Houdini set node image thumbnail (NetworkView background image) and attach / link it to the node through Python
import hou
import contextlib
def editor_at_node(node, pane_tab_type=hou.paneTabType.NetworkEditor):
editor = hou.ui.paneTabOfType(pane_tab_type)
original_pwd = editor.pwd()
BigRoy /
Last active September 24, 2023 19:55
Quick and dirty "List USD Layer Edits" to allow removal of Sdf.PrimSpec, Sdf.PropertySpec, Sdf.AttributeSpec, Sdf.RelationshipSpec through a Python Qt interface
from PySide2 import QtCore, QtWidgets, QtGui
from pxr import Usd, Tf, Sdf
# See:
Sdf.SpecifierDef: "def",
Sdf.SpecifierOver: "over",
Sdf.SpecifierClass: "abstract"
BigRoy /
Created August 24, 2023 20:09
Maya find meshes with holes in them (that are not watertight) by checking if any edge is a boundary edge (not connected to two faces)
import maya.api.OpenMaya as om
from maya import cmds
def has_boundaries(mesh):
sel = om.MSelectionList()
dag = sel.getDagPath(0)
it = om.MItMeshEdge(dag)
while not it.isDone():
BigRoy /
Last active August 17, 2023 04:20
Blackmagic Design Fusion save image from active comp view
import itertools
def iter_viewers(comp):
"""Iterate GLPreview views for Composition.
It prefers the active view first, then yields views
from the current frame (active window), then from the comp,
then from floating views last.
BigRoy /
Created August 11, 2023 13:35
OpenPype list all workfiles from a folder that were involved in a publish (= list all workfiles that were published from)
# Return all source workfile paths in a workfile folder that were involved in a publish
import re
from openpype.pipeline import legacy_io, Anatomy
from openpype.pipeline.context_tools import get_current_project_name
project_name = get_current_project_name()
anatomy = Anatomy(project_name)
folder = r"path/to/workfiles/folder
success, folder = anatomy.find_root_template_from_path(folder)
files_in_folder_query = re.escape(folder) + "/[^/]+"
BigRoy /
Last active August 1, 2023 04:14
Maya passthrough any a->b->c attribute connections changing it to a direct a->c connection
from maya import cmds
from collections import defaultdict
import contextlib
def unlocked(plug):
"""Unlock attribute during the context"""
locked = cmds.getAttr(plug, lock=True)
if locked:
BigRoy /
Created May 22, 2023 08:52
In Maya how to quickly delete the same components on multiple objects through Python. (Got asked this by a friend)
# Delete all components in the `components` list from the selected nodes
from maya import cmds
components = [
# etc.
BigRoy /
Created May 17, 2023 11:29
OpenPype v3 query the representations from a published file path
from openpype.pipeline import legacy_io, Anatomy
path = r"/path/to/representation/"
anatomy = Anatomy()
success, rootless_path = anatomy.find_root_template_from_path(path)
assert success
for result in legacy_io.find({"files.path": rootless_path, "type": "representation"}):