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@Bonuspunkt
Created April 16, 2015 00:29
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{
".material" = {
"environment\liquids\lava\lava.material",
"environment\liquids\slime\slime.material",
"environment\liquids\water\water.material",
"internal\characters\common\characters_objectmask.material",
"internal\characters\common\characters_quad.material",
"internal\characters\hostile\hostile.material",
"internal\characters\hostile\hostile_eye.material",
"internal\characters\hostile\hostile_eye_fx.material",
"internal\characters\hostile\hostile_hologram.material",
"internal\characters\hostile\gibs\hostile_gibs.material",
"internal\debug\cpm21a.material",
"internal\debug\test_indirect_lighting.material",
"internal\debug\brushes\midgrey.material",
"internal\debug\materials\pbr_mat_test_1.material",
"internal\debug\materials\test_mat\test_mat.material",
"internal\debug\particles\particle.material",
"internal\debug\particles\particle_flat.material",
"internal\debug\primitives\primitives.material",
"internal\editor\light.material",
"internal\editor\mesh.material",
"internal\editor\playerspawn.material",
"internal\editor\target.material",
"internal\editor\textures\editor_clip.material",
"internal\editor\textures\editor_fullclip.material",
"internal\editor\textures\editor_jumppad.material",
"internal\editor\textures\editor_nolight.material",
"internal\editor\textures\editor_teleport.material",
"internal\effects\blood\blood_splat_01.material",
"internal\effects\blood\blood_spray_01.material",
"internal\effects\blood\decal_mat_blood.material",
"internal\effects\blood\fx_blood_01.material",
"internal\effects\blood\particle_blood_electricity.material",
"internal\effects\decals\decal_bullet_metal.material",
"internal\effects\decals\decal_cut.material",
"internal\effects\decals\decal_energy.material",
"internal\effects\decals\decal_explosion.material",
"internal\effects\explosion_burst\explosion_burst.material",
"internal\effects\explosion_plasma\explosion_plasma_debris.material",
"internal\effects\explosion_rocket\explosion_debris.material",
"internal\effects\explosion_rocket\particle_explosion_fireball.material",
"internal\effects\explosion_rocket\particle_explosion_flare.material",
"internal\effects\explosion_rocket\particle_explosion_smoke.material",
"internal\effects\explosion_rocket\particle_explosion_smoke_debris.material",
"internal\effects\explosion_rocket\particle_explosion_sparksrnd.material",
"internal\effects\explosion_rocket\particle_shockwave.material",
"internal\effects\explosion_rocket\particle_shockwave_plasma.material",
"internal\effects\fire\particle_fire_torch.material",
"internal\effects\fireball\particle_fireball.material",
"internal\effects\fireball\particle_flame.material",
"internal\effects\fireball\particle_smoke.material",
"internal\effects\fireball\particle_smoke_rocket.material",
"internal\effects\fireball\particle_smoke_soft.material",
"internal\effects\fireball\particle_steam.material",
"internal\effects\flag\fx_flag_bokeh_circle.material",
"internal\effects\flag\fx_flag_bokeh_circle2.material",
"internal\effects\flag\fx_flag_bokeh_hex.material",
"internal\effects\flag\fx_flag_dot.material",
"internal\effects\flag\fx_flag_flare.material",
"internal\effects\flag\fx_flag_flare_ana.material",
"internal\effects\flag\fx_flag_glow.material",
"internal\effects\flag\fx_flag_orb.material",
"internal\effects\flames\particle_flame_jet.material",
"internal\effects\impact_plasma\particle_explosion_plasma.material",
"internal\effects\powerup\powerup_quad_electric.material",
"internal\effects\powerup\mega\powerup_mega_cross.material",
"internal\effects\ribbons\ribbon_beam.material",
