In React's terminology, there are five core types that are important to distinguish:
React Elements
// C++ includes used for precompiling -*- C++ -*- | |
// Copyright (C) 2003-2013 Free Software Foundation, Inc. | |
// | |
// This file is part of the GNU ISO C++ Library. This library is free | |
// software; you can redistribute it and/or modify it under the | |
// terms of the GNU General Public License as published by the | |
// Free Software Foundation; either version 3, or (at your option) | |
// any later version. |
In React's terminology, there are five core types that are important to distinguish:
React Elements
/* | |
* This work is free. You can redistribute it and/or modify it under the | |
* terms of the Do What The Fuck You Want To Public License, Version 2, | |
* as published by Sam Hocevar. See the COPYING file for more details. | |
*/ | |
/* | |
* Easing Functions - inspired from http://gizma.com/easing/ | |
* only considering the t value for the range [0, 1] => [0, 1] | |
*/ | |
EasingFunctions = { |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |