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A simple table for Minecraft energy types and a matrix for conversion rates.

Minecraft Energy Types


Energy Name Abbreviation Original Mod Version
Anima AM Anima-Mundi 1.11.2
Blutricity BE (NO) Redpower 1.6.4
Charge RP (NO)/Fz? Factorization 1.7.10
Crystal Flux CF Actually Additions 1.12
Energy Units EU IndustrialCraft2 1.11
Forge Energy FE Forge 1.11.2
Galacticraft Joules gJ Galacticraft 1.11.2
Heat BTU (NO) Minecraft 1.11.2
Joules J Mekanism 1.11.2
Lithium Energy Li Lithium Energy 1.11
Minecraft Joules MJ BuildCraft 1.11.2
Piggawatts Pw Sync 1.10.2
Redstone Flux RF Thermal Expansion 3 1.10.2
Shaft Power W RotaryCraft 1.7.10
Steam S (NO) RailCraft 1.10.2
Tesla T TESLA 1.11.2
Taint Tn (NO) ThaumCraft 1.8.9
Universal Electricity EU (NO) Universal Electricity 1.7.10
Vis V (NO) ThaumCraft 1.8.9
Xynergy Xy (NO) XyCraft 1.4.7
Micro Infinity 8I Ender IO 1.12
AE Applied Energistics 2 1.12
Immersive Flux IF Immersive Engineering 1.12.2

*NO = Not Official

Unit Conversion

If you know any of the blank values, feel free to edit and leave your source at the bottom.


Energy AM BE RP CR EU FE gJ BTU J Li MJ RF W T Tn V 8I AE IF
AM 1 5 20 32 125 0.20 20 20
BE 1
RP 1
CF 1 0.25 1.6 2.5 0.1
EU 1 4 6.557 10 0.4 4 4
FE 0.25 1 1.6 2.5 0.1 1 1
gJ 0.1525 0.652 1 1.525 0.065 0.625 0.625
BTU 1
J 0.1 0.4 0.655 1 0.04 0.4 0.4
Li 1
MJ 2.5 10 16 16 1 10 10
RF 0.25 1 1.6 2.5 0.1 1 1 1 1
W 1
T 0.25 1 1.6 2.5 0.1 1 1
Tn 1
V 1
8I 2 2 1
AE 1
IF 1 1 1

*Blank = Not Known (please comment if you know)

1 AM = 20 RF = 125 J = 5 EU = 32 gJ 1 EU = 10 J = 0.4 MJ = 4 RF = 6.557 gJ 1 MJ = 25 J = 10 RF = 2.5 EU = 16 gJ 1 J = 0.04 MJ = 0.4 RF = 0.1 EU = 0.655 gJ 1 RF = 0.1 MJ = 2.5 J = 0.25 EU = 1.6 gJ 1 gJ = 0.065 MJ = 0.1525 EU = 1.525 J = 0.625 RF 1 AE = 0.5 EU = 2 RF = 11256 W = 5 J

1 RF = 1 FE = 1 T = 1 CF = 1 IF

Credit

Types:

Conversion:

@AetherDeity
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AetherDeity commented Nov 18, 2019

1RF = 1 8I

@Brinefilip
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Brinefilip commented Feb 15, 2020

I'm currently working on an Excel sheet which acts as a converter.
I will be including all power units.
If you people are interested, i'm gonna upload it here when i'm done.
Here's a preview of how it would look like.

asdasd

@Cadiboo
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Cadiboo commented Feb 23, 2020

Please post it when you’re done.
Also, s/asterix/asterisk/

@mowense
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mowense commented May 11, 2020

Thanks a lot 👯‍♂️

@dagobertdu94
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dagobertdu94 commented Jun 21, 2020

I found some other mods that are using their own energy type that aren't listed here.
I was thinking about making my own energy type for my own mod that has much stuff... (But that is the unimportant part of my comment.)

@DeflatedPickle
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DeflatedPickle commented Jun 21, 2020

@dagobertdu94, I'm not aware of all mods with their own energy type. This is what user feedback is for, if you've found some that aren't listed, instead of saying "there are some that aren't here", please tell me what isn't listed here, and optionally, the conversion rate to RF (as that's essentially the default).

@dagobertdu94
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dagobertdu94 commented Jun 22, 2020

@DeflatedPickle I will write to this thread again if I refound all of the mods I had in my mind.

@JurgenWilbrink
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JurgenWilbrink commented Jul 7, 2020

Micro Infinity : RF = 1 : 1

The difference is 1 because i had to travel from reactor to storage and reactor is slowly decreasing. But its 1 : 1

Big reactor:
image

Vibrant capasitor:
image

@GalaxyNerd
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GalaxyNerd commented Feb 20, 2021

1 RF = 1.6 gJ

(Assuming no energy loss in conversion circuit)
To account for RF energy loss, use this formula:
eL≈(D/16)*0.05
(eL= Energy lost, D=Distance of blocks between supply and destination in metres)
If using Immersive Engineering, replace 0.05 with different values according to wire type.
0.05 | HV
0.025 | MV
1 | LV

Hope this Helps!

@Unknown-User2
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Unknown-User2 commented Jun 23, 2021

i made a converter if you want me to add conversions then tell my by making an issue on the github page or my telling me here

@RackDevelopment
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RackDevelopment commented Dec 26, 2021

To your logic, 1 FE is 1 RF, while 1 AE is 1 RF, causing 1 FE to equal 1 AE, so you can add that

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