"internal\effects\smoke\particle_ribbon_smoke_trail_wispy.material",
"internal\effects\smoke\particle_smoke_grenade.material",
"internal\effects\smoke\particle_smoke_itempad.material",
"internal\effects\smoke\particle_smoke_quad.material",
"internal\effects\smoke\particle_smoke_teleporter.material",
"internal\effects\smoke\particle_smoke_torch.material",
"internal\effects\smoke\particle_smoke_trail.material",
"internal\effects\smoke\particle_smoke_trail_inv.material",
"internal\effects\sparks\particle_ember.material",
"internal\effects\sparks\particle_spark.material",
"internal\effects\sparks\particle_spark_respawn.material",
"internal\effects\sparks\particle_spark_tele.material",
"internal\effects\steam\particle_steam_lava.material",
"internal\effects\teleport\fx_tele_bokeh_circle.material",
"internal\effects\teleport\fx_tele_bokeh_circle2.material",
"internal\effects\teleport\fx_tele_bokeh_hex.material",
"internal\effects\teleport\fx_tele_dot.material",
"internal\effects\teleport\fx_tele_flare.material",
"internal\effects\teleport\fx_tele_flare_ana.material",
"internal\effects\teleport\fx_tele_glow.material",
"internal\effects\teleport\fx_tele_orb.material",
"internal\engine\m_engine_LightPoint.material",
"internal\engine\m_engine_LightSpot.material",
"internal\generic\wireframe.material",
"internal\items\armor\armor.material",
"internal\items\armor\armor_green.material",
"internal\items\armor\armor_green_pad_glow.material",
"internal\items\armor\armor_green_pad_light.material",
"internal\items\armor\armor_red.material",
"internal\items\armor\armor_red_pad_glow.material",
"internal\items\armor\armor_red_pad_light.material",
"internal\items\armor\armor_yellow.material",
"internal\items\armor\armor_yellow_pad_glow.material",
"internal\items\armor\armor_yellow_pad_light.material",
"internal\items\armor_shard\armor_shard.material",
"internal\items\armor_shard\armor_shard_pad_glow.material",
"internal\items\armor_shard\armor_shard_pad_light.material",
"internal\items\health\health.material",
"internal\items\health\health_25.material",
"internal\items\health\health_25_pad_glow.material",
"internal\items\health\health_25_pad_light.material",
"internal\items\health\health_5.material",
"internal\items\health\health_50.material",
"internal\items\health\health_50_pad_glow.material",
"internal\items\health\health_50_pad_light.material",
"internal\items\health\health_5_pad_glow.material",
"internal\items\health\health_5_pad_light.material",
"internal\items\health\health_mega.material",
"internal\items\health\health_mega_pad_glow.material",
"internal\items\health\health_mega_pad_light.material",
"internal\items\item_pad\item_pad_glow.material",
"internal\items\item_pad\item_pad_light.material",
"internal\items\item_pad\item_pad_metal.material",
"internal\items\powerup_protect\powerup_protect.material",
"internal\items\powerup_protect\powerup_protect_pad_glow.material",
"internal\items\powerup_protect\powerup_protect_pad_light.material",
"internal\items\powerup_quad\powerup_quad.material",
"internal\items\powerup_quad\powerup_quad_pad_glow.material",
"internal\items\powerup_quad\powerup_quad_pad_light.material",
"internal\items\powerup_regen\powerup_regen.material",
"internal\items\powerup_regen\powerup_regen_pad_glow.material",
"internal\items\powerup_regen\powerup_regen_pad_light.material",
"internal\materials\jumppad.material",
"internal\materials\stake.material",
"internal\materials\teleporter.material",
"internal\materials\micro\metal\bare\aluminum.material",
"internal\materials\micro\metal\bare\armor_black.material",
"internal\materials\micro\metal\bare\brushed.material",
"internal\materials\micro\metal\bare\dirtysteel.material",
