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using System.Collections.Generic;
using System;
using System.Linq;
namespace HW_SoldierTransfer
{
internal class Program
{
static void Main(string[] args)
{
using System.Collections.Generic;
using System;
using System.Linq;
namespace HW_ArmamentReport
{
internal class Program
{
static void Main(string[] args)
{
using System.Collections.Generic;
using System;
using System.Linq;
namespace HW_TinnedStew
{
internal class Program
{
static void Main(string[] args)
{
using System.Collections.Generic;
using System;
using System.Linq;
namespace HW_TopServerPlayers
{
internal class Program
{
static void Main(string[] args)
{
using System.Collections.Generic;
using System;
using System.Linq;
namespace HW_AnarchyInHospital
{
internal class Program
{
static void Main(string[] args)
{
using System.Collections.Generic;
using System;
using System.Linq;
namespace HW_Amnesty
{
internal class Program
{
static void Main(string[] args)
{
using System.Collections.Generic;
using System;
using System.Linq;
namespace HW_CriminalSearch
{
internal class Program
{
static void Main(string[] args)
{
using System.Collections.Generic;
using System;
namespace HW_Service
{
internal class Program
{
static void Main(string[] args)
{
DetailsFactory detailsFactory = new DetailsFactory();
using System;
using System.Collections.Generic;
namespace HW_Zoo
{
internal class Program
{
static void Main(string[] args)
{
const string CommandComeUp = "1";
using System.Collections.Generic;
using System;
namespace HW_Service
{
internal class Program
{
static void Main(string[] args)
{
DetailsFactory detailsFactory = new DetailsFactory();