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const localPlayer = mp.players.local; | |
var signal1, signal2, signalx; | |
mp.keys.bind(0x25, true, function() { //Left indicator | |
if (signal1 && localPlayer.vehicle) { | |
signal1 = false; | |
mp.game.graphics.notify('Left Signal was deactivated.'); | |
localPlayer.vehicle.setIndicatorLights(1, false); | |
} else |