Created
November 7, 2014 08:32
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Build output for Paradox solution
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1>------ Build started: Project: SiliconStudio.AssemblyProcessor.Common, Configuration: Debug Any CPU ------ | |
1>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1697,5): warning MSB3245: Could not resolve this reference. Could not locate the assembly "Mono.Posix". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors. | |
1> SiliconStudio.AssemblyProcessor.Common -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.Common.dll | |
2>------ Build started: Project: SiliconStudio.AssemblyProcessor, Configuration: Debug Any CPU ------ | |
2> SiliconStudio.AssemblyProcessor -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe | |
3>------ Build started: Project: SiliconStudio.Core, Configuration: Debug Any CPU ------ | |
3> SiliconStudio.Core -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
3>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1697,5): warning MSB3245: Could not resolve this reference. Could not locate the assembly "Mono.Posix". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors. | |
3> SiliconStudio.AssemblyProcessor.Common -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.Common.dll | |
3> SiliconStudio.AssemblyProcessor -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe | |
3> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-module-initializer --serialization | |
3> Patch for assembly [SiliconStudio.Core, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null] | |
4>------ Build started: Project: SiliconStudio.Core.IO, Configuration: Debug Any CPU ------ | |
5>------ Build started: Project: SiliconStudio.Core.Design, Configuration: Debug Any CPU ------ | |
6>------ Build started: Project: SiliconStudio.Core.MicroThreading, Configuration: Debug Any CPU ------ | |
7>------ Build started: Project: SiliconStudio.ActionStack, Configuration: Debug Any CPU ------ | |
4> SiliconStudio.Core.IO -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.IO.dll | |
8>------ Build started: Project: SiliconStudio.Core.Serialization, Configuration: Debug Any CPU ------ | |
7> SiliconStudio.ActionStack -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.ActionStack.dll | |
6> SiliconStudio.Core.MicroThreading -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.MicroThreading.dll | |
6> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.MicroThreading.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-module-initializer --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
6> Patch for assembly [SiliconStudio.Core.MicroThreading, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null] | |
8> SiliconStudio.Core.Serialization -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.Serialization.dll | |
8> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.Serialization.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
8> Patch for assembly [SiliconStudio.Core.Serialization, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null] | |
5> SiliconStudio.Core.Design -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.Design.dll | |
5> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.Design.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
5> Patch for assembly [SiliconStudio.Core.Design, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null] | |
9>------ Build started: Project: SiliconStudio.Core.Mathematics, Configuration: Debug Any CPU ------ | |
10>------ Build started: Project: SiliconStudio.Core.Tests, Configuration: Debug Any CPU ------ | |
11>------ Build started: Project: SiliconStudio.AssemblyProcessor.Tests, Configuration: Debug Any CPU ------ | |
12>------ Build started: Project: SiliconStudio.StorageTool, Configuration: Debug Any CPU ------ | |
13>------ Build started: Project: SiliconStudio.BuildEngine.Common, Configuration: Debug Any CPU ------ | |
14>------ Build started: Project: SiliconStudio.Quantum.Legacy, Configuration: Debug Any CPU ------ | |
15>------ Build started: Project: SiliconStudio.Quantum, Configuration: Debug Any CPU ------ | |
16>------ Build started: Project: SiliconStudio.ProjectTemplating, Configuration: Debug Any CPU ------ | |
12> SiliconStudio.StorageTool -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.StorageTool.exe | |
11> SiliconStudio.AssemblyProcessor.Tests -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.Tests.dll | |
17>------ Build started: Project: SiliconStudio.Paradox.FixProjectReferences, Configuration: Debug Any CPU ------ | |
18>------ Build started: Project: SiliconStudio.Core.Design.Tests, Configuration: Debug Any CPU ------ | |
9> SiliconStudio.Core.Mathematics -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.Mathematics.dll | |
9> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.Mathematics.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
9> Patch for assembly [SiliconStudio.Core.Mathematics, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null] | |
10> SiliconStudio.Core.Tests -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.Tests.dll | |
10> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.Tests.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
