Created
August 22, 2013 03:27
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Character Creator Python Program
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# Character Creator | |
# Write a Character Creator program for a role-playing game. The player should be given a pool of 30 points to spend | |
# on four attributes: Strength, Health, Wisdom, and Dexterity. The player should be able to spend points from the | |
# pool on any attribute and should also be able to take points from an attribute and put them back into the pool. | |
# import statements | |
import pickle | |
# initialize variables | |
choice = None | |
chars = {} | |
# constants | |
POOL = 30 | |
# do the deed | |
while choice != "0": | |
print(""" | |
Character Creator | |
================= | |
Written by Charles Wade in August of 2013 | |
Please choose your option below: | |
0 - Quit | |
1 - Create New Character | |
2 - Edit Attributes of Existing Character | |
3 - Delete Character | |
4 - List All Characters and Attributes | |
5 - Save All Characters | |
6 - Load All Characters | |
7 - Erase All Characters | |
""") | |
choice = input("Choice: ") | |
print() | |
# exit | |
if choice == "0": | |
print("Good-bye.") | |
# create new char | |
elif choice == "1": | |
pool = POOL | |
name = input("What name do you want your character to have?: ") | |
while name == "": | |
name = input("What name do you want your character to have?: ") | |
cname = name.capitalize() | |
if cname not in chars: | |
print("\nYou have ", pool, " points to spend on Strength, Health, Wisdom, and Dexterity!") | |
strn = input("How much strength do you want them to have?: ") | |
try: | |
cstr = int(strn) | |
except ValueError: | |
print("\nThat is not a number, made strength 0 and moving on! You can edit after if it was a mistake.") | |
cstr = 0 | |
while cstr > pool: | |
print("Not enough points left in pool, you have ", pool, " points available, try again!") | |
cstr = int(input("How much strength do you want them to have?: ")) | |
else: | |
pool -= cstr | |
print("\nYou have ", pool, " points to spend!") | |
hlth = input("How much health do you want them to have?: ") | |
try: | |
chlth = int(hlth) | |
except ValueError: | |
print("\nThat is not a number, making health 0 and moving on! You can edit after if it was a mistake.") | |
chlth = 0 | |
while chlth > pool: | |
print("Not enough points left in pool, you have ", pool, " points available, try again!") | |
chlth = int(input("How much health do you want them to have?: ")) | |
else: | |
pool -= chlth | |
print("\nYou have ", pool, " points to spend!") | |
wis = input("How much wisdom do you want them to have?: ") | |
try: | |
cwis = int(wis) | |
except ValueError: | |
print("\nThat is not a number, making wisdom 0 and moving on! You can edit after if it was a mistake.") | |
cwis = 0 | |
while cwis > pool: | |
print("Not enough points left in pool, you have ", pool, " points available, try again!") | |
cwis = int(input("How much wisdom do you want them to have?: ")) | |
else: | |
pool -= cwis | |
print("\nYou have ", pool, " points to spend!") | |
dex = input("How much dexterity do you want them to have?: ") | |
try: | |
cdex = int(dex) | |
except ValueError: | |
print("\nThat is not a number, made dexterity 0 and moving on! You can edit after if it was a mistake" | |
".") | |
cdex = 0 | |
while cdex > pool: | |
print("Not enough points left in pool, you have ", pool, " points available, try again!") | |
cdex = int(input("How much dexterity do you want them to have?: ")) | |
else: | |
pool -= cdex | |
cdic = {"Strength": cstr, "Health": chlth, "Wisdom": cwis, "Dexterity": cdex} | |
chars.update({cname: cdic}) | |
print("\n") | |
print(cname, "\n") | |
for key in cdic: | |
print(key) | |
print(cdic.get(key)) | |
else: | |
print("\nCharacter already exsists! Try editing it or deleting it!") | |
# edit chars | |
elif choice == "2": | |
print("\nHere are all of your characters you can currently edit:\n") | |
for key in chars: | |
print(key) | |
print(chars.get(key), "\n") | |
editchar = input("Which character would you like to edit?: ") | |
editcharCap = editchar.capitalize() | |
if editcharCap in chars: | |