"internal\materials\micro\metal\bare\fingerprint.material",
"internal\materials\micro\metal\bare\gun_black.material",
"internal\materials\micro\metal\bare\pigiron.material",
"internal\materials\micro\metal\bare\rust.material",
"internal\materials\micro\metal\bare\scratched.material",
"internal\materials\micro\metal\bare\scratched_metal_grey.material",
"internal\materials\micro\metal\bare\steel_stained.material",
"internal\materials\micro\metal\bare\tarnish_copper.material",
"internal\materials\micro\metal\bare\tin.material",
"internal\materials\micro\metal\decorative\brass.material",
"internal\materials\micro\metal\painted\p_oily.material",
"internal\materials\micro\metal\weapon\gunmetal.material",
"internal\materials\micro\rubber\dirty.material",
"internal\materials\micro\rubber\synthetic.material",
"internal\weapons\bolt\bolt_beam.material",
"internal\weapons\bolt\bolt_sonicboom.material",
"internal\weapons\bolt\bolt_trail.material",
"internal\weapons\boltrifle\boltrifle.material",
"internal\weapons\boltrifle\boltrifle_hologram.material",
"internal\weapons\boltrifle\boltrifle_pad_glow.material",
"internal\weapons\boltrifle\boltrifle_pad_light.material",
"internal\weapons\boltrifle_casing\boltrifle_casing.material",
"internal\weapons\burst\burst.material",
"internal\weapons\burst\burst_cell.material",
"internal\weapons\burst\burst_trail_glow.material",
"internal\weapons\burst\burst_trail_ribbon.material",
"internal\weapons\burstgun\burstgun.material",
"internal\weapons\burstgun\burstgun_hologram.material",
"internal\weapons\burstgun\burstgun_pad_glow.material",
"internal\weapons\burstgun\burstgun_pad_light.material",
"internal\weapons\grapplinghook\grapplinghook.material",
"internal\weapons\grapplinghook\grapplinghook_hologram.material",
"internal\weapons\grapplinghook\grapplinghook_pad_glow.material",
"internal\weapons\grapplinghook\grapplinghook_pad_light.material",
"internal\weapons\grenade\grenade.material",
"internal\weapons\grenade\grenade_light.material",
"internal\weapons\grenade\grenade_trail_glow.material",
"internal\weapons\grenade\grenade_trail_smoke.material",
"internal\weapons\grenade\particle_trail_glow.material",
"internal\weapons\grenadelauncher\grenadelauncher.material",
"internal\weapons\grenadelauncher\grenadelauncher_hologram.material",
"internal\weapons\grenadelauncher\grenadelauncher_pad_glow.material",
"internal\weapons\grenadelauncher\grenadelauncher_pad_light.material",
"internal\weapons\ioncannon\ic_flare.material",
"internal\weapons\ioncannon\ic_gas.material",
"internal\weapons\ioncannon\ioncannon.material",
"internal\weapons\ioncannon\ioncannon_beam.material",
"internal\weapons\ioncannon\ioncannon_hologram.material",
"internal\weapons\ioncannon\ioncannon_pad_glow.material",
"internal\weapons\ioncannon\ioncannon_pad_light.material",
"internal\weapons\ioncannon\ioncannon_ribbon_helix.material",
"internal\weapons\melee\melee.material",
"internal\weapons\plasmarifle\plasmarifle.material",
"internal\weapons\plasmarifle\plasmarifle_blast.material",
"internal\weapons\plasmarifle\plasmarifle_hologram.material",
"internal\weapons\plasmarifle\plasmarifle_pad_glow.material",
"internal\weapons\plasmarifle\plasmarifle_pad_light.material",
"internal\weapons\plasmarifle_casing\plasmarifle_casing.material",
"internal\weapons\rocket\particle_rocket_flame.material",
"internal\weapons\rocket\rocket.material",
"internal\weapons\rocket\rocket_flames_front.material",
"internal\weapons\rocket\rocket_flames_side.material",
"internal\weapons\rocket\rocket_trail_debris.material",
"internal\weapons\rocket\rocket_trail_glow.material",
"internal\weapons\rocket\rocket_trail_smoke.material",
"internal\weapons\rocketlauncher\rocketlauncher.material",
