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anonymous
anonymous / xbl.py
Created October 3, 2011 02:24
Python script to get Xbox Live friends
#!/usr/local/bin/python
import urllib
import urllib2
import re
import json
import htmlentitydefs
import cookielib
LOGIN,PASSWD = "yourlogin@someemail.com", "yourpassword"
@webdevwilson
webdevwilson / XboxGamercard.class.php
Created January 22, 2011 19:45
PHP API for Xbox Live
<?php
define('URL_PREFIX', 'http://gamercard.xbox.com/en-US/');
define('URL_AFFIX', '.card');
define('SUBSCRIPTION_GOLD', 'Gold');
define('SUBSCRIPTION_SILVER', 'Silver');
class XboxGamercard {
public $gamertag;
@Jabbslad
Jabbslad / xbox.js
Created January 21, 2012 19:55
Xbox Live Scraper For PhantomJS
/*
Copyright (c) 2012 Jabbslad
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
@dommmel
dommmel / capture_screenshot.js
Created January 8, 2013 10:00
Script to take full page screenshots using phantomJs via CasperJs. Run via ```casperjs capture_screenshot.js```
var casper = require('casper').create({
viewportSize: {width: 950, height: 950}
});
casper.start('http://www.google.com/', function() {
this.captureSelector('/tmp/pp.png', 'body');
});
casper.run();
@jonathandixon
jonathandixon / Grunt-Cordova-CLI.md
Last active January 5, 2021 22:00
Using Grunt with a Cordova 3 project.

Grunt and Cordova 3

The advantages of using Grunt with Cordova:

  1. It simplifies working with the cordova cli.
  2. It provides a mechanism to copy platform customization to the platforms directory without having to commit the generated plugins and platforms directories to version control.
  3. It provides a way to watch resources and automatically run cordova commands.

Stack Overflow: .gitignore for PhoneGap/Cordova 3.0 projects - what should I commit?

@NickDiMucci
NickDiMucci / BasicEntityCollision.cs
Last active May 16, 2021 06:54
Basic collision detection via ray casting in Unity.
public class BasicEntityCollision : IEntityCollision {
private Vector3 size;
private Vector3 center;
// Give a bit of space between the raycast and boxCollider to prevent ray going through collision layer.
private float skin = .005f;
private LayerMask collisionMask;
private LayerMask playerMask;
public bool OnGround { get; set; }
@mccahill
mccahill / config.js
Last active November 18, 2021 19:00 — forked from jeffrafter/server.js
Example of a node OAuth (Twitter) and OAuth2 (Google Calendar) client that works with the version 3 Express framework. This assumes you have a config.js file holding the keys and secrets
module.exports = {
'HOSTPATH': 'http://your.host.here',
'PORT': 80,
'EXPRESS_SESSION_SECRET': '123456',
'TWITTER_CONSUMER_KEY': 'your-consumer-key-here',
'TWITTER_CONSUMER_SECRET': 'your-secret-here',
'GOOGLE_APP_ID': 'your-app-id-here',
'GOOGLE_CONSUMER_SECRET': 'your-consumer-secret-here',
};
@proudlygeek
proudlygeek / client_cors.js
Created July 17, 2012 20:48
JSONP Vs. CORS
// http://jsfiddle.net/suBPQ/
$.ajax({
url: "http://api_test_server.proudlygeek.c9.io/",
success: function(data) {
console.log(data);
}
});
@smeranda
smeranda / facebook_like-box_responsive.css
Created May 1, 2012 20:37
Flexible width layout for Facebook Like Box/Activity Stream to use in Responsive Designs
/*
Make the Facebook Like box responsive (fluid width)
https://developers.facebook.com/docs/reference/plugins/like-box/
*/
/* This element holds injected scripts inside iframes that in some cases may stretch layouts. So, we're just hiding it. */
#fb-root {
display: none;
}
@phosphoer
phosphoer / SimpleGeo.cs
Last active December 2, 2024 16:13
Simple Geometry Painter for Unity
// The MIT License (MIT)
// Copyright (c) 2016 David Evans @phosphoer
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR