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{ | |
".material" = { | |
"environment\liquids\lava\lava.material", | |
"environment\liquids\slime\slime.material", | |
"environment\liquids\water\water.material", | |
"internal\characters\common\characters_objectmask.material", | |
"internal\characters\common\characters_quad.material", | |
"internal\characters\hostile\hostile.material", | |
"internal\characters\hostile\hostile_eye.material", | |
"internal\characters\hostile\hostile_eye_fx.material", | |
"internal\characters\hostile\hostile_hologram.material", | |
"internal\characters\hostile\gibs\hostile_gibs.material", | |
"internal\debug\cpm21a.material", | |
"internal\debug\test_indirect_lighting.material", | |
"internal\debug\brushes\midgrey.material", | |
"internal\debug\materials\pbr_mat_test_1.material", | |
"internal\debug\materials\test_mat\test_mat.material", | |
"internal\debug\particles\particle.material", | |
"internal\debug\particles\particle_flat.material", | |
"internal\debug\primitives\primitives.material", | |
"internal\editor\light.material", | |
"internal\editor\mesh.material", | |
"internal\editor\playerspawn.material", | |
"internal\editor\target.material", | |
"internal\editor\textures\editor_clip.material", | |
"internal\editor\textures\editor_fullclip.material", | |
"internal\editor\textures\editor_jumppad.material", | |
"internal\editor\textures\editor_nolight.material", | |
"internal\editor\textures\editor_teleport.material", | |
"internal\effects\blood\blood_splat_01.material", | |
"internal\effects\blood\blood_spray_01.material", | |
"internal\effects\blood\decal_mat_blood.material", | |
"internal\effects\blood\fx_blood_01.material", | |
"internal\effects\blood\particle_blood_electricity.material", | |
"internal\effects\decals\decal_bullet_metal.material", | |
"internal\effects\decals\decal_cut.material", | |
"internal\effects\decals\decal_energy.material", | |
"internal\effects\decals\decal_explosion.material", | |
"internal\effects\explosion_burst\explosion_burst.material", | |
"internal\effects\explosion_plasma\explosion_plasma_debris.material", | |
"internal\effects\explosion_rocket\explosion_debris.material", | |
"internal\effects\explosion_rocket\particle_explosion_fireball.material", | |
"internal\effects\explosion_rocket\particle_explosion_flare.material", | |
"internal\effects\explosion_rocket\particle_explosion_smoke.material", | |
"internal\effects\explosion_rocket\particle_explosion_smoke_debris.material", | |
"internal\effects\explosion_rocket\particle_explosion_sparksrnd.material", | |
"internal\effects\explosion_rocket\particle_shockwave.material", | |
"internal\effects\explosion_rocket\particle_shockwave_plasma.material", | |
"internal\effects\fire\particle_fire_torch.material", | |
"internal\effects\fireball\particle_fireball.material", | |
"internal\effects\fireball\particle_flame.material", | |
"internal\effects\fireball\particle_smoke.material", | |
"internal\effects\fireball\particle_smoke_rocket.material", | |
"internal\effects\fireball\particle_smoke_soft.material", | |
"internal\effects\fireball\particle_steam.material", | |
"internal\effects\flag\fx_flag_bokeh_circle.material", | |
"internal\effects\flag\fx_flag_bokeh_circle2.material", | |
"internal\effects\flag\fx_flag_bokeh_hex.material", | |
"internal\effects\flag\fx_flag_dot.material", | |
"internal\effects\flag\fx_flag_flare.material", | |
"internal\effects\flag\fx_flag_flare_ana.material", | |
"internal\effects\flag\fx_flag_glow.material", | |
"internal\effects\flag\fx_flag_orb.material", | |