10> Patch for assembly [SiliconStudio.Core.Tests, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
19>------ Build started: Project: SiliconStudio.Paradox, Configuration: Debug Any CPU ------ | |
20>------ Build started: Project: SiliconStudio.Paradox.Assimp, Configuration: Debug Any CPU ------ | |
15> SiliconStudio.Quantum -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Quantum.dll | |
15> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Quantum.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
15> Patch for assembly [SiliconStudio.Quantum, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null] | |
14> SiliconStudio.Quantum.Legacy -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Quantum.Legacy.dll | |
14> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Quantum.Legacy.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
14> Patch for assembly [SiliconStudio.Quantum.Legacy, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null] | |
21>------ Build started: Project: SiliconStudio.Presentation, Configuration: Debug Any CPU ------ | |
22>------ Build started: Project: SiliconStudio.Quantum.Tests, Configuration: Debug Any CPU ------ | |
19> SiliconStudio.Paradox -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.dll | |
19> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
19> Patch for assembly [SiliconStudio.Paradox, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
20> SiliconStudio.Paradox.Assimp -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Assimp.dll | |
13> SiliconStudio.BuildEngine.Common -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.BuildEngine.Common.dll | |
23>------ Build started: Project: SiliconStudio.Paradox.Shaders, Configuration: Debug Any CPU ------ | |
13> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.BuildEngine.Common.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
13> Patch for assembly [SiliconStudio.BuildEngine.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
17> SiliconStudio.Paradox.FixProjectReferences -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.FixProjectReferences.exe | |
24>------ Build started: Project: SiliconStudio.Paradox.Audio, Configuration: Debug Any CPU ------ | |
16> SiliconStudio.ProjectTemplating -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.ProjectTemplating.dll | |
25>------ Build started: Project: SiliconStudio.Paradox.Assimp.Translation, Configuration: Debug Win32 ------ | |
16> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.ProjectTemplating.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-notify-property --parameter-key --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
16> Patch for assembly [SiliconStudio.ProjectTemplating, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
18> SiliconStudio.Core.Design.Tests -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.Design.Tests.dll | |
25> Materials.cpp | |
26>------ Build started: Project: SiliconStudio.BuildEngine.Tests, Configuration: Debug Any CPU ------ | |
27>------ Build started: Project: SiliconStudio.ProjectTemplating.Tests, Configuration: Debug Any CPU ------ | |
18> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.Design.Tests.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
18> Patch for assembly [SiliconStudio.Core.Design.Tests, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
23> SiliconStudio.Paradox.Shaders -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Shaders.dll | |
23> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Shaders.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --serialization --parameter-key --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
23> Patch for assembly [SiliconStudio.Paradox.Shaders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
24> SiliconStudio.Paradox.Audio -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Audio.dll | |
28>------ Build started: Project: SiliconStudio.ImageComparerService, Configuration: Debug Any CPU ------ | |
24> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Audio.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-notify-property --parameter-key --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
24> Patch for assembly [SiliconStudio.Paradox.Audio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
22> SiliconStudio.Quantum.Tests -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Quantum.Tests.dll | |
29>------ Build started: Project: SiliconStudio.Paradox.Graphics, Configuration: Debug Any CPU ------ | |
22> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Quantum.Tests.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
22> Patch for assembly [SiliconStudio.Quantum.Tests, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null] | |
30>------ Build started: Project: SiliconStudio.Paradox.Shaders.Parser, Configuration: Debug Any CPU ------ | |
28> SiliconStudio.ImageComparerService -> E:\PRODUCTION\ParadoxSource\paradox\sources\tools\SiliconStudio.ImageComparerService\bin\Debug\SiliconStudio.ImageComparerService.exe | |
26> SiliconStudio.BuildEngine.Tests -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.BuildEngine.Tests.exe | |
26> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.BuildEngine.Tests.exe with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
26> Patch for assembly [SiliconStudio.BuildEngine.Tests, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
29> SiliconStudio.Paradox.Graphics -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Graphics.dll | |
29> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Graphics.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-notify-property --parameter-key --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
29> Patch for assembly [SiliconStudio.Paradox.Graphics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
31>------ Build started: Project: SiliconStudio.Paradox.Games, Configuration: Debug Any CPU ------ | |
32>------ Build started: Project: SiliconStudio.Paradox.Physics, Configuration: Debug Any CPU ------ | |
33>------ Build started: Project: SiliconStudio.Assets, Configuration: Debug Any CPU ------ | |
34>------ Build started: Project: SiliconStudio.TextureConverter, Configuration: Debug Any CPU ------ | |
21> SiliconStudio.Presentation -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.dll | |
21> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
21> Patch for assembly [SiliconStudio.Presentation, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
30> SiliconStudio.Paradox.Shaders.Parser -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Shaders.Parser.dll | |
30> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Shaders.Parser.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
30> Patch for assembly [SiliconStudio.Paradox.Shaders.Parser, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
25> .NETFramework,Version=v4.5.1.AssemblyAttributes.cpp | |
35>------ Build started: Project: SiliconStudio.Presentation.PropertyGrid, Configuration: Debug Any CPU ------ | |
27> SiliconStudio.ProjectTemplating.Tests -> E:\PRODUCTION\ParadoxSource\paradox\sources\tools\SiliconStudio.ProjectTemplating.Tests\bin\Debug\SiliconStudio.ProjectTemplating.Tests.exe | |
36>------ Build started: Project: SiliconStudio.Paradox.Shaders.Compiler, Configuration: Debug Any CPU ------ | |
37>------ Build started: Project: SiliconStudio.Presentation.Quantum, Configuration: Debug Any CPU ------ | |
36> SiliconStudio.Paradox.Shaders.Compiler -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Shaders.Compiler.dll | |
38>------ Build started: Project: SiliconStudio.Presentation.Quantum.Legacy, Configuration: Debug Any CPU ------ | |
25> SiliconStudio.Paradox.Assimp.Translation.vcxproj -> E:\PRODUCTION\ParadoxSource\paradox\build\..\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Assimp.Translation.dll | |
33>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1697,5): warning MSB3270: There was a mismatch between the processor architecture of the project being built "MSIL" and the processor architecture of the reference "NuGet", "x86". This mismatch may cause runtime failures. Please consider changing the targeted processor architecture of your project through the Configuration Manager so as to align the processor architectures between your project and references, or take a dependency on references with a processor architecture that matches the targeted processor architecture of your project. | |
33> SiliconStudio.Assets -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Assets.dll | |
33> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Assets.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
33> Patch for assembly [SiliconStudio.Assets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
35> SiliconStudio.Presentation.PropertyGrid -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.PropertyGrid.dll | |
39>------ Build started: Project: SiliconStudio.Presentation.Tests, Configuration: Debug Any CPU ------ | |
40>------ Build started: Project: SiliconStudio.Assets.Tests, Configuration: Debug Any CPU ------ | |
39> SiliconStudio.Presentation.Tests -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.Tests.dll | |
41>------ Build started: Project: SiliconStudio.Presentation.Dialogs, Configuration: Debug Any CPU ------ | |
42>------ Build started: Project: SiliconStudio.Presentation.Legacy, Configuration: Debug Any CPU ------ | |
31>E:\PRODUCTION\ParadoxSource\paradox\sources\engine\SiliconStudio.Paradox.Games\Desktop\GameForm.cs(80,22,80,30): warning CS0414: The field 'SiliconStudio.Paradox.Games.GameForm.isActive' is assigned but its value is never used | |
31> SiliconStudio.Paradox.Games -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Games.dll | |
34> SiliconStudio.TextureConverter -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.TextureConverter.exe | |
43>------ Build started: Project: SiliconStudio.Paradox.Input, Configuration: Debug Any CPU ------ | |
44>------ Build started: Project: SiliconStudio.TextureConverter.Tests, Configuration: Debug Any CPU ------ | |
44> SiliconStudio.TextureConverter.Tests -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.TextureConverter.Tests.dll | |
43> SiliconStudio.Paradox.Input -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Input.dll | |
41> SiliconStudio.Presentation.Dialogs -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.Dialogs.dll | |
41> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.Dialogs.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
41> Patch for assembly [SiliconStudio.Presentation.Dialogs, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
45>------ Build started: Project: SiliconStudio.Paradox.UI, Configuration: Debug Any CPU ------ | |
32> SiliconStudio.Paradox.Physics -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Physics.dll | |
32> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Physics.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --serialization --parameter-key --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
32> Patch for assembly [SiliconStudio.Paradox.Physics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
40> No way to resolve conflict between "Microsoft.Build, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "Microsoft.Build, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". Choosing "Microsoft.Build, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" arbitrarily. | |
40> No way to resolve conflict between "Microsoft.Build.Framework, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "Microsoft.Build.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". Choosing "Microsoft.Build.Framework, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" arbitrarily. | |
40> No way to resolve conflict between "Microsoft.Build.Engine, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "Microsoft.Build.Engine, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". Choosing "Microsoft.Build.Engine, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" arbitrarily. | |
40> Consider app.config remapping of assembly "Microsoft.Build.Engine, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" from Version "4.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5.1\Microsoft.Build.Engine.dll] to Version "12.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\MSBuild\v12.0\Microsoft.Build.Engine.dll] to solve conflict and get rid of warning. | |
40> Consider app.config remapping of assembly "Microsoft.Build, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" from Version "4.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5.1\Microsoft.Build.dll] to Version "12.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\MSBuild\v12.0\Microsoft.Build.dll] to solve conflict and get rid of warning. | |
40> Consider app.config remapping of assembly "Microsoft.Build.Framework, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" from Version "4.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5.1\Microsoft.Build.Framework.dll] to Version "12.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\MSBuild\v12.0\Microsoft.Build.Framework.dll] to solve conflict and get rid of warning. | |
40>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1697,5): warning MSB3276: Found conflicts between different versions of the same dependent assembly. Please set the "AutoGenerateBindingRedirects" property to true in the project file. For more information, see http://go.microsoft.com/fwlink/?LinkId=294190. | |
40> SiliconStudio.Assets.Tests -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Assets.Tests.exe | |
40> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Assets.Tests.exe with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-notify-property --parameter-key --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
40> Patch for assembly [SiliconStudio.Assets.Tests, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
37> SiliconStudio.Presentation.Quantum -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.Quantum.dll | |
37> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.Quantum.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
37> Patch for assembly [SiliconStudio.Presentation.Quantum, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null] | |
46>------ Build started: Project: SiliconStudio.Presentation.SampleApp, Configuration: Debug Any CPU ------ | |
45> SiliconStudio.Paradox.UI -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.UI.dll | |
45> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.UI.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-notify-property --parameter-key --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
45> Patch for assembly [SiliconStudio.Paradox.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
47>------ Build started: Project: SiliconStudio.Paradox.Engine, Configuration: Debug Any CPU ------ | |
42> SiliconStudio.Presentation.Legacy -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.Legacy.dll | |
42> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.Legacy.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
42> Patch for assembly [SiliconStudio.Presentation.Legacy, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
46> SiliconStudio.Presentation.SampleApp -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.SampleApp.exe | |
38> SiliconStudio.Presentation.Quantum.Legacy -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.Quantum.Legacy.dll | |
38> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Presentation.Quantum.Legacy.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
