Simple Web Audio Implementation for emulating the atari pokey chip
version 0.1 Its early yet but got the pure tone frequency done. Noise next along with some game effects
version 0.2 after trying to emulate a 1.79mhz clock used as a RNG then turned into noise .. I ended up with a randomized buffer.
*note tonal was working as a port for pokey but the noise RNG is tough to emulator without using scriptnode in webaudio and thats a no-no as it hurts perf. so going for a hybrid system