"internal\effects\flames\particle_flame_jet.material", | |
"internal\effects\impact_plasma\particle_explosion_plasma.material", | |
"internal\effects\powerup\powerup_quad_electric.material", | |
"internal\effects\powerup\mega\powerup_mega_cross.material", | |
"internal\effects\ribbons\ribbon_beam.material", | |
"internal\effects\smoke\particle_ribbon_smoke_trail_wispy.material", | |
"internal\effects\smoke\particle_smoke_grenade.material", | |
"internal\effects\smoke\particle_smoke_itempad.material", | |
"internal\effects\smoke\particle_smoke_quad.material", | |
"internal\effects\smoke\particle_smoke_teleporter.material", | |
"internal\effects\smoke\particle_smoke_torch.material", | |
"internal\effects\smoke\particle_smoke_trail.material", | |
"internal\effects\smoke\particle_smoke_trail_inv.material", | |
"internal\effects\sparks\particle_ember.material", | |
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"internal\effects\sparks\particle_spark_respawn.material", | |
"internal\effects\sparks\particle_spark_tele.material", | |
"internal\effects\steam\particle_steam_lava.material", | |
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"internal\effects\teleport\fx_tele_dot.material", | |
"internal\effects\teleport\fx_tele_flare.material", | |
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"internal\effects\teleport\fx_tele_glow.material", | |
"internal\effects\teleport\fx_tele_orb.material", | |
"internal\engine\m_engine_LightPoint.material", | |
"internal\engine\m_engine_LightSpot.material", | |
"internal\generic\wireframe.material", | |
"internal\items\armor\armor.material", | |
"internal\items\armor\armor_green.material", | |
"internal\items\armor\armor_green_pad_glow.material", | |
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"internal\items\health\health.material", | |
"internal\items\health\health_25.material", | |
"internal\items\health\health_25_pad_glow.material", | |
"internal\items\health\health_25_pad_light.material", | |
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"internal\items\powerup_quad\powerup_quad_pad_light.material", | |
"internal\items\powerup_regen\powerup_regen.material", | |
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"internal\items\powerup_regen\powerup_regen_pad_light.material", | |
"internal\materials\jumppad.material", | |
"internal\materials\stake.material", | |
"internal\materials\teleporter.material", | |
"internal\materials\micro\metal\bare\aluminum.material", | |
"internal\materials\micro\metal\bare\armor_black.material", | |
"internal\materials\micro\metal\bare\brushed.material", | |
"internal\materials\micro\metal\bare\dirtysteel.material", | |
"internal\materials\micro\metal\bare\fingerprint.material", | |
"internal\materials\micro\metal\bare\gun_black.material", | |
"internal\materials\micro\metal\bare\pigiron.material", | |
"internal\materials\micro\metal\bare\rust.material", | |
"internal\materials\micro\metal\bare\scratched.material", | |
"internal\materials\micro\metal\bare\scratched_metal_grey.material", | |
"internal\materials\micro\metal\bare\steel_stained.material", | |
"internal\materials\micro\metal\bare\tarnish_copper.material", | |
"internal\materials\micro\metal\bare\tin.material", | |
"internal\materials\micro\metal\decorative\brass.material", | |
"internal\materials\micro\metal\painted\p_oily.material", | |
"internal\materials\micro\metal\weapon\gunmetal.material", | |
"internal\materials\micro\rubber\dirty.material", | |
"internal\materials\micro\rubber\synthetic.material", | |
