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@UserUnknownFactor
UserUnknownFactor / Japanese SFX.md
Last active April 28, 2024 06:04
Japanese game and manga text sound effect (SFX) database

Introduction

This is a compiled collection of common Japanese SFXs (sound effects or onomatopoeia).

This collection uses mostly Romaji transliterations. Some SFXs can be used in combination with other SFXs; some of them, or combinations thereof, can be written separately for emphasis within the same panel (example: do-ki-, ドッ キッ ), but can be considered part of the same action; some use repeated sub-elements or prolongation characters (ー) within them. All interjections can be written differently, usually to indicate particularly strong or repeated stimulation. For example, a cho in isolation is almost certainly a truncated version of chotto, where the speaker was distracted from finishing the word. A prolongation of a character, on the other hand, often implies lazy, harsh, or sloppy pronunciation, or possibly even a scream. Because of this, many SFXs can have multiple meanings, depending on the action drawn, as well as one's interpretation of that action.

A

a: general interjection and versa

@neretin-trike
neretin-trike / pug.md
Last active April 24, 2024 18:22
Туториал по HTML препроцессору Pug (Jade)
@GoodDayTodayOkey
GoodDayTodayOkey / js-patterns-objects.md
Created December 14, 2017 04:12
JS Шаблоны. Шаблоны создания объектов и повторное использование кода

JS Шаблоны. Шаблоны создания объектов и повторное использование кода

Содержание

  1. Способы создания пространств имен в JS
  2. Шаблон модуль
  3. Повторное использование кода. Классические и современные шаблоны наследования.

Пространства имен в JS

В JS нет специальной конструкции для опредления пространства имен. Для того, чтобы избежать конфликтов имен необходимо использовать глобальный объект.

@yamamushi
yamamushi / AnalogLiterals.hpp
Created May 26, 2015 03:21
Multi-Dimensional Analog Literals in C++
/*
Referenced from:
http://web.archive.org/web/20120110153227/http://weegen.home.xs4all.nl/eelis/analogliterals.xhtml
*/
#ifndef ANALOGLITERALS_HPP
#define ANALOGLITERALS_HPP
namespace analog_literals {