38> Patch for assembly [SiliconStudio.Presentation.Quantum.Legacy, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null] | |
48>------ Build started: Project: SiliconStudio.BuildEngine.Monitor, Configuration: Debug Any CPU ------ | |
47> SiliconStudio.Paradox.Engine -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Engine.dll | |
47> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Engine.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-notify-property --parameter-key --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
47> Patch for assembly [SiliconStudio.Paradox.Engine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
49>------ Build started: Project: SiliconStudio.Paradox.Effects.Modules, Configuration: Debug Any CPU ------ | |
50>------ Build started: Project: SiliconStudio.Paradox.Graphics.Regression, Configuration: Debug Any CPU ------ | |
48> SiliconStudio.BuildEngine.Monitor -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.BuildEngine.Monitor.exe | |
50> SiliconStudio.Paradox.Graphics.Regression -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Graphics.Regression.dll | |
50> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Graphics.Regression.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-notify-property --parameter-key --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
50> Patch for assembly [SiliconStudio.Paradox.Graphics.Regression, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
49> SiliconStudio.Paradox.Effects.Modules -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Effects.Modules.dll | |
51>------ Build started: Project: SiliconStudio.Paradox.TestRunner, Configuration: Debug Any CPU ------ | |
49> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Effects.Modules.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5 --auto-notify-property --parameter-key --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
49> Patch for assembly [SiliconStudio.Paradox.Effects.Modules, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
52>------ Build started: Project: SiliconStudio.Paradox.Assets, Configuration: Debug Any CPU ------ | |
53>------ Build started: Project: ScriptShader, Configuration: Debug Any CPU ------ | |
51> SiliconStudio.Paradox.TestRunner -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.TestRunner.exe | |
52> SiliconStudio.Paradox.Assets -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Assets.dll | |
52> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Assets.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-notify-property --parameter-key --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
52> Patch for assembly [SiliconStudio.Paradox.Assets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
54>------ Build started: Project: SiliconStudio.Paradox.Importer.Common, Configuration: Debug Win32 ------ | |
55>------ Build started: Project: SiliconStudio.Paradox.ProjectGenerator, Configuration: Debug Any CPU ------ | |
55> No way to resolve conflict between "Microsoft.Build, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "Microsoft.Build, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". Choosing "Microsoft.Build, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" arbitrarily. | |
55> No way to resolve conflict between "Microsoft.Build.Framework, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "Microsoft.Build.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". Choosing "Microsoft.Build.Framework, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" arbitrarily. | |
55> No way to resolve conflict between "Microsoft.Build.Engine, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "Microsoft.Build.Engine, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". Choosing "Microsoft.Build.Engine, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" arbitrarily. | |
55> Consider app.config remapping of assembly "Microsoft.Build.Engine, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" from Version "4.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5.1\Microsoft.Build.Engine.dll] to Version "12.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\MSBuild\v12.0\Microsoft.Build.Engine.dll] to solve conflict and get rid of warning. | |
55> Consider app.config remapping of assembly "Microsoft.Build, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" from Version "4.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5.1\Microsoft.Build.dll] to Version "12.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\MSBuild\v12.0\Microsoft.Build.dll] to solve conflict and get rid of warning. | |
55> Consider app.config remapping of assembly "Microsoft.Build.Framework, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" from Version "4.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5.1\Microsoft.Build.Framework.dll] to Version "12.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\MSBuild\v12.0\Microsoft.Build.Framework.dll] to solve conflict and get rid of warning. | |
55>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1697,5): warning MSB3276: Found conflicts between different versions of the same dependent assembly. Please set the "AutoGenerateBindingRedirects" property to true in the project file. For more information, see http://go.microsoft.com/fwlink/?LinkId=294190. | |
55> SiliconStudio.Paradox.ProjectGenerator -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.ProjectGenerator.exe | |
54> Stdafx.cpp | |
54> AssemblyInfo.cpp | |
54> Paradox.Importer.Common.cpp | |
54> Generating Code... | |
54> .NETFramework,Version=v4.5.1.AssemblyAttributes.cpp | |
54> SiliconStudio.Paradox.Importer.Common.vcxproj -> E:\PRODUCTION\ParadoxSource\paradox\build\..\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Importer.Common.dll | |
56>------ Build started: Project: SiliconStudio.Paradox.Importer.Assimp, Configuration: Debug Win32 ------ | |
57>------ Build started: Project: SiliconStudio.Paradox.Importer.FBX, Configuration: Debug Win32 ------ | |
56> Stdafx.cpp | |
57> stdafx.cpp | |
56> AssemblyInfo.cpp | |
56> Paradox.Importer.Assimp.cpp | |
56>Paradox.Importer.Assimp.cpp(1137): warning C4018: '<' : signed/unsigned mismatch | |
56> Paradox.Importer.Assimp.cpp(1209) : see reference to function template instantiation 'void SiliconStudio::Paradox::Importer::AssimpNET::MeshConverter::GenerateUniqueNames<aiMaterial>(std::map<aiMaterial *,std::string,std::less<_Kty>,std::allocator<std::pair<const _Kty,_Ty>>> &,std::vector<_Ty,std::allocator<_Ty>> &,T **)' being compiled | |
56> with | |
56> [ | |
56> _Kty=aiMaterial * | |
56> , _Ty=std::string | |
56> , T=aiMaterial | |
56> ] | |
56>Paradox.Importer.Assimp.cpp(1175): warning C4018: '<' : signed/unsigned mismatch | |
56> UtilityFunctions.cpp | |
56> Generating Code... | |
56> .NETFramework,Version=v4.5.1.AssemblyAttributes.cpp | |
57> AssemblyInfo.cpp | |
57> Paradox.Importer.FBX.cpp | |
56> SiliconStudio.Paradox.Importer.Assimp.vcxproj -> E:\PRODUCTION\ParadoxSource\paradox\build\..\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Importer.Assimp.dll | |
57> UtilityFunctions.cpp | |
57> Generating Code... | |
57> .NETFramework,Version=v4.5.1.AssemblyAttributes.cpp | |
57> SiliconStudio.Paradox.Importer.FBX.vcxproj -> E:\PRODUCTION\ParadoxSource\paradox\build\..\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Importer.FBX.dll | |
57> 1 file(s) copied. | |
58>------ Build started: Project: SiliconStudio.BuildEngine.Paradox.FBX, Configuration: Debug Any CPU ------ | |
58> SiliconStudio.BuildEngine.Paradox.FBX -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.BuildEngine.Paradox.FBX.dll | |
58> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.BuildEngine.Paradox.FBX.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
58> Patch for assembly [SiliconStudio.BuildEngine.Paradox.FBX, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
59>------ Build started: Project: SiliconStudio.Paradox.Assets.Model, Configuration: Debug Any CPU ------ | |
59>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1697,5): warning MSB3270: There was a mismatch between the processor architecture of the project being built "MSIL" and the processor architecture of the reference "E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.BuildEngine.Paradox.FBX.dll", "x86". This mismatch may cause runtime failures. Please consider changing the targeted processor architecture of your project through the Configuration Manager so as to align the processor architectures between your project and references, or take a dependency on references with a processor architecture that matches the targeted processor architecture of your project. | |
59>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1697,5): warning MSB3270: There was a mismatch between the processor architecture of the project being built "MSIL" and the processor architecture of the reference "E:\PRODUCTION\ParadoxSource\paradox\build\..\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Importer.Assimp.dll", "x86". This mismatch may cause runtime failures. Please consider changing the targeted processor architecture of your project through the Configuration Manager so as to align the processor architectures between your project and references, or take a dependency on references with a processor architecture that matches the targeted processor architecture of your project. | |
59>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1697,5): warning MSB3270: There was a mismatch between the processor architecture of the project being built "MSIL" and the processor architecture of the reference "E:\PRODUCTION\ParadoxSource\paradox\build\..\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Importer.Common.dll", "x86". This mismatch may cause runtime failures. Please consider changing the targeted processor architecture of your project through the Configuration Manager so as to align the processor architectures between your project and references, or take a dependency on references with a processor architecture that matches the targeted processor architecture of your project. | |
59>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1697,5): warning MSB3270: There was a mismatch between the processor architecture of the project being built "MSIL" and the processor architecture of the reference "E:\PRODUCTION\ParadoxSource\paradox\build\..\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Importer.FBX.dll", "x86". This mismatch may cause runtime failures. Please consider changing the targeted processor architecture of your project through the Configuration Manager so as to align the processor architectures between your project and references, or take a dependency on references with a processor architecture that matches the targeted processor architecture of your project. | |
59> SiliconStudio.Paradox.Assets.Model -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Assets.Model.dll | |
59> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Paradox.Assets.Model.dll with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-notify-property --parameter-key --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
59> Patch for assembly [SiliconStudio.Paradox.Assets.Model, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
60>------ Build started: Project: SiliconStudio.Assets.CompilerApp, Configuration: Debug Any CPU ------ | |
60> No way to resolve conflict between "Microsoft.Build, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "Microsoft.Build, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". Choosing "Microsoft.Build, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" arbitrarily. | |
60> No way to resolve conflict between "Microsoft.Build.Framework, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "Microsoft.Build.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". Choosing "Microsoft.Build.Framework, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" arbitrarily. | |
60> No way to resolve conflict between "Microsoft.Build.Engine, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "Microsoft.Build.Engine, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". Choosing "Microsoft.Build.Engine, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" arbitrarily. | |
60> Consider app.config remapping of assembly "Microsoft.Build, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" from Version "4.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5.1\Microsoft.Build.dll] to Version "12.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\MSBuild\v12.0\Microsoft.Build.dll] to solve conflict and get rid of warning. | |
60> Consider app.config remapping of assembly "Microsoft.Build.Engine, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" from Version "4.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5.1\Microsoft.Build.Engine.dll] to Version "12.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\MSBuild\v12.0\Microsoft.Build.Engine.dll] to solve conflict and get rid of warning. | |
60> Consider app.config remapping of assembly "Microsoft.Build.Framework, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" from Version "4.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5.1\Microsoft.Build.Framework.dll] to Version "12.0.0.0" [C:\Program Files (x86)\Reference Assemblies\Microsoft\MSBuild\v12.0\Microsoft.Build.Framework.dll] to solve conflict and get rid of warning. | |
60>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1697,5): warning MSB3276: Found conflicts between different versions of the same dependent assembly. Please set the "AutoGenerateBindingRedirects" property to true in the project file. For more information, see http://go.microsoft.com/fwlink/?LinkId=294190. | |
60> SiliconStudio.Assets.CompilerApp -> E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Assets.CompilerApp.exe | |
60> AssemblyProcessor: E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Assets.CompilerApp.exe with E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.AssemblyProcessor.exe --platform=Windows --targetFramework=v4.5.1 --auto-module-initializer --serialization --assembly=E:\PRODUCTION\ParadoxSource\paradox\Bin\Windows-Direct3D11\SiliconStudio.Core.dll | |
60> Patch for assembly [SiliconStudio.Assets.CompilerApp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] | |
61>------ Build started: Project: SiliconStudio.Paradox.Shaders.Tests.Windows, Configuration: Debug Any CPU ------ | |
62>------ Build started: Project: SiliconStudio.Paradox.Input.Tests.Windows, Configuration: Debug Any CPU ------ | |
63>------ Build started: Project: SiliconStudio.Paradox.Graphics.Tests.Windows, Configuration: Debug Any CPU ------ | |
64>------ Build started: Project: SiliconStudio.Paradox.Engine.Tests.Windows, Configuration: Debug Any CPU ------ | |
65>------ Build started: Project: SiliconStudio.Paradox.Assets.Tests, Configuration: Debug Any CPU ------ | |
66>------ Build started: Project: SiliconStudio.Paradox.UI.Tests.Windows, Configuration: Debug Any CPU ------ | |
67>------ Build started: Project: SiliconStudio.Paradox.Audio.Tests.Windows, Configuration: Debug Any CPU ------ | |
68>------ Build started: Project: SiliconStudio.Paradox.VisualStudio.Commands, Configuration: Debug Any CPU ------ | |
68>E:\PRODUCTION\ParadoxSource\paradox\sources\tools\SiliconStudio.Paradox.VisualStudio.Package\SiliconStudio.Paradox.VisualStudio.Package.csproj(276,3): error MSB4019: The imported project "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v12.0\VSSDK\Microsoft.VsSDK.targets" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk. |
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