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June 15, 2021 17:56
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lorti/frames.lua
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--get the addon namespace | |
local addon, ns = ... | |
--get the config values | |
local cfg = ns.cfg | |
local dragFrameList = ns.dragFrameList | |
-- v:SetVertexColor(.35, .35, .35) GREY | |
-- v:SetVertexColor(.05, .05, .05) DARKEST | |
--------------------------------------- | |
-- ACTIONS | |
--------------------------------------- | |
-- REMOVING UGLY PARTS OF UI | |
local event_frame = CreateFrame('Frame') | |
local errormessage_blocks = { | |
'Способность пока недоступна', | |
'Выполняется другое действие', | |
'Невозможно делать это на ходу', | |
'Предмет пока недоступен', | |
'Недостаточно', | |
'Некого атаковать', | |
'Заклинание пока недоступно', | |
'У вас нет цели', | |
'Вы пока не можете этого сделать', | |
'Ability is not ready yet', | |
'Another action is in progress', | |
'Can\'t attack while mounted', | |
'Can\'t do that while moving', | |
'Item is not ready yet', | |
'Not enough', | |
'Nothing to attack', | |
'Spell is not ready yet', | |
'You have no target', | |
'You can\'t do that yet', | |
} | |
local enable | |
local onevent | |
local uierrorsframe_addmessage | |
local old_uierrosframe_addmessage | |
function enable () | |
old_uierrosframe_addmessage = UIErrorsFrame.AddMessage | |
UIErrorsFrame.AddMessage = uierrorsframe_addmessage | |
end | |
function uierrorsframe_addmessage (frame, text, red, green, blue, id) | |
for i,v in ipairs(errormessage_blocks) do | |
if text and text:match(v) then | |
return | |
end | |
end | |
old_uierrosframe_addmessage(frame, text, red, green, blue, id) | |
end | |
function onevent (frame, event, ...) | |
if event == 'PLAYER_LOGIN' then | |
enable() | |
end | |
end | |
event_frame:SetScript('OnEvent', onevent) | |
event_frame:RegisterEvent('PLAYER_LOGIN') | |
-- COLORING FRAMES | |
local CF=CreateFrame("Frame") | |
CF:RegisterEvent("PLAYER_ENTERING_WORLD") | |
CF:RegisterEvent("GROUP_ROSTER_UPDATE") | |
hooksecurefunc('TargetFrame_CheckClassification', function(self, forceNormalTexture) | |
local classification = UnitClassification(self.unit); | |
if ( classification == "minus" ) then | |
self.borderTexture:SetTexture("Interface\\TargetingFrame\\UI-TargetingFrame-Minus"); | |
self.borderTexture:SetVertexColor(.05, .05, .05) | |
self.nameBackground:Hide(); | |
self.manabar.pauseUpdates = true; | |
self.manabar:Hide(); | |
self.manabar.TextString:Hide(); | |
self.manabar.LeftText:Hide(); | |
self.manabar.RightText:Hide(); | |
forceNormalTexture = true; | |
elseif ( classification == "worldboss" or classification == "elite" ) then | |
self.borderTexture:SetTexture("Interface\\AddOns\\Lorti-UI-TBC\\textures\\target\\elite") | |
self.borderTexture:SetVertexColor(1, 1, 1) | |
elseif ( classification == "rareelite" ) then | |
self.borderTexture:SetTexture("Interface\\AddOns\\Lorti-UI-TBC\\textures\\target\\rare-elite") | |
self.borderTexture:SetVertexColor(1, 1, 1) | |
elseif ( classification == "rare" ) then | |
self.borderTexture:SetTexture("Interface\\AddOns\\Lorti-UI-TBC\\textures\\target\\rare") | |
self.borderTexture:SetVertexColor(1, 1, 1) | |
else | |
self.borderTexture:SetTexture("Interface\\TargetingFrame\\UI-TargetingFrame") | |
self.borderTexture:SetVertexColor(.05, .05, .05) | |
end | |
end) | |
function ColorRaid() | |
for g = 1, NUM_RAID_GROUPS do | |
local group = _G["CompactRaidGroup"..g.."BorderFrame"] | |
if group then | |
for _, region in pairs({group:GetRegions()}) do | |
if region:IsObjectType("Texture") then | |
region:SetVertexColor(.05, .05, .05) | |
end | |
end | |
end | |
for m = 1, 5 do | |
local frame = _G["CompactRaidGroup"..g.."Member"..m] | |
if frame then | |
groupcolored = true | |
for _, region in pairs({frame:GetRegions()}) do | |
if region:GetName():find("Border") then | |
region:SetVertexColor(.05, .05, .05) | |
end | |
end | |
end | |
local frame = _G["CompactRaidFrame"..m] | |
if frame then | |
singlecolored = true | |
for _, region in pairs({frame:GetRegions()}) do | |
if region:GetName():find("Border") then | |
region:SetVertexColor(.05, .05, .05) | |
end | |
end | |
end | |
end | |
end | |
for _, region in pairs({CompactRaidFrameContainerBorderFrame:GetRegions()}) do | |
if region:IsObjectType("Texture") then | |
region:SetVertexColor(.05, .05, .05) | |
end | |
end | |
end | |
CF:SetScript("OnEvent", function(self, event) | |
ColorRaid() | |
CF:SetScript("OnUpdate", function() | |
if CompactRaidGroup1 and not groupcolored == true then | |
ColorRaid() | |
end | |
if CompactRaidFrame1 and not singlecolored == true then | |
ColorRaid() | |
end | |
end) | |
if event == "GROUP_ROSTER_UPDATE" then return end | |
if not (IsAddOnLoaded("Shadowed Unit Frames") | |
or IsAddOnLoaded("PitBull Unit Frames 4.0") | |
or IsAddOnLoaded("X-Perl UnitFrames")) then | |
for i, v in pairs({ | |
PlayerFrameTexture, | |
PlayerFrameAlternateManaBarBorder, | |
PlayerFrameAlternateManaBarLeftBorder, | |
PlayerFrameAlternateManaBarRightBorder, | |
PlayerFrameAlternatePowerBarBorder, | |
PlayerFrameAlternatePowerBarLeftBorder, | |
PlayerFrameAlternatePowerBarRightBorder, | |
PetFrameTexture, | |
PartyMemberFrame1Texture, | |
PartyMemberFrame2Texture, | |
PartyMemberFrame3Texture, | |
PartyMemberFrame4Texture, | |
PartyMemberFrame1PetFrameTexture, | |
PartyMemberFrame2PetFrameTexture, | |
PartyMemberFrame3PetFrameTexture, | |
PartyMemberFrame4PetFrameTexture, | |
TargetFrameToTTextureFrameTexture, | |
FocusFrameToTTextureFrameTexture, | |
CastingBarFrame.Border, | |
TargetFrameSpellBar.Border, | |
FocusFrameSpellBar.Border, | |
MirrorTimer1Border, | |
MirrorTimer2Border, | |
MirrorTimer3Border, | |
}) do | |
v:SetVertexColor(.05, .05, .05) | |
end | |
for _, region in pairs({CompactRaidFrameManager:GetRegions()}) do | |
if region:IsObjectType("Texture") then | |
region:SetVertexColor(.05, .05, .05) | |
end | |
end | |
for _, region in pairs({CompactRaidFrameManagerContainerResizeFrame:GetRegions()}) do | |
if region:GetName():find("Border") then | |
region:SetVertexColor(.05, .05, .05) | |
end | |
end | |
CompactRaidFrameManagerToggleButton:SetNormalTexture("Interface\\AddOns\\Lorti-UI-TBC\\textures\\raid\\RaidPanel-Toggle") | |
hooksecurefunc("GameTooltip_ShowCompareItem", function(self, anchorFrame) | |
if self then | |
local shoppingTooltip1, shoppingTooltip2 = unpack(self.shoppingTooltips) | |
shoppingTooltip1:SetBackdropBorderColor(.05, .05, .05) | |
shoppingTooltip2:SetBackdropBorderColor(.05, .05, .05) | |
end | |
end) | |
GameTooltip:SetBackdropBorderColor(.05, .05, .05) | |
GameTooltip.SetBackdropBorderColor = function() end | |
for i, v in pairs({ | |
PlayerPVPIcon, | |
TargetFrameTextureFramePVPIcon, | |
-- FocusFrameTextureFramePVPIcon | |
}) do | |
v:SetAlpha(0.35) | |
end | |
for i=1, 4 do | |
_G["PartyMemberFrame"..i.."PVPIcon"]:SetAlpha(0) | |
_G["PartyMemberFrame"..i.."NotPresentIcon"]:Hide() | |
_G["PartyMemberFrame"..i.."NotPresentIcon"].Show = function() end | |
end | |
PlayerFrameGroupIndicator:SetAlpha(0) | |
PlayerHitIndicator:SetText(nil) | |
PlayerHitIndicator.SetText = function() end | |
PetHitIndicator:SetText(nil) | |
PetHitIndicator.SetText = function() end | |
else | |
CastingBarFrameBorder:SetVertexColor(.05, .05, .05) | |
end | |
end) | |
-- COLORING THE MAIN BAR | |
for i, v in pairs({ | |
SlidingActionBarTexture0, | |
SlidingActionBarTexture1, | |
MainMenuBarTexture0, | |
MainMenuBarTexture1, | |
MainMenuBarTexture2, | |
MainMenuBarTexture3, | |
MainMenuMaxLevelBar0, | |
MainMenuMaxLevelBar1, | |
MainMenuMaxLevelBar2, | |
MainMenuMaxLevelBar3, | |
MainMenuXPBarTexture0, | |
MainMenuXPBarTexture1, | |
MainMenuXPBarTexture2, | |
MainMenuXPBarTexture3, | |
MainMenuXPBarTexture4, | |
ReputationWatchBar.StatusBar.WatchBarTexture0, | |
ReputationWatchBar.StatusBar.WatchBarTexture1, | |
ReputationWatchBar.StatusBar.WatchBarTexture2, | |
ReputationWatchBar.StatusBar.WatchBarTexture3, | |
}) do | |
v:SetVertexColor(.2, .2, .2) | |
end | |
if IsAddOnLoaded("BattleForAzerothUI") then | |
for i, v in pairs({ | |
ActionBarArtSmallTexture, | |
MicroMenuArtTexture, | |
}) do | |
v:SetVertexColor(.2, .2, .2) | |
end | |
end | |
local function OnEvent(self, event, addon) | |
-- RECOLOR CLOCK and STOPWATCH Frames | |
if addon == "Blizzard_TimeManager" then | |
TimeManagerClockButton:GetRegions():SetVertexColor(.05, .05, .05) | |
StopwatchFrame:GetRegions():SetVertexColor(.05, .05, .05) | |
StopwatchTabFrame:GetRegions():SetVertexColor(.35, .35, .35) | |
local a, b, c, d, e, f, g, h, i, j, k, l, n, o, p, q, r = TimeManagerFrame:GetRegions() | |
for _, v in pairs({a, b, c, d, e, f, g, h, i, j, k, l, n, o, p, q, r}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
end | |
-- RECOLOR TALENTS Frame | |
if addon == "Blizzard_TalentUI" then | |
local _, a, b, c, d, _, _, _, _, _, e, f, g = PlayerTalentFrame:GetRegions() | |
for _, v in pairs({a, b, c, d, e, f, g}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
end | |
-- RECOLOR TRADESKILL Frame | |
if addon == "Blizzard_TradeSkillUI" then | |
local _, a, b, c, d, _, e, f, g, h = TradeSkillFrame:GetRegions() | |
for _, v in pairs({ a, b, c, d, e, f, g, h})do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
end | |
-- Unregister when finished recoloring. | |
