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Binsk / gmbuild
Last active May 11, 2021 22:48
GameMaker: Studio 2.3 Linux Compiling Interface
#!/bin/bash
# Author: Reuben Shea
# Date: Apr, 09 2021
# This script handles re-compiling a GameMaker project remotely given the
# wine prefix and runtime version. It is merely a convenience script I wrote
# so I could use GMEdit and compile on Linux w/o having to have the engine
# open due to big projects lagging like all hell.
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Binsk / pmx21.md
Last active October 22, 2018 20:04 — forked from felixjones/pmx21.md
PMX [v2.1] File Specification

PMX (Polygon Model eXtended) 2.1

PMX is the successor to the .PMD format (Polygon Model Data). Serious credit to felixjones who translated the majority of this document.

I am merely forking in order to add on more information intended to help with actual implementation. I will add / modify information as I figure it out.

This is work-in-progress! Please leave feedback in the comments.

Todo