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Minecraft new world save directory structure
data/
idcounts.dat
map_0.dat
players/
Dinnerbone.dat
cookie_monster.dat
worlds/
overworld/
regions/
r.0.0.mca
the_end/
regions/
r.0.0.mca
nether/
regions/
r.0.0.mca
level.dat
@leafstorm

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@leafstorm leafstorm commented Apr 11, 2012

Nice! Much better organized and more self-explanatory than the old one.

@keir-nellyer

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@keir-nellyer keir-nellyer commented Apr 11, 2012

Nice! Much better. Also it would be nice if you could fix the issues with achievements being lost all the time :D

@dkowis

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@dkowis dkowis commented Apr 11, 2012

Can all the worlds have cookie_monster.dat in them?

@KAGamerAlex

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@KAGamerAlex KAGamerAlex commented Apr 14, 2012

How will this work with plugins like Multiverse?

@mblaine

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@mblaine mblaine commented Apr 16, 2012

This is cool! For us toolmakers, any word on when this change is coming, and any deterministic way to tell the difference. Like, will something in level.dat specify the directory structure being used or should we just check if /regions exists then it's the old way, otherwise the new? Thank you. EDIT: On Twitter Dinnerbone said that "version" in level.dat will be increased. Currently Anvil worlds have a version of 19133, McRegion worlds before Anvil were 19132.

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