MOVE_SPEED = 4;
WALK_SPEED = 10;
if(keyboard_check(vk_up)){
y -= MOVE_SPEED;
sprite_index = spr_player_up;
image_speed = WALK_SPEED;
}else if(keyboard_check(vk_down)){
y += MOVE_SPEED;
sprite_index = spr_player_down;
image_speed = WALK_SPEED;
}else if(keyboard_check(vk_right)){
x += MOVE_SPEED;
sprite_index = spr_player_right;
image_speed = WALK_SPEED;
}else if(keyboard_check(vk_left)){
x -= MOVE_SPEED;
sprite_index = spr_player_left;
image_speed = WALK_SPEED;
}else{
image_index = 0;
image_speed = 0;
}