"internal\weapons\rocketlauncher\rocketlauncher_hologram.material",
"internal\weapons\rocketlauncher\rocketlauncher_muzzle_front.material",
"internal\weapons\rocketlauncher\rocketlauncher_muzzle_side.material",
"internal\weapons\rocketlauncher\rocketlauncher_pad_glow.material",
"internal\weapons\rocketlauncher\rocketlauncher_pad_light.material",
"internal\weapons\shell\shell_casing.material",
"internal\weapons\shotgun\shotgun.material",
"internal\weapons\shotgun\shotgun_hologram.material",
"internal\weapons\shotgun\shotgun_pad_glow.material",
"internal\weapons\shotgun\shotgun_pad_light.material",
"internal\weapons\stake\stake.material",
"internal\weapons\stake\stake_trail.material",
"internal\weapons\stakelauncher\stakelauncher.material",
"internal\weapons\stakelauncher\stakelauncher_hologram.material",
"internal\weapons\stakelauncher\stakelauncher_pad_glow.material",
"internal\weapons\stakelauncher\stakelauncher_pad_light.material",
"internal\world\skies\sky_moon.material",
"internal\world\skies\sky_sun.material",
"internal\world\skies\sky_cpm3\sky_cpm3_background.material",
"internal\world\skies\sky_cpm3\sky_cpm3_clouds.material",
"internal\world\skies\sky_cpm3\sky_cpm3_fog.material",
"internal\world\skies\sky_cpm3\sky_cpm3_sun.material",
"internal\world\teleporter\ribbon_strokes_tele_orange.material",
"internal\world\teleporter\ribbon_strokes_tele_red.material",
"internal\world\teleporter\teleporter_light.material",
"internal\world\teleporter\teleporter_metal.material",
"internal\world\teleporter\teleporter_portal.material",
"internal\world\teleporter\teleporter_trail.material",
"internal\world\teleporter\teleporter_trail_bright.material",
"internal\world\teleporter\teleporter_trail_red.material",
"structural\decals\dev_logo_reflex.material",
"structural\dev\dev_aqua.material",
"structural\dev\dev_aquadark.material",
"structural\dev\dev_black.material",
"structural\dev\dev_blue.material",
"structural\dev\dev_bluedark.material",
"structural\dev\dev_bluelight.material",
"structural\dev\dev_bluelight_trim.material",
"structural\dev\dev_blue_trim.material",
"structural\dev\dev_green.material",
"structural\dev\dev_greendark.material",
"structural\dev\dev_greenlight.material",
"structural\dev\dev_greenlight_trim.material",
"structural\dev\dev_green_trim.material",
"structural\dev\dev_grey128.material",
"structural\dev\dev_grey192.material",
"structural\dev\dev_grey192_trim.material",
"structural\dev\dev_grey64.material",
"structural\dev\dev_light_blue.material",
"structural\dev\dev_light_green.material",
"structural\dev\dev_light_magenta.material",
"structural\dev\dev_light_orange.material",
"structural\dev\dev_light_pink.material",
"structural\dev\dev_light_purple.material",
"structural\dev\dev_light_red.material",
"structural\dev\dev_light_white.material",
"structural\dev\dev_light_yellow.material",
"structural\dev\dev_lime.material",
"structural\dev\dev_limedark.material",
"structural\dev\dev_magenta.material",
"structural\dev\dev_magentadark.material",
"structural\dev\dev_nogrid_aqua.material",
"structural\dev\dev_nogrid_aquadark.material",
"structural\dev\dev_nogrid_black.material",
"structural\dev\dev_nogrid_blue.material",
"structural\dev\dev_nogrid_bluedark.material",
"structural\dev\dev_nogrid_bluelight.material",
"structural\dev\dev_nogrid_green.material",
"structural\dev\dev_nogrid_greendark.material",
"structural\dev\dev_nogrid_greenlight.material",
"structural\dev\dev_nogrid_grey128.material",
"structural\dev\dev_nogrid_grey192.material",
"structural\dev\dev_nogrid_grey64.material",
"structural\dev\dev_nogrid_lime.material",
"structural\dev\dev_nogrid_limedark.material",
"structural\dev\dev_nogrid_magenta.material",
"structural\dev\dev_nogrid_magentadark.material",
"structural\dev\dev_nogrid_orange.material",
"structural\dev\dev_nogrid_orangedark.material",
"structural\dev\dev_nogrid_pink.material",
"structural\dev\dev_nogrid_pinkdark.material",
"structural\dev\dev_nogrid_purple.material",
"structural\dev\dev_nogrid_purpledark.material",
"structural\dev\dev_nogrid_red.material",
"structural\dev\dev_nogrid_reddark.material",
"structural\dev\dev_nogrid_white.material",
"structural\dev\dev_nogrid_yellow.material",
"structural\dev\dev_nogrid_yellowdark.material",
"structural\dev\dev_orange.material",
"structural\dev\dev_orangedark.material",
"structural\dev\dev_orange_trim.material",
"structural\dev\dev_pink.material",
"structural\dev\dev_pinkdark.material",
"structural\dev\dev_purple.material",
"structural\dev\dev_purpledark.material",
"structural\dev\dev_purple_trim.material",
"structural\dev\dev_red.material",
"structural\dev\dev_reddark.material",
"structural\dev\dev_red_trim.material",
"structural\dev\dev_white.material",
"structural\dev\dev_yellow.material",
"structural\dev\dev_yellowdark.material",
"structural\dev\dev_yellow_trim.material",
"structural\industrial\lights\ceil_spot1\ceil_spot1_glass.material",
"structural\industrial\lights\ceil_spot1\ceil_spot1_light.material",
"structural\industrial\lights\flood1\flood1_glass.material",
"structural\industrial\lights\flood1\flood1_light.material",
"structural\industrial\lights\light_flood\light_flood.material",
"structural\industrial\lights\light_flood\light_flood_light.material",
"structural\industrial\lights\light_fluro\light_fluro_chrome.material",
"structural\industrial\lights\light_fluro\light_fluro_light.material",
"structural\industrial\lights\light_fluro\light_fluro_metal.material",
"structural\industrial\lights\light_rnd\light_rnd_light.material",
"structural\industrial\lights\light_rnd\light_rnd_metal.material",
"structural\industrial\lights\light_spot_sml\light_spot_sml_light.material",
"structural\industrial\lights\light_spot_sml\light_spot_sml_metal.material",
"structural\industrial\lights\light_step_sml\light_step_sml_light.material",
"structural\industrial\lights\light_step_sml\light_step_sml_metal.material",
"structural\industrial\lights\light_wall\light_wall.material",
"structural\industrial\lights\light_wall\light_wall_light.material",
"structural\industrial\lights\light_wall_rect\light_wall_rect.material",
"structural\industrial\lights\light_wall_rect\light_wall_rect_light.material",
"structural\industrial\lights\light_wall_sml\light_wall_sml_light.material",
"structural\industrial\lights\light_wall_sml\light_wall_sml_metal.material",
"structural\industrial\lights\wall_tube1\wall_tube1_glass.material",
"structural\industrial\lights\wall_tube1\wall_tube1_light.material",
"structural\industrial\lights\wall_tube2\wall_tube2_glass.material",
"structural\industrial\lights\wall_tube2\wall_tube2_light.material",
"structural\industrial\misc\misc_alarm_pigiron.material",
"structural\industrial\pipes\small\pipes_small.material",
"structural\industrial\windows\windows_sqr_01.material",
"structural\industrial\windows\windows_sqr_01_smashed.material"
},
".effect" = {
"environment\liquids\lava\lava_burn.effect",
"environment\liquids\lava\lava_enter.effect",
"environment\liquids\lava\lava_exit.effect",
"environment\liquids\lava\lava_step.effect",
"environment\liquids\lava\lava_submerged.effect",
"environment\liquids\lava\lava_wade.effect",
"environment\liquids\slime\slime_burn.effect",
"environment\liquids\slime\slime_enter.effect",
"environment\liquids\slime\slime_exit.effect",
"environment\liquids\slime\slime_step.effect",
"environment\liquids\slime\slime_submerged.effect",
