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{
"rolls": {
"min": 2,
"max": 6
},
"items": [
{
"item": "minecraft:diamond",
"weight": 5,
"functions": [
{
"function": "set_count",
"count": {
"min": 2,
"max": 7
}
}
]
},
{
"item": "minecraft:iron_ingot",
"weight": 10,
"functions": [
{
"function": "set_count",
"count": {
"min": 4,
"max": 8
}
}
]
},
{
"item": "minecraft:gold_ingot",
"weight": 15,
"functions": [
{
"function": "set_count",
"count": {
"min": 2,
"max": 7
}
}
]
},
{
"item": "minecraft:emerald",
"weight": 2,
"functions": [
{
"function": "set_count",
"count": {
"min": 2,
"max": 6
}
}
]
},
{
"item": "minecraft:beetroot_seeds",
"weight": 5,
"functions": [
{
"function": "set_count",
"count": {
"min": 1,
"max": 10
}
}
]
},
{
"item": "minecraft:saddle",
"weight": 3
},
{
"item": "minecraft:iron_horse_armor",
"weight": 1
},
{
"item": "minecraft:golden_horse_armor",
"weight": 1
},
{
"item": "minecraft:diamond_horse_armor",
"weight": 1
},
{
"item": "minecraft:diamond_sword",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:diamond_boots",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:diamond_chestplate",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:diamond_leggings",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:diamond_helmet",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:diamond_pickaxe",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:diamond_shovel",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:iron_sword",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:iron_boots",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:iron_chestplate",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:iron_leggings",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:iron_helmet",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:iron_pickaxe",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
},
{
"item": "minecraft:iron_shovel",
"weight": 3,
"functions": [
{
"function": "enchant_with_levels",
"treasure": true,
"levels": {
"min": 20,
"max": 39
}
}
]
}
]
}
@manuelgu

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@manuelgu manuelgu commented Oct 20, 2015

Looks fancy! Really like the way you are going with that

@MustaphaTR

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@MustaphaTR MustaphaTR commented Oct 20, 2015

Needs more things in it. Saddle and horse armor sounds a bit off for End City but i think they are avalible in all chests.

@Deukhoofd

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@Deukhoofd Deukhoofd commented Oct 20, 2015

enchant_with_levels is a rather long function name,wouldn't something like enchant_lvl be better?

@brianmcn

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@brianmcn brianmcn commented Oct 20, 2015

How will this interact with PRNG seeds? Today world seeds control the terrain/dungeons/loot chests/etc, which is good, and I presume this will not change by default. But I wonder if there is a way to interact with that, or how it may interact with future 'luck potion' features, etc. Overall my main concern is that 'determinism' for seed/speedruns/etc can be maintained, and so I'm just curious about deeper visibility into how this interacts with random number seeding.

@narrowtux

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@narrowtux narrowtux commented Oct 20, 2015

@Deukhoofd: This function name is good because it's expressive. You'll most likely work with a generator anyway.

@Chilangosta

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@Chilangosta Chilangosta commented Oct 20, 2015

I wish enchanted books found their way into these chests too. That mending enchant isn't all that useful unless we find a book with it.

@Arcensoth

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@Arcensoth Arcensoth commented Oct 21, 2015

I'm wondering when the loot tables are invoked for chests? The first time you open them? When they are setblock'd in? I'm assuming it can't be during generation, because that wouldn't work for custom maps...

@Madis0

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@Madis0 Madis0 commented Oct 21, 2015

@Arcensoth

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@Arcensoth Arcensoth commented Oct 21, 2015

@madisotenurm Thanks! That's great! Exactly what I was hoping for.

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