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| using UnityEditor; | |
| using UnityEngine; | |
| using UnityEngine.LowLevel; | |
| using System.Linq; | |
| using System.Threading; | |
| namespace EditorUtils { | |
| // | |
| // Serializable settings |
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| // https://forum.unity.com/threads/remove-all-missing-reference-behaviours.286808/ | |
| #if UNITY_EDITOR | |
| using UnityEditor; | |
| using UnityEngine; | |
| using System.Linq; | |
| public class EditorHelpers : Editor | |
| { | |
| [MenuItem("GameObject/Missing Scripts/Remove", true, 0)] | |
| private static bool RemoveMissingScripts_OnPrefabs_Validate() |
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| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEditor; | |
| [InitializeOnLoad] | |
| public class CustomHierarchyView | |
| { | |
| private static GUIContent toggledOnIcon; | |
| private static GUIContent toggledOffIcon; |
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| /******************************************************************************* | |
| * Don't Be a Jerk: The Open Source Software License. | |
| * Adapted from: https://github.com/evantahler/Dont-be-a-Jerk | |
| ******************************************************************************* | |
| * _I_ am the software author - JohannesMP on Github. | |
| * _You_ are the user of this software. You might be a _we_, and that's OK! | |
| * | |
| * This is free, open source software. I will never charge you to use, | |
| * license, or obtain this software. Doing so would make me a jerk. | |
| * |