"internal\weapons\bolt\bolt_beam.material", | |
"internal\weapons\bolt\bolt_sonicboom.material", | |
"internal\weapons\bolt\bolt_trail.material", | |
"internal\weapons\boltrifle\boltrifle.material", | |
"internal\weapons\boltrifle\boltrifle_hologram.material", | |
"internal\weapons\boltrifle\boltrifle_pad_glow.material", | |
"internal\weapons\boltrifle\boltrifle_pad_light.material", | |
"internal\weapons\boltrifle_casing\boltrifle_casing.material", | |
"internal\weapons\burst\burst.material", | |
"internal\weapons\burst\burst_cell.material", | |
"internal\weapons\burst\burst_trail_glow.material", | |
"internal\weapons\burst\burst_trail_ribbon.material", | |
"internal\weapons\burstgun\burstgun.material", | |
"internal\weapons\burstgun\burstgun_hologram.material", | |
"internal\weapons\burstgun\burstgun_pad_glow.material", | |
"internal\weapons\burstgun\burstgun_pad_light.material", | |
"internal\weapons\grapplinghook\grapplinghook.material", | |
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"internal\weapons\grapplinghook\grapplinghook_pad_glow.material", | |
"internal\weapons\grapplinghook\grapplinghook_pad_light.material", | |
"internal\weapons\grenade\grenade.material", | |
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"internal\weapons\grenade\grenade_trail_smoke.material", | |
"internal\weapons\grenade\particle_trail_glow.material", | |
"internal\weapons\grenadelauncher\grenadelauncher.material", | |
"internal\weapons\grenadelauncher\grenadelauncher_hologram.material", | |
"internal\weapons\grenadelauncher\grenadelauncher_pad_glow.material", | |
"internal\weapons\grenadelauncher\grenadelauncher_pad_light.material", | |
"internal\weapons\ioncannon\ic_flare.material", | |
"internal\weapons\ioncannon\ic_gas.material", | |
"internal\weapons\ioncannon\ioncannon.material", | |
"internal\weapons\ioncannon\ioncannon_beam.material", | |
"internal\weapons\ioncannon\ioncannon_hologram.material", | |
"internal\weapons\ioncannon\ioncannon_pad_glow.material", | |
"internal\weapons\ioncannon\ioncannon_pad_light.material", | |
"internal\weapons\ioncannon\ioncannon_ribbon_helix.material", | |
"internal\weapons\melee\melee.material", | |
"internal\weapons\plasmarifle\plasmarifle.material", | |
"internal\weapons\plasmarifle\plasmarifle_blast.material", | |
"internal\weapons\plasmarifle\plasmarifle_hologram.material", | |
"internal\weapons\plasmarifle\plasmarifle_pad_glow.material", | |
"internal\weapons\plasmarifle\plasmarifle_pad_light.material", | |
"internal\weapons\plasmarifle_casing\plasmarifle_casing.material", | |
"internal\weapons\rocket\particle_rocket_flame.material", | |
"internal\weapons\rocket\rocket.material", | |
"internal\weapons\rocket\rocket_flames_front.material", | |
"internal\weapons\rocket\rocket_flames_side.material", | |
"internal\weapons\rocket\rocket_trail_debris.material", | |
"internal\weapons\rocket\rocket_trail_glow.material", | |
"internal\weapons\rocket\rocket_trail_smoke.material", | |
"internal\weapons\rocketlauncher\rocketlauncher.material", | |
"internal\weapons\rocketlauncher\rocketlauncher_hologram.material", | |
"internal\weapons\rocketlauncher\rocketlauncher_muzzle_front.material", | |
"internal\weapons\rocketlauncher\rocketlauncher_muzzle_side.material", | |
"internal\weapons\rocketlauncher\rocketlauncher_pad_glow.material", | |
"internal\weapons\rocketlauncher\rocketlauncher_pad_light.material", | |
"internal\weapons\shell\shell_casing.material", | |
"internal\weapons\shotgun\shotgun.material", | |
"internal\weapons\shotgun\shotgun_hologram.material", | |
