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OpenSimplexNoise noise;
void setup(){
size(500,500);
background(0);
stroke(255);
noFill();
noise = new OpenSimplexNoise();
}
void draw(){
background(0);
float scale = 0.02;
loadPixels();
for(int x = 0; x<width;x++){
for(int y = 0; y<height;y++){
boolean b = (float)noise.eval(scale*x,scale*y)>0;
float col = b?255:0;
pixels[x + width*y] = color(col);
}
}
updatePixels();
saveFrame("tuto3.jpg");
}
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