"environment\liquids\slime\slime_wade.effect",
"environment\liquids\water\water_burn.effect",
"environment\liquids\water\water_enter.effect",
"environment\liquids\water\water_exit.effect",
"environment\liquids\water\water_step.effect",
"environment\liquids\water\water_submerged.effect",
"environment\liquids\water\water_wade.effect",
"internal\characters\common\characters_quad.effect",
"internal\characters\common\characters_quad_fp.effect",
"internal\characters\hostile\hostile.effect",
"internal\characters\hostile\hostile_death.effect",
"internal\characters\hostile\hostile_eye_fx.effect",
"internal\characters\hostile\hostile_footstep.effect",
"internal\characters\hostile\hostile_gib.effect",
"internal\characters\hostile\hostile_gib_trails.effect",
"internal\characters\hostile\hostile_jump.effect",
"internal\characters\hostile\hostile_land.effect",
"internal\characters\hostile\hostile_land_hard.effect",
"internal\characters\hostile\hostile_land_harder.effect",
"internal\characters\hostile\hostile_pain_100.effect",
"internal\characters\hostile\hostile_pain_100_group.effect",
"internal\characters\hostile\hostile_pain_25.effect",
"internal\characters\hostile\hostile_pain_25_group.effect",
"internal\characters\hostile\hostile_pain_50.effect",
"internal\characters\hostile\hostile_pain_50_group.effect",
"internal\characters\hostile\hostile_pain_75.effect",
"internal\characters\hostile\hostile_pain_75_group.effect",
"internal\characters\hostile\gibs\hostile_gib_b_abs.effect",
"internal\characters\hostile\gibs\hostile_gib_b_calf_L.effect",
"internal\characters\hostile\gibs\hostile_gib_b_calf_R.effect",
"internal\characters\hostile\gibs\hostile_gib_b_clavicle_L.effect",
"internal\characters\hostile\gibs\hostile_gib_b_clavicle_R.effect",
"internal\characters\hostile\gibs\hostile_gib_b_femur_L.effect",
"internal\characters\hostile\gibs\hostile_gib_b_femur_R.effect",
"internal\characters\hostile\gibs\hostile_gib_b_foot_L.effect",
"internal\characters\hostile\gibs\hostile_gib_b_foot_R.effect",
"internal\characters\hostile\gibs\hostile_gib_b_forearm_L.effect",
"internal\characters\hostile\gibs\hostile_gib_b_forearm_R.effect",
"internal\characters\hostile\gibs\hostile_gib_b_hand_L.effect",
"internal\characters\hostile\gibs\hostile_gib_b_hand_R.effect",
"internal\characters\hostile\gibs\hostile_gib_b_head.effect",
"internal\characters\hostile\gibs\hostile_gib_b_hip_L.effect",
"internal\characters\hostile\gibs\hostile_gib_b_hip_R.effect",
"internal\characters\hostile\gibs\hostile_gib_b_shoulder_L.effect",
"internal\characters\hostile\gibs\hostile_gib_b_shoulder_R.effect",
"internal\characters\hostile\gibs\hostile_gib_b_tibia_L.effect",
"internal\characters\hostile\gibs\hostile_gib_b_tibia_R.effect",
"internal\characters\hostile\gibs\hostile_gib_impact.effect",
"internal\debug\physicsobject_box16.effect",
"internal\debug\physicsobject_wedge16.effect",
"internal\debug\physicsspawner.effect",
"internal\debug\test_indirect_lighting.effect",
"internal\debug\particles\particle_benchmark.effect",
"internal\debug\particles\ribbontest.effect",
"internal\debug\particles\spawned.effect",
"internal\debug\particles\spawner.effect",
"internal\effects\blood\decal_blood_01.effect",
"internal\effects\blood\decal_blood_01_pain.effect",
"internal\effects\powerup\powerup_mega_active.effect",
"internal\effects\powerup\powerup_quad_electric_trail.effect",
"internal\effects\powerup\mega\powerup_mega_active.effect",
"internal\effects\steam\steam_lava.effect",
"internal\items\item_dropped_pickup_expiring.effect",
"internal\items\item_pickedup.effect",
"internal\items\item_spawned.effect",
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}
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