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Exception thrown at 0x75CA3E28 (KernelBase.dll) in Treasure Hunt.exe: 0x04242420 (parameters: 0x31415927, 0x745C0000, 0x00E5EA70). | |
Exception thrown at 0x75CA3E28 (KernelBase.dll) in Treasure Hunt.exe: 0x40080201: WinRT originate error (parameters: 0x8000000B, 0x00000040, 0x00E5DA98). | |
Exception thrown at 0x75CA3E28 (KernelBase.dll) in Treasure Hunt.exe: 0x40080201: WinRT originate error (parameters: 0x8000000B, 0x00000040, 0x00E5DA98). | |
info:get_LicenseInformation() invoked. (Windows::ApplicationModel::Store::CurrentAppFactory::get_LicenseInformation) | |
info:get_LicenseInformation() invoked. (Windows::ApplicationModel::Store::CurrentAppFactory::get_LicenseInformation) | |
info:get_LicenseInformation() invoked. (Windows::ApplicationModel::Store::CurrentAppFactory::get_LicenseInformation) | |
Exception thrown at 0x75CA3E28 (KernelBase.dll) in Treasure Hunt.exe: 0xE0434352 (parameters: 0x80131902, 0x00000000, 0x00000000, 0x00000000, 0x745C0000). | |
Exception thrown at 0x75CA3E28 (KernelBase.dll) in Treasure Hunt.exe: 0xE043 |
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'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'C:\Users\Gavin\SkyDrive\WinRT_Cpp_Core_DirectX\WinRT_Cpp_Core_DirectX\Debug\WinRT_Cpp_Core_DirectX\AppX\WinRT_Cpp_Core_DirectX.exe'. Symbols loaded. | |
'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Cannot find or open the PDB file. | |
1110:1fa8 @ 296771250 - LdrpInitializeProcess - INFO: Beginning execution of WinRT_Cpp_Core_DirectX.exe (C:\Users\Gavin\SkyDrive\WinRT_Cpp_Core_DirectX\WinRT_Cpp_Core_DirectX\Debug\WinRT_Cpp_Core_DirectX\AppX\WinRT_Cpp_Core_DirectX.exe) | |
Current directory: C:\WINDOWS | |
Package directories: C:\Users\Gavin\SkyDrive\WinRT_Cpp_Core_DirectX\WinRT_Cpp_Core_DirectX\Debug\WinRT_Cpp_Core_DirectX\AppX;C:\Program Files\WindowsApps\Microsoft.VCLibs.140.00.Debug_14.0.23019.0_x86__8wekyb3d8bbwe | |
1110:1fa8 @ 296771250 - LdrLoadDll - ENTER: DLL name: C:\WINDOWS\SYSTEM32\wow64.dll | |
1110:1fa8 @ 296771250 - LdrpLoadDllInternal - ENTER: DLL name: C:\WINDOWS\SYSTEM32\wow64.dll | |
1110:1fa8 @ 296771250 - LdrpFindKnownDll - ENTER: DLL n |
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'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'D:\PRODUCTION\Projects\1_SurveyOfGraphicsApps\WinRT_Cpp_Core_DirectX\Debug\WinRT_Cpp_Core_DirectX\AppX\WinRT_Cpp_Core_DirectX.exe'. Symbols loaded. | |
'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Symbols loaded. | |
'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Cannot find or open the PDB file. | |
'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Symbols loaded. | |
'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'C:\Windows\SysWOW64\combase.dll'. Cannot find or open the PDB file. | |
'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcrt.dll'. Cannot find or open the PDB file. | |
'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rpcrt4.dll'. Cannot find or open the PDB file. | |
'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sspicli.dll'. Cannot find or open the PDB file. | |
'WinRT_Cpp_Core_DirectX.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cr |
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// blend supporting transparency using Premultiplied Alpha | |
BlendState blendStateTransparencyPMA = new BlendState(device3d, | |
new BlendStateDescription() | |
{ | |
AlphaToCoverageEnable = false, | |
IndependentBlendEnable = false, | |
}); | |
blendStateTransparencyPMA.Description.RenderTarget[0] = new RenderTargetBlendDescription() | |
{ | |
AlphaBlendOperation = BlendOperation.Add, |
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Paradox Version: 1.0.0-beta09 | |
GameStudio Version: 4 | |
User: Gavin | |
Current Directory: C:\Users\Gavin\AppData\Local\Programs\Paradox\GamePackages\Paradox.1.0.0-beta09\Bin\Windows-Direct3D11 | |
OS Version: Microsoft Windows NT 6.2.9200.0 | |
Command Line Args: | |
Exception type: ReflectionTypeLoadException | |
Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. | |
StackTrace: at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) | |
at System.Reflection.RuntimeModule.GetTypes() |
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/***** Used Parameters ***** | |
* EffectName: EffectMain | |
* CompilerParameters.DebugKey: True | |
* MaterialParameters.UseTransparentMask: False | |
* MaterialParameters.NormalMap: NullValue | |
* MaterialParameters.AmbientMap: NullValue | |
* Lighting.CastShadows: True | |
* CompilerParameters.GraphicsPlatformKey: Direct3D11 | |
* MaterialParameters.AlbedoSpecular: NullValue | |
* CompilerParameters.GraphicsProfileKey: Level_11_1 |
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class ComputeColorTextureIndexed : ComputeColor | |
{ | |
stage Texture2DArray TextureArray; // This will be available as 'ComputeColorTextureIndexed.TextureArray' | |
stage Texture2D VisibilityMap; | |
stage uint Ticks; | |
// stream values - available through pipeline stages | |
stage stream float3 Position : POSITION0; | |
stage stream float3 Normal : NORMAL; | |
stage stream float2 TexCoord : TEXCOORD0; |
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!Package | |
Id: fc268931-8169-4c96-9600-37e882664ea7 | |
Tags: [] | |
Meta: | |
Name: MoveProjectTest | |
Version: 1.0.0.0 | |
Authors: [] | |
Owners: [] | |
RootNamespace: MoveProjectTest | |
Dependencies: |
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Error 1 Error while pre-loading package [G:\MoveProjectTest\MoveProjectTest\MoveProjectTest.pdxpkg] G:\MoveProjectTest\MoveProjectTest\MoveProjectTest.Windows\EXEC MoveProjectTest.Windows | |
Error 2 Error while pre-loading package [G:\MoveProjectTest\MoveProjectTest\MoveProjectTest.pdxpkg] G:\MoveProjectTest\MoveProjectTest\MoveProjectTest.Windows\EXEC MoveProjectTest.Windows | |
Error 3 Error while pre-loading package [G:\MoveProjectTest\MoveProjectTest\MoveProjectTest.pdxpkg] G:\MoveProjectTest\MoveProjectTest\MoveProjectTest.Windows\EXEC MoveProjectTest.Windows | |
Error 4 Error while pre-loading package [G:\MoveProjectTest\MoveProjectTest\MoveProjectTest.pdxpkg] G:\MoveProjectTest\MoveProjectTest\MoveProjectTest.Windows\EXEC MoveProjectTest.Windows | |
Error 5 The command ""E:\PRODUCTION\Paradox\GamePackages\Paradox.1.0.0-beta05\Bin\Windows-Direct3D11\SiliconStudio.Assets.CompilerApp.exe" --platform=Windows --graphics-platform=Direct3D11 --profile=Windows --project-configuration=Debug --output-path="G:\MoveProjectTest\ |
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Paradox Version: 1.0.0-beta02 | |
GameStudio Version: 4 | |
User: Gavin | |
Current Directory: E:\PRODUCTION\Paradox\GamePackages\Paradox.1.0.0-beta02\Bin\Windows-Direct3D11 | |
Command Line Args: | |
Exception type: TargetInvocationException | |
Exception message: Exception has been thrown by the target of an invocation. | |
Inner exception type: ArgumentException | |
Inner exception message: An item with the same key has already been added. | |
StackTrace: at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) |
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