This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
"workbench.colorCustomizations": { | |
// Contrast Colors - The contrast colors are typically only set for high contrast themes. If set, they add an additional border around items across the UI to increase the contrast. | |
"contrastActiveBorder": "", | |
"contrastBorder": "", | |
// Base Colors | |
"focusBorder": "", | |
"foreground": "", | |
"widget.shadow": "", | |
"selection.background": "", | |
"descriptionForeground": "", |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import subprocess as sub | |
import re | |
import os | |
#modified from https://github.com/conda/conda/issues/5165 | |
# create list of current environments | |
sub.check_call(" ".join(['conda','env','list','>','envs.txt']),shell=True) | |
# load and parse environment names | |
envs = {} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
# Deactivating the activation of the base environment in Python: | |
conda config --set auto_activate_base false | |
// | |
**Listing all installed packages | |
conda list | |
# If you want to list all installed packages along its channels: | |
conda list --show-channel-urls | |
// | |
#To install a package |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// SnappyWindow.swift | |
// A NSWindow that snaps to corners | |
// | |
// Created by Alasdair Monk on 03/02/2021. | |
// | |
import Foundation | |
import Cocoa |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// DockInfo.swift | |
// | |
// Created by Wessley Roche on 28/11/2016. | |
// | |
import Foundation | |
enum WBDockPosition: Int { | |
case bottom = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
########## | |
# Tweaked Win10 Initial Setup Script | |
# Primary Author: Disassembler <disassembler@dasm.cz> | |
# Modified by: alirobe <alirobe@alirobe.com> based on my personal preferences. | |
# Version: 2.20.2, 2018-09-14 | |
# Primary Author Source: https://github.com/Disassembler0/Win10-Initial-Setup-Script | |
# Tweaked Source: https://gist.github.com/alirobe/7f3b34ad89a159e6daa1/ | |
# Tweak difference: | |
# | |
# @alirobe's version is a subset focused on safely disabling telemetry, some 'smart' features and 3rd party bloat ... |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// ThrowingMathematicalOperators.swift | |
// Dose | |
// | |
// Created by Pho Hale on 6/26/18. | |
// Copyright © 2018 Pho Hale. All rights reserved. | |
// | |
import Darwin | |
import Swift |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Use Gists to store code you would like to remember later on | |
console.log(window); // log the "window" object to the console |