if (IsAddOnLoaded("Blizzard_TalentUI") | |
and IsAddOnLoaded("Blizzard_TimeManager") | |
and IsAddOnLoaded("Blizzard_TradeSkillUI")) then | |
self:UnregisterEvent(event) | |
end | |
end | |
local f = CreateFrame("Frame") | |
f:RegisterEvent("ADDON_LOADED") | |
f:SetScript("OnEvent", OnEvent) | |
-- RECOLOR GRYPHONS | |
for i, v in pairs({ | |
MainMenuBarLeftEndCap, | |
MainMenuBarRightEndCap, | |
StanceBarLeft, | |
StanceBarMiddle, | |
StanceBarRight | |
}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
-- RECOLOR MINIMAP | |
for i, v in pairs({ | |
MinimapBorder, | |
MinimapBorderTop, | |
MiniMapMailBorder, | |
MiniMapTrackingBorder | |
}) do | |
v:SetVertexColor(.05, .05, .05) | |
end | |
for i, v in pairs({ | |
--LOOT FRAME | |
LootFrameBg, | |
LootFrameRightBorder, | |
LootFrameLeftBorder, | |
LootFrameTopBorder, | |
LootFrameBottomBorder, | |
LootFrameTopRightCorner, | |
LootFrameTopLeftCorner, | |
LootFrameBotRightCorner, | |
LootFrameBotLeftCorner, | |
LootFrameInsetInsetTopRightCorner, | |
LootFrameInsetInsetTopLeftCorner, | |
LootFrameInsetInsetBotRightCorner, | |
LootFrameInsetInsetBotLeftCorner, | |
LootFrameInsetInsetRightBorder, | |
LootFrameInsetInsetLeftBorder, | |
LootFrameInsetInsetTopBorder, | |
LootFrameInsetInsetBottomBorder, | |
LootFramePortraitFrame, | |
--EACH BAG | |
ContainerFrame1BackgroundTop, | |
ContainerFrame1BackgroundMiddle1, | |
ContainerFrame1BackgroundBottom, | |
ContainerFrame2BackgroundTop, | |
ContainerFrame2BackgroundMiddle1, | |
ContainerFrame2BackgroundBottom, | |
ContainerFrame3BackgroundTop, | |
ContainerFrame3BackgroundMiddle1, | |
ContainerFrame3BackgroundBottom, | |
ContainerFrame4BackgroundTop, | |
ContainerFrame4BackgroundMiddle1, | |
ContainerFrame4BackgroundBottom, | |
ContainerFrame5BackgroundTop, | |
ContainerFrame5BackgroundMiddle1, | |
ContainerFrame5BackgroundBottom, | |
ContainerFrame6BackgroundTop, | |
ContainerFrame6BackgroundMiddle1, | |
ContainerFrame6BackgroundBottom, | |
ContainerFrame7BackgroundTop, | |
ContainerFrame7BackgroundMiddle1, | |
ContainerFrame7BackgroundBottom, | |
ContainerFrame8BackgroundTop, | |
ContainerFrame8BackgroundMiddle1, | |
ContainerFrame8BackgroundBottom, | |
ContainerFrame9BackgroundTop, | |
ContainerFrame9BackgroundMiddle1, | |
ContainerFrame9BackgroundBottom, | |
ContainerFrame10BackgroundTop, | |
ContainerFrame10BackgroundMiddle1, | |
ContainerFrame10BackgroundBottom, | |
ContainerFrame11BackgroundTop, | |
ContainerFrame11BackgroundMiddle1, | |
ContainerFrame11BackgroundBottom, | |
-- Frames that's not colored for some reason | |
MerchantFrameTopBorder, | |
MerchantFrameBtnCornerRight, | |
MerchantFrameBtnCornerLeft, | |
MerchantFrameBottomRightBorder, | |
MerchantFrameBottomLeftBorder, | |
MerchantFrameButtonBottomBorder, | |
MerchantFrameBg, | |
}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
-- BANK | |
local a, b, c, d, _, e = BankFrame:GetRegions() | |
for _, v in pairs({a, b, c, d, e}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
--Darker color stuff | |
for i, v in pairs({ | |
LootFrameInsetBg, | |
LootFrameTitleBg, | |
MerchantFrameTitleBg, | |
}) do | |
v:SetVertexColor(.05, .05, .05) | |
