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struct AnimationSample: View {
@State var displaySheet = false
@State var shake = false
var body: some View {
Text("Shake Me")
.font(.title)
.onTapGesture {
shake = true
}
struct Shake<Content: View>: View {
/// Set to true in order to animate
@Binding var shake: Bool
/// How many times the content will animate back and forth
var repeatCount = 3
/// Duration in seconds
var duration = 0.8
/// Range in pixels to go back and forth
var offsetRange = 10.0
struct AnimationSample: View {
@State var isAnimated = false
@State var displaySheet = false
var body: some View {
Text("Testing")
.scaleEffect(isAnimated ? 2 : 1)
.onTapGesture {
Task {
await animate(duration: 0.5) {
extension View {
func animate(duration: CGFloat, _ execute: @escaping () -> Void) async {
await withCheckedContinuation { continuation in
withAnimation(.linear(duration: duration)) {
execute()
}
DispatchQueue.main.asyncAfter(deadline: .now() + duration) {
continuation.resume()
}
Text("Testing")
.scaleEffect(firstAnimation ? 2 : 1)
.foregroundColor(secondAnimation ? .red : .green)
.onTapGesture {
Task {
let animationTime = 0.5
await animate(duration: animationTime) {
firstAnimation = true
}
Text("Testing")
.scaleEffect(firstAnimation ? 2 : 1)
.foregroundColor(secondAnimation ? .red : .green)
.onTapGesture {
let animationTime = 0.5
withAnimation(.linear(duration: animationTime)) {
firstAnimation = true
}
struct AnimationSample: View {
@State var firstAnimation = false
@State var secondAnimation = false
@State var displaySheet = false
var body: some View {
Text("Testing")
.scaleEffect(firstAnimation ? 2 : 1)
.foregroundColor(secondAnimation ? .red : .green)
.onTapGesture {
struct AnimationSample: View {
@State var isAnimating = false
var body: some View {
Text("Testing")
.scaleEffect(isAnimating ? 2 : 1)
.foregroundColor(isAnimating ? .red : .green)
.onTapGesture {
withAnimation {
isAnimating = true
struct AnimationSample: View {
@State var firstAnimation = false
@State var secondAnimation = false
var body: some View {
Text("Testing")
.scaleEffect(firstAnimation ? 2 : 1)
.foregroundColor(secondAnimation ? .red : .green)
.onTapGesture {
withAnimation(.linear(duration: 0.5)) {
enum AsyncError: Error {
case finishedWithoutValue
}
extension AnyPublisher {
func async() async throws -> Output {
try await withCheckedThrowingContinuation { continuation in
var cancellable: AnyCancellable?
var finishedWithoutValue = true
cancellable = first()