"internal\weapons\shotgun\shotgun_pad_glow.material", | |
"internal\weapons\shotgun\shotgun_pad_light.material", | |
"internal\weapons\stake\stake.material", | |
"internal\weapons\stake\stake_trail.material", | |
"internal\weapons\stakelauncher\stakelauncher.material", | |
"internal\weapons\stakelauncher\stakelauncher_hologram.material", | |
"internal\weapons\stakelauncher\stakelauncher_pad_glow.material", | |
"internal\weapons\stakelauncher\stakelauncher_pad_light.material", | |
"internal\world\skies\sky_moon.material", | |
"internal\world\skies\sky_sun.material", | |
"internal\world\skies\sky_cpm3\sky_cpm3_background.material", | |
"internal\world\skies\sky_cpm3\sky_cpm3_clouds.material", | |
"internal\world\skies\sky_cpm3\sky_cpm3_fog.material", | |
"internal\world\skies\sky_cpm3\sky_cpm3_sun.material", | |
"internal\world\teleporter\ribbon_strokes_tele_orange.material", | |
"internal\world\teleporter\ribbon_strokes_tele_red.material", | |
"internal\world\teleporter\teleporter_light.material", | |
"internal\world\teleporter\teleporter_metal.material", | |
"internal\world\teleporter\teleporter_portal.material", | |
"internal\world\teleporter\teleporter_trail.material", | |
"internal\world\teleporter\teleporter_trail_bright.material", | |
"internal\world\teleporter\teleporter_trail_red.material", | |
"structural\decals\dev_logo_reflex.material", | |
"structural\dev\dev_aqua.material", | |
"structural\dev\dev_aquadark.material", | |
"structural\dev\dev_black.material", | |
"structural\dev\dev_blue.material", | |
"structural\dev\dev_bluedark.material", | |
"structural\dev\dev_bluelight.material", | |
"structural\dev\dev_bluelight_trim.material", | |
"structural\dev\dev_blue_trim.material", | |
"structural\dev\dev_green.material", | |
"structural\dev\dev_greendark.material", | |
"structural\dev\dev_greenlight.material", | |
"structural\dev\dev_greenlight_trim.material", | |
"structural\dev\dev_green_trim.material", | |
"structural\dev\dev_grey128.material", | |
"structural\dev\dev_grey192.material", | |
"structural\dev\dev_grey192_trim.material", | |
"structural\dev\dev_grey64.material", | |
"structural\dev\dev_light_blue.material", | |
"structural\dev\dev_light_green.material", | |
"structural\dev\dev_light_magenta.material", | |
"structural\dev\dev_light_orange.material", | |
"structural\dev\dev_light_pink.material", | |
"structural\dev\dev_light_purple.material", | |
"structural\dev\dev_light_red.material", | |
"structural\dev\dev_light_white.material", | |
"structural\dev\dev_light_yellow.material", | |
"structural\dev\dev_lime.material", | |
"structural\dev\dev_limedark.material", | |
"structural\dev\dev_magenta.material", | |
"structural\dev\dev_magentadark.material", | |
"structural\dev\dev_nogrid_aqua.material", | |
"structural\dev\dev_nogrid_aquadark.material", | |
"structural\dev\dev_nogrid_black.material", | |
"structural\dev\dev_nogrid_blue.material", | |
"structural\dev\dev_nogrid_bluedark.material", | |
"structural\dev\dev_nogrid_bluelight.material", | |
"structural\dev\dev_nogrid_green.material", | |
"structural\dev\dev_nogrid_greendark.material", | |
"structural\dev\dev_nogrid_greenlight.material", | |
"structural\dev\dev_nogrid_grey128.material", | |
"structural\dev\dev_nogrid_grey192.material", | |
"structural\dev\dev_nogrid_grey64.material", | |
"structural\dev\dev_nogrid_lime.material", | |
"structural\dev\dev_nogrid_limedark.material", | |
"structural\dev\dev_nogrid_magenta.material", | |
"structural\dev\dev_nogrid_magentadark.material", | |
"structural\dev\dev_nogrid_orange.material", | |
"structural\dev\dev_nogrid_orangedark.material", | |
"structural\dev\dev_nogrid_pink.material", | |
"structural\dev\dev_nogrid_pinkdark.material", | |
"structural\dev\dev_nogrid_purple.material", | |
"structural\dev\dev_nogrid_purpledark.material", | |
"structural\dev\dev_nogrid_red.material", | |
"structural\dev\dev_nogrid_reddark.material", | |
"structural\dev\dev_nogrid_white.material", | |
"structural\dev\dev_nogrid_yellow.material", | |
"structural\dev\dev_nogrid_yellowdark.material", | |
"structural\dev\dev_orange.material", | |
"structural\dev\dev_orangedark.material", | |
"structural\dev\dev_orange_trim.material", | |
"structural\dev\dev_pink.material", | |
"structural\dev\dev_pinkdark.material", | |
"structural\dev\dev_purple.material", | |
"structural\dev\dev_purpledark.material", | |
"structural\dev\dev_purple_trim.material", | |
"structural\dev\dev_red.material", | |
"structural\dev\dev_reddark.material", | |
"structural\dev\dev_red_trim.material", | |
"structural\dev\dev_white.material", | |
"structural\dev\dev_yellow.material", | |
"structural\dev\dev_yellowdark.material", | |
"structural\dev\dev_yellow_trim.material", | |
"structural\industrial\lights\ceil_spot1\ceil_spot1_glass.material", | |
"structural\industrial\lights\ceil_spot1\ceil_spot1_light.material", | |
"structural\industrial\lights\flood1\flood1_glass.material", | |
"structural\industrial\lights\flood1\flood1_light.material", | |
"structural\industrial\lights\light_flood\light_flood.material", | |
"structural\industrial\lights\light_flood\light_flood_light.material", | |
"structural\industrial\lights\light_fluro\light_fluro_chrome.material", | |
"structural\industrial\lights\light_fluro\light_fluro_light.material", | |
"structural\industrial\lights\light_fluro\light_fluro_metal.material", | |
"structural\industrial\lights\light_rnd\light_rnd_light.material", | |
"structural\industrial\lights\light_rnd\light_rnd_metal.material", | |
"structural\industrial\lights\light_spot_sml\light_spot_sml_light.material", | |
"structural\industrial\lights\light_spot_sml\light_spot_sml_metal.material", | |
"structural\industrial\lights\light_step_sml\light_step_sml_light.material", | |
"structural\industrial\lights\light_step_sml\light_step_sml_metal.material", | |
"structural\industrial\lights\light_wall\light_wall.material", | |
"structural\industrial\lights\light_wall\light_wall_light.material", | |
"structural\industrial\lights\light_wall_rect\light_wall_rect.material", | |
"structural\industrial\lights\light_wall_rect\light_wall_rect_light.material", | |
"structural\industrial\lights\light_wall_sml\light_wall_sml_light.material", | |
"structural\industrial\lights\light_wall_sml\light_wall_sml_metal.material", | |
"structural\industrial\lights\wall_tube1\wall_tube1_glass.material", | |
"structural\industrial\lights\wall_tube1\wall_tube1_light.material", | |
"structural\industrial\lights\wall_tube2\wall_tube2_glass.material", | |
"structural\industrial\lights\wall_tube2\wall_tube2_light.material", | |
"structural\industrial\misc\misc_alarm_pigiron.material", | |
"structural\industrial\pipes\small\pipes_small.material", | |
"structural\industrial\windows\windows_sqr_01.material", | |
"structural\industrial\windows\windows_sqr_01_smashed.material" | |
}, | |
".effect" = { | |
"environment\liquids\lava\lava_burn.effect", | |
"environment\liquids\lava\lava_enter.effect", | |
"environment\liquids\lava\lava_exit.effect", | |
"environment\liquids\lava\lava_step.effect", | |
"environment\liquids\lava\lava_submerged.effect", | |
"environment\liquids\lava\lava_wade.effect", | |