pool2 = POOL | |
print("\nYou have ", pool2, " points to spend on Strength, Health, Wisdom, and Dexterity!") | |
strn2 = input("How much strength do you want them to have?: ") | |
try: | |
cstr2 = int(strn2) | |
except ValueError: | |
print("\nThat is not a number, made strength 0 and moving on! You can edit after if it was a mistake.") | |
cstr2 = 0 | |
while cstr2 > pool2: | |
print("Not enough points left in pool, you have ", pool2, " points available, try again!") | |
cstr2 = int(input("How much strength do you want them to have?: ")) | |
else: | |
pool2 -= cstr2 | |
print("\nYou have ", pool2, " points to spend!") | |
hlth2 = input("How much health do you want them to have?: ") | |
try: | |
chlth2 = int(hlth2) | |
except ValueError: | |
print("\nThat is not a number, making health 0 and moving on! You can edit after if it was a mistake.") | |
chlth2 = 0 | |
while chlth2 > pool2: | |
print("Not enough points left in pool, you have ", pool2, " points available, try again!") | |
chlth2 = int(input("How much health do you want them to have?: ")) | |
else: | |
pool2 -= chlth2 | |
print("\nYou have ", pool2, " points to spend!") | |
wis2 = input("How much wisdom do you want them to have?: ") | |
try: | |
cwis2 = int(wis2) | |
except ValueError: | |
print("\nThat is not a number, making wisdom 0 and moving on! You can edit after if it was a mistake.") | |
cwis2 = 0 | |
while cwis2 > pool2: | |
print("Not enough points left in pool, you have ", pool2, " points available, try again!") | |
cwis2 = int(input("How much wisdom do you want them to have?: ")) | |
else: | |
pool2 -= cwis2 | |
print("\nYou have ", pool2, " points to spend!") | |
dex2 = input("How much dexterity do you want them to have?: ") | |
try: | |
cdex2 = int(dex2) | |
except ValueError: | |
print("\nThat is not a number, made dexterity 0 and moving on! You can edit after if it was a mistake" | |
".") | |
cdex2 = 0 | |
while cdex2 > pool2: | |
print("Not enough points left in pool, you have ", pool2, " points available, try again!") | |
cdex2 = int(input("How much dexterity do you want them to have?: ")) | |
else: | |
pool2 -= cdex2 | |
cdic2 = {"Strength": cstr2, "Health": chlth2, "Wisdom": cwis2, "Dexterity": cdex2} | |
chars.update({editcharCap: cdic2}) | |
print("\n") | |
print(editcharCap, "\n") | |
# print(cdic.items()) | |
for key in cdic2: | |
print(key) | |
print(cdic2.get(key)) | |
else: | |
print("\nThat character doesnt exsist, try creating them!") | |
# del char | |
elif choice == "3": | |
chardel = input("Which character would you like to delete?: ") | |
chardelCap = chardel.capitalize() | |
if chardelCap in chars: | |
areusure = input("\nAre you sure you want to delete this character? 'Y' for YES, 'N' for NO: ") | |
areusureCap = areusure.upper() | |
if areusureCap == "Y": | |
del chars[chardelCap] | |
print("\nCharacter WAS deleted!") | |
else: | |
print("\nCharacter NOT deleted!") | |
else: | |
print("\nThat character doesnt exist! Try adding it.") | |
# list chars | |
elif choice == "4": | |
if chars: | |
for key in chars: | |
print(key) | |
print(chars.get(key)) | |
else: | |
print("\nYou have no characters! Try creating some!") | |
# save chars | |
elif choice == "5": | |
pickle.dump(chars, open("save.p", "wb")) | |
print("\nAll your characters have been saved! Choose option 6 to reload them on next launch!") | |
# load chars | |
elif choice == "6": | |
chars = pickle.load(open("save.p", "rb")) | |
print("\nAll the following characters have been loaded from your last save:\n") | |
if chars: | |
for key in chars: | |
print(key) | |
print(chars.get(key)) | |
else: | |
print("\nYou have no characters! Try creating some!") | |
# wipe all chars | |
elif choice == "7": | |
areusure2 = input("\nAre you sure you want to erase ALL characters? 'Y' for YES, 'N' for NO: ") | |
areusureCap2 = areusure2.upper() | |
if areusureCap2 == "Y": | |
chars = {} | |
print("\nAll characters have been erased!") | |
else: | |
print("\nCharacters NOT erased!") | |
# some unknown choice | |
else: | |
print("\nSorry, but", choice, "isn't a valid choice.") | |
input("\n\nPress the enter key to exit.") |
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