This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#python | |
# ---------------------------------------------------------------------------------------------- | |
# NAME: etr_pasteOnSplinesEnd.py | |
# VERS: 1.0 | |
# DATE: July 19, 2014 | |
# | |
# MADE: Cristobal Vila, etereaestudios.com | |
# Thanks to James O'Hare aka Farfarer, Arnie Cachelin and er_9 for your help! :-) | |
# |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!-- LAYERSERVICE --> | |
query layerservice "" ? | |
query layerservice layers | |
query layerservice layer_groups | |
query layerservice layer_lists | |
query layerservice layer_elements | |
query layerservice layer | |
query layerservice layer.N | |
query layerservice layer.name |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!-- commandservice --> | |
query commandservice commands ? | |
action.import | |
actor.load | |
actor.mapLoad | |
actor.mapSave | |
anim.autoKey | |
anim.compensation | |
anim.linkKeys |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!-- SCENESERVICE --> | |
query sceneservice "" ? | |
query sceneservice scene | |
query sceneservice types | |
query sceneservice isType | |
query sceneservice selection | |
query sceneservice selection ? all |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#python | |
# --------------------------------------------------------------------------------------------------- | |
# NAME: etr_pasteOnElements.py | |
# VERS: 1.0 | |
# DATE: July 19, 2014 | |
# | |
# MADE: Cristobal Vila, etereaestudios.com | |
# | |
# USES: To paste and orient geometry on a bunch of selected COMPONENTS (Vert, Edges, Polys) or ITEMS |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#python | |
# ------------------------------------------------------------------------------------------------------ | |
# NAME: etr_slipUValert.py | |
# VERS: 1.0 | |
# DATE: May 27, 2014 | |
# | |
# MADE: Cristobal Vila, etereaestudios.com | |
# | |
# USES: This is a dirty hack to help with Slip UVs detection. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#python | |
#-------------------------------------------------------------------------------------- | |
# NAME: etr_sliceToSquares.py | |
# VERS: 1.1 | |
# DATE: August 11, 2013 | |
# | |
# MADE: Cristobal Vila, etereaestudios.com | |
# | |
# USES: This script will divide an edge on a mesh (like a vertical edge in a cylinder) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#python | |
#---------------------------------------------------------------------------------------------------------------- | |
# NAME: etr_xraymat_toggle.py | |
# VERS: beta4 | |
# DATE: March 11, 2014 | |
# | |
# MADE: Cristobal Vila, etereaestudios.com | |
# | |
# USES: To toggle between normal Shading Styles and a 'XRay-hacked' one. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#python | |
# ---------------------------------------------------------------------------------------------------------------------- | |
# NAME: etr_usefulCoordsFunctions.py | |
# VERS: Version 1.1 | |
# DATE: October 29, 2014 | |
# | |
# MADE: Cristobal Vila, etereaestudios.com | |
# | |
# USES: Useful functions to manage coordinates. Some things are for MODO, but others are absolutely common to any app |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#python | |
# ------------------------------------------------------------------------------------------------ | |
# NAME: etr_fixHandlesFromCamera.py | |
# VERS: 1.0 | |
# DATE: December, 27 - 2016 | |
# | |
# MADE: Cristobal Vila, etereaestudios.com | |
# | |
# USES: This is hack to solve the problem when your handles for Move, Scale, Rotate, |
OlderNewer