end | |
--PAPERDOLL/Characterframe | |
local a, b, c, d, _, e = PaperDollFrame:GetRegions() | |
for _, v in pairs({a, b, c, d, e}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
-- Spellbook Frame | |
local _, a, b, c, d = SpellBookFrame:GetRegions() | |
for _, v in pairs({a, b, c, d}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
-- Skilltab | |
local a, b, c, d = SkillFrame:GetRegions() | |
for _, v in pairs({a, b, c ,d}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
for _, v in pairs({ReputationDetailCorner, ReputationDetailDivider}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
-- Reputation Frame | |
local a, b, c, d = ReputationFrame:GetRegions() | |
for _, v in pairs({a, b, c, d}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
-- HONOR Frame | |
local a, b, c, d = PVPFrame:GetRegions() | |
for _, v in pairs({a, b, c, d}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
-- MERCHANT | |
local _, a, b, c, d, _, _, _, e, f, g, h, j, k = MerchantFrame:GetRegions() | |
for _, v in pairs({a, b, c ,d, e, f, g, h, j, k}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
--MerchantPortrait | |
for i, v in pairs({ | |
MerchantFramePortrait | |
}) do | |
v:SetVertexColor(1, 1, 1) | |
end | |
--PETPAPERDOLL/PET Frame | |
local a, b, c, d, _, e = PetPaperDollFrame:GetRegions() | |
for _, v in pairs({a, b, c, d, e}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
-- SPELLBOOK | |
local _, a, b, c, d = SpellBookFrame:GetRegions() | |
for _, v in pairs({a, b, c, d}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
SpellBookFrame.Material = SpellBookFrame:CreateTexture(nil, 'OVERLAY', nil, 7) | |
SpellBookFrame.Material:SetTexture[[Interface\AddOns\Lorti-UI-TBC\textures\quest\QuestBG.tga]] | |
SpellBookFrame.Material:SetWidth(547) | |
SpellBookFrame.Material:SetHeight(541) | |
SpellBookFrame.Material:SetPoint('TOPLEFT', SpellBookFrame, 22, -74) | |
SpellBookFrame.Material:SetVertexColor(.7, .7, .7) | |
-- Social Frame | |
local a, b, c, d, e, f, g, _, i, j, k, l, n, o, p, q, r, _, _ = FriendsFrame:GetRegions() | |
for _, v in pairs({ | |
a, b, c, d, e, f, g, h, i, j, k, l, n, o, p, q, r, | |
FriendsFrameInset:GetRegions(), | |
WhoFrameListInset:GetRegions() | |
}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
-- Quest Log Frame | |
local _, _, a, b, c, d = QuestLogFrame:GetRegions() | |
for _, v in pairs({a, b, c, d}) do | |
v:SetVertexColor(.35, .35, .35) | |
end | |
QuestLogFrame.Material = QuestLogFrame:CreateTexture(nil, 'OVERLAY', nil, 7) | |
QuestLogFrame.Material:SetTexture[[Interface\AddOns\Lorti-UI-TBC\textures\quest\QuestBG.tga]] | |
QuestLogFrame.Material:SetWidth(514) | |
QuestLogFrame.Material:SetHeight(400) | |
QuestLogFrame.Material:SetPoint('TOPLEFT', QuestLogDetailScrollFrame, 0, 0) | |
QuestLogFrame.Material:SetVertexColor(.7, .7, .7) | |
-- THINGS THAT SHOULD REMAIN THE REGULAR COLOR | |
for i, v in pairs({ | |
BankPortraitTexture, | |
BankFrameTitleText, | |
MerchantFramePortrait, | |
WhoFrameTotals | |
}) do | |
v:SetVertexColor(1, 1, 1) | |
end |
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