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@ditzel
ditzel / MeshDestroy.cs
Created August 19, 2019 19:02
MeshDestroy => Put it on a game object with a mesh filter and renderer. Make sure to have read/write enabled on fbx import
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MeshDestroy : MonoBehaviour
{
private bool edgeSet = false;
private Vector3 edgeVertex = Vector3.zero;
private Vector2 edgeUV = Vector2.zero;
@bradtraversy
bradtraversy / docker_wordpress.md
Last active October 8, 2025 11:15
Docker Compose FIle For Wordpress, MySQL & phpmyadmin

Wordpress & Docker

This file will setup Wordpress, MySQL & PHPMyAdmin with a single command. Add the code below to a file called "docker-compose.yaml" and run the command

$ docker-compose up -d

# To Tear Down
$ docker-compose down --volumes
// Discord all events!
// A quick and dirty fleshing out of the discord.js event listeners (not tested at all!)
// listed here -> https://discord.js.org/#/docs/main/stable/class/Client
// Learn from this, do not just copy it mofo!
//
// Saved to -> https://gist.github.com/koad/316b265a91d933fd1b62dddfcc3ff584
// Last Updated -> Halloween 2022
/*
@superjose
superjose / .gitlab-ci.yml
Last active July 24, 2025 23:21
This is an example of a .gitlab-ci.yml that is required for Continuous Integration on GitLab projects.
# Reference: https://www.exclamationlabs.com/blog/continuous-deployment-to-npm-using-gitlab-ci/
# GitLab uses docker in the background, so we need to specify the
# image versions. This is useful because we're freely to use
# multiple node versions to work with it. They come from the docker
# repo.
# Uses NodeJS V 9.4.0
image: node:9.4.0
# And to cache them as well.
@dianjuar
dianjuar / Install update WordPress puglins directly.md
Last active June 4, 2025 18:16
Install update WordPress plugins without providing ftp access

Install WordPress plugins directly (without FTP)

Put this on your wp-config.php

/* That's all, stop editing! Happy blogging. */
define('FS_METHOD', 'direct');
@meule
meule / gist:777d9a8a42e2c99a3386
Created April 18, 2015 09:26
Smooth animation of changing Leaflet marker's position on setLatLng
// just include d3js and add animaDur in ms to marker's option
L.SVG.prototype._setPath = function(layer,path){
if(layer.options.animaDur)
d3.select(layer._path).transition().duration(layer.options.animaDur).ease('linear').attr('d',path)
else
layer._path.setAttribute('d', path);
}
@jexchan
jexchan / frontendDevlopmentBookmarks.md
Created June 22, 2013 11:03 — forked from dypsilon/frontendDevlopmentBookmarks.md
Frontend Development Resources