"environment\liquids\slime\slime_burn.effect", | |
"environment\liquids\slime\slime_enter.effect", | |
"environment\liquids\slime\slime_exit.effect", | |
"environment\liquids\slime\slime_step.effect", | |
"environment\liquids\slime\slime_submerged.effect", | |
"environment\liquids\slime\slime_wade.effect", | |
"environment\liquids\water\water_burn.effect", | |
"environment\liquids\water\water_enter.effect", | |
"environment\liquids\water\water_exit.effect", | |
"environment\liquids\water\water_step.effect", | |
"environment\liquids\water\water_submerged.effect", | |
"environment\liquids\water\water_wade.effect", | |
"internal\characters\common\characters_quad.effect", | |
"internal\characters\common\characters_quad_fp.effect", | |
"internal\characters\hostile\hostile.effect", | |
"internal\characters\hostile\hostile_death.effect", | |
"internal\characters\hostile\hostile_eye_fx.effect", | |
"internal\characters\hostile\hostile_footstep.effect", | |
"internal\characters\hostile\hostile_gib.effect", | |
"internal\characters\hostile\hostile_gib_trails.effect", | |
"internal\characters\hostile\hostile_jump.effect", | |
"internal\characters\hostile\hostile_land.effect", | |
"internal\characters\hostile\hostile_land_hard.effect", | |
"internal\characters\hostile\hostile_land_harder.effect", | |
"internal\characters\hostile\hostile_pain_100.effect", | |
"internal\characters\hostile\hostile_pain_100_group.effect", | |
"internal\characters\hostile\hostile_pain_25.effect", | |
"internal\characters\hostile\hostile_pain_25_group.effect", | |
"internal\characters\hostile\hostile_pain_50.effect", | |
"internal\characters\hostile\hostile_pain_50_group.effect", | |
"internal\characters\hostile\hostile_pain_75.effect", | |
"internal\characters\hostile\hostile_pain_75_group.effect", | |
"internal\characters\hostile\gibs\hostile_gib_b_abs.effect", | |
"internal\characters\hostile\gibs\hostile_gib_b_calf_L.effect", | |
"internal\characters\hostile\gibs\hostile_gib_b_calf_R.effect", | |
"internal\characters\hostile\gibs\hostile_gib_b_clavicle_L.effect", | |
"internal\characters\hostile\gibs\hostile_gib_b_clavicle_R.effect", | |
"internal\characters\hostile\gibs\hostile_gib_b_femur_L.effect", | |
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"structural\industrial\pipes\small\pipe_sprinkler.mesh", | |
"structural\industrial\pipes\small\pipe_straight_16.mesh", | |
"structural\industrial\pipes\small\pipe_straight_32.mesh", | |
"structural\industrial\pipes\small\pipe_straight_32_2.mesh", | |
"structural\industrial\pipes\small\pipe_straight_32_3.mesh", | |
"structural\industrial\pipes\small\pipe_valve1.mesh", | |
"structural\industrial\pipes\small\pipe_valve2.mesh", | |
"structural\industrial\vents\vent_128x64x4.mesh", | |
"structural\industrial\vents\vent_48x32x4.mesh", | |
"structural\industrial\vents\vent_48x32x4_2.mesh", | |
"structural\industrial\vents\vent_64x32x4.mesh", | |
"structural\industrial\vents\vent_64x64.mesh", | |
"structural\industrial\vents\vent_rnd_64x64.mesh", | |
"structural\industrial\windows\windows_sqr_01_frame.mesh", | |
"structural\industrial\windows\windows_sqr_01_smashed_01.mesh", | |
"structural\industrial\windows\windows_sqr_01_smashed_02.mesh", | |
"structural\industrial\windows\windows_sqr_01_smashed_03.mesh", | |
"structural\industrial\windows\windows_sqr_01_whole_01.mesh", | |
"structural\industrial\windows\windows_sqr_01_whole_02.mesh", | |
"structural\industrial\windows\windows_sqr_01_whole_03.mesh" | |
} | |
} |
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