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@balupton
balupton / cors.js
Created September 11, 2012 05:21
Acheiving CORS via a Node HTTP Server
// Create our server
var server;
server = http.createServer(function(req,res){
// Set CORS headers
res.setHeader('Access-Control-Allow-Origin', '*');
res.setHeader('Access-Control-Request-Method', '*');
res.setHeader('Access-Control-Allow-Methods', 'OPTIONS, GET');
res.setHeader('Access-Control-Allow-Headers', '*');
if ( req.method === 'OPTIONS' ) {
res.writeHead(200);
@bzgeb
bzgeb / TriggerContainerEditor.cs
Created September 28, 2012 14:52
Example Drag & Drop area in a custom inspector for the Unity editor
using UnityEngine;
using System.Collections;
using UnityEditor;
[CustomEditor (typeof(TriggerContainer))]
public class TriggerContainerEditor : Editor
{
private SerializedObject obj;
@bzgeb
bzgeb / PlayerPrefsSerializer.cs
Created September 27, 2013 19:27
Player Prefs Serializer
/**
* @file PlayerPrefsSerializer.cs
* @brief Code snippet from UnityForum (http://forum.unity3d.com/threads/72156-C-Serialization-PlayerPrefs-mystery)
* @author mindlube+FizixMan
* @version 1.0
* @date 2012-06-15
*/
using UnityEngine;
using System;
@agendor
agendor / hapijs-rest-api-tutorial.md
Last active August 31, 2021 08:31
A practical introduction to building a RESTful API with the hapi.js server framework for Node.js
@salcode
salcode / .gitignore
Last active February 10, 2024 10:56
See https://salferrarello.com/wordpress-gitignore/ for the latest version of my WordPress .gitignore file
# -----------------------------------------------------------------
# .gitignore for WordPress
# Bare Minimum Git
# http://ironco.de/bare-minimum-git/
# ver 20150227
#
# This file is tailored for a WordPress project
# using the default directory structure
#
# This file specifies intentionally untracked files to ignore
@ChemiKhazi
ChemiKhazi / EnumFlagAttribute.cs
Created April 29, 2014 09:59
Unity3d property drawer for automatically making enums flags into mask fields in the inspector.
using UnityEngine;
public class EnumFlagAttribute : PropertyAttribute
{
public string enumName;
public EnumFlagAttribute() {}
public EnumFlagAttribute(string name)
{
@salcode
salcode / .gitignore
Last active July 10, 2024 14:28
Please see https://salferrarello.com/wordpress-gitignore/ for the canonical version of this WordPress .gitignore file. Note: I do not receive notifications for comments here (because GitHub does not send notifications on Gists)
# -----------------------------------------------------------------
# .gitignore for WordPress @salcode
# ver 20180808
#
# From the root of your project run
# curl -O https://gist.githubusercontent.com/salcode/b515f520d3f8207ecd04/raw/.gitignore
# to download this file
#
# By default all files are ignored. You'll need to whitelist
# any mu-plugins, plugins, or themes you want to include in the repo.
@dannguyen
dannguyen / wget-snapshotpage.md
Last active December 25, 2023 20:57
Use wget to snapshot a page and its necessary visual dependencies

Use wget to mirror a single page and its visible dependencies (images, styles)

Money graphic via State of Florida CFO Vendor Payment Search

Graphic via State of Florida CFO Vendor Payment Search (flair.myfloridacfo.com)

This is a quick command I use to snapshot webpages that have a fun image I want to keep for my own collection of WTFViz. Why not just right-click and save the image? Oftentimes, the webpage in which the image is embedded contains necessary context, such as captions and links to important documentation just incase you forget what exactly that fun graphic was trying to explain.

@nemotoo
nemotoo / .gitattributes
Last active July 20, 2024 19:28
.gitattributes for Unity3D with git-lfs
## Unity ##
*.cs diff=csharp text
*.cginc text
*.shader text
*.mat merge=unityyamlmerge eol=lf
*.anim merge=unityyamlmerge eol=lf
*.unity merge=unityyamlmerge eol=lf
*.prefab merge=unityyamlmerge eol=lf
@van800
van800 / RiderUnityIntegration.cs
Last active November 9, 2017 16:29
Unity3D JetBrains Rider cross-platform Integration
moved to https://github.com/JetBrains/Unity3dRider