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https://extensions.sketchup.com/extension/16cd999d-050e-4910-b0a4-699f83decd75/eneroth-auto-weld


Another weld plugin? Yup, but this one has some unique features.

This plugin doesn't just weld the selected edges together but searches for edges that can be welded and weld them all at once. The search is limited to the selection if there is one, otherwise all edges in the current drawing context are checked.

The plugin also automatically look for edges to weld whenever Follow Me Tool has been used. This means you wont have to deal with all the exploded curves each time you use the tool.

https://extensions.sketchup.com/extension/9296041e-0a67-4cf0-a520-13de000e20b8/eneroth-component-replacer


Swiftly pick up any component or group and use it to replace others. Useful for architectural design when you need to replace many components at once, e.g. try out how the building looks with another kind of windows or to quickly replace lots of furniture. Also useful for rendering to replace proxies with more detailed components.

Activated from Extensions > Eneroth Component Replacer or its toolbar.

https://extensions.sketchup.com/extension/66564e2c-9c36-4006-aafc-7da918665e95/eneroth-layer-painter


Swiftly apply layers to entities in a Paint Tool-like fashion. This allows for quicker application of layer to entities without having to look up the layers by name each time.

Activated from Extensions > Eneroth Layer Painted or the toolbar.

Personally I use Alt+L as shortcut for this extensions (I use L for Line Tool, and Ctrl+L, Shift+L and Ctrl+Shift+L for Eneroth Swift Layer Visibility Controls).

https://extensions.sketchup.com/extension/80637e4a-8f8a-438f-85f0-da53a69314d8/eneroth-pipe


Give thickness to edges, e.g. to draw an architectural space frame, 3d-printable objects or objects made out of metal strings.

This extension re-uses the same component/group for all "pipes", reducing the file size and allowing for lated editing. It can also detect co-linear edges and draw a single contentious "pipe" along them.

Activated from Extensions > Eneroth Pipe or its toolbar.

https://extensions.sketchup.com/extension/50b21fbc-8095-48da-9a31-6d3e1074c679/eneroth-reference-manager


Eneroth Reference Manager lets you handle components linked to external SketchUp models. This is useful for everything from increasing performance to collaboration.

Eneroth Reference Manager is designed to feel and act as a native part of SketchUp, which means you can start using it on an existing project made with native tools, or take up a project made with Eneroth Reference Manager without having the

https://extensions.sketchup.com/extension/417ba6ef-e267-4bb3-a638-49a9330865a8/eneroth-relative-camera


This plugin memorizes the camera position relative to a group or component and can later recall it relative a group or component.

This can be used to set up several corresponding views, e.g. of different buildings, floors, apartments or cars. Just make sure they have corresponding axes placement.

The plugin can also be used to move the camera along with an object to retain the view of it when it is moved in the model. First memorize the camera, then move the object and then recall the camera. If you want to move several views, e.g. scenes, you can copy the object instead of moving it, and then memorize the views, one at a time, relative to the old object and then recall it relative the new object.