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making changes to his life the next months

Danny Althoff FibreFoX

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@jed
jed / LICENSE.txt
Created May 20, 2011 13:27 — forked from 140bytes/LICENSE.txt
generate random UUIDs
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2011 Jed Schmidt <http://jed.is>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
@psebborn
psebborn / countCSSRules.js
Last active April 25, 2023 11:43
Count the number of rules and selectors for CSS files on the page. Flags up the >4096 threshold that confuses IE
function countCSSRules() {
var results = '',
log = '';
if (!document.styleSheets) {
return;
}
for (var i = 0; i < document.styleSheets.length; i++) {
countSheet(document.styleSheets[i]);
}
function countSheet(sheet) {
@kevinSuttle
kevinSuttle / meta-tags.md
Last active May 12, 2024 15:28 — forked from lancejpollard/meta-tags.md
List of Usable HTML Meta and Link Tags
@renatoathaydes
renatoathaydes / JavaFX in OSGi
Last active March 9, 2020 09:48
Packages needed by JavaFX 2.2 to work in OSGi
# Added the following extra packages to OSGI to enable JavaFX 2.2 (JRE 7 update 13)
# Extra packages appended after standard packages
org.osgi.framework.system.packages.extra=javafx.application;version=0.0.0, \
com.sun.browser.plugin; version=0.0.0, \
com.sun.deploy.uitoolkit.impl.fx; version=0.0.0, \
com.sun.deploy.uitoolkit.impl.fx.ui; version=0.0.0, \
com.sun.deploy.uitoolkit.impl.fx.ui.resources; version=0.0.0, \
com.sun.deploy.uitoolkit.impl.fx.ui.resources.image; version=0.0.0, \
@gkellogg
gkellogg / schema-heir.jsonld
Last active January 3, 2024 07:26
Schema.org class heirarchy in JSON-LD
{
"@context": {
"rdfs": "http://www.w3.org/2000/01/rdf-schema#",
"schema": "http://schema.org/",
"xsd": "http://www.w3.org/2001/XMLSchema#",
"rdfs:subClassOf": {
"@type": "@id"
},
"name": "rdfs:label",
"description": "rdfs:comment",
#puppet module install example42/php;
#puppet module install puppetlabs/apache;
#puppet module install puppetlabs/mysql"
# config.vm.provision :puppet do |puppet|
# puppet.manifests_path = "manifests"
# puppet.manifest_file = "site.pp"
# puppet.module_path = "/Users/[USERNAME]/.puppet/modules"
# end
@sobstel
sobstel / auth-vhost.conf
Created March 21, 2014 12:46
Passing HTTP AUTH BASIC/DIGEST headers from Apache to PHP-FPM
<VirtualHost *>
ServerName auth.dev
DocumentRoot "/var/www/auth"
ProxyPassMatch ^(/.*\.php)$ fcgi://127.0.0.1:9000/var/www/auth
SetEnvIf Authorization "(.*)" HTTP_AUTHORIZATION=$1
</VirtualHost>
@scottjehl
scottjehl / noncritcss.md
Last active August 12, 2023 16:57
Comparing two ways to load non-critical CSS

I wanted to figure out the fastest way to load non-critical CSS so that the impact on initial page drawing is minimal.

TL;DR: Here's the solution I ended up with: https://github.com/filamentgroup/loadCSS/


For async JavaScript file requests, we have the async attribute to make this easy, but CSS file requests have no similar standard mechanism (at least, none that will still apply the CSS after loading - here are some async CSS loading conditions that do apply when CSS is inapplicable to media: https://gist.github.com/igrigorik/2935269#file-notes-md ).

Seems there are a couple ways to load and apply a CSS file in a non-blocking manner:

@jewelsea
jewelsea / JavaFXTrayIconSample.java
Last active November 13, 2023 14:54
Demonstrate using the System Tray (AWT) to control a JavaFX application.
import javafx.application.*;
import javafx.geometry.Pos;
import javafx.scene.*;
import javafx.scene.control.Label;
import javafx.scene.layout.*;
import javafx.scene.paint.Color;
import javafx.stage.*;
import javax.imageio.ImageIO;
import java.io.IOException;
@carols10cents
carols10cents / c#-to-rust.md
Last active April 18, 2024 22:55
C# to Rust Cheat Sheet

Thanks to @seejee for making this for me!!!

C# to Rust Cheat Sheet

The goal of this is to have an easily-scannable reference for the most common syntax idioms in C# and Rust so that programmers most comfortable with C# can quickly get through the syntax differences and feel like they could read and write basic Rust programs.

What do you think? Does this meet its goal? If not, why not?

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