Pared down notes for my own use, derived from http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299
Start with as few colours as possible; expand both shades and hues only as is necessary:
- Engine/Examples - | |
Game Engine - https://unity3d.com/ | |
2D Platformer - https://www.assetstore.unity3d.com/en/#!/content/11228 | |
Other Examples - https://unity3d.com/learn/resources/downloads | |
- Art - | |
2D art creation - http://www.gimp.org/ | |
3D model creation - https://www.blender.org/ | |
Prototyping tiles - http://www.lostgarden.com/2007/05/dancs-miraculously-flexible-game.html | |
Sprites - http://opengameart.org/ |
Pared down notes for my own use, derived from http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299
Start with as few colours as possible; expand both shades